Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Dec 4, 2017 7:33:08 GMT
lahunts Usual cast set that I used before for ailments. Sauro Stick L5 Sauro 2 *Fluency 1 Emido Strengthened x 2 Moldus *Fluency 1 Clematis Strengthened x 1 Dunkelis II *Fluency 1 Add Gear *Fluency 1 Spell King's Ring NS Heals me for that amount. Additionally, my poison set, which has a huge decrease in MATK, does 9k heals for Haze Revita despite my HP being 30k, so I am not sure if it's really anything to do with MATK. Alacran 3 Seele Zauga Thief Garb Strengthened x 3 Seele Zauga Blume Gift Seele Zauga Bud Ring Seele Zauga I use Sauro II, Cheltil, Jusal, Parazaia and Bergen for my Al Crystas. Since your still getting 30%~ haze even after changing all your gear it is clear that your gear isn't affecting it. Maybe one of your Al crystals has a hidden. (my guess would be the sauro II but I can't seem to find one to test it) I did retest my haze revita and it seems that it has increased by 1%. The only things I can think of that changed on my character in the last month is: an increase in tailoring from 25 to 45, Carpentry from 75 to 150 and I added some purple lines for more autoskill as well as a halios, cordal, and Artan. (Using 3 purple lines and 3 cyan lines; blue in the center) Krish what are your prod levels, your current build, and what lines are u using? Maybe we can pen point a major difference somewhere... Please don't be Tailoring.. please... Edit: So I leveled one Taloring level and there was no change to my haze revita healing... Either one lvl is not enough or it's something else
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Post by Krish (Retired Player) on Dec 4, 2017 9:01:48 GMT
lahunts Usual cast set that I used before for ailments. Sauro Stick L5 Sauro 2 *Fluency 1 Emido Strengthened x 2 Moldus *Fluency 1 Clematis Strengthened x 1 Dunkelis II *Fluency 1 Add Gear *Fluency 1 Spell King's Ring NS Heals me for that amount. Additionally, my poison set, which has a huge decrease in MATK, does 9k heals for Haze Revita despite my HP being 30k, so I am not sure if it's really anything to do with MATK. Alacran 3 Seele Zauga Thief Garb Strengthened x 3 Seele Zauga Blume Gift Seele Zauga Bud Ring Seele Zauga I use Sauro II, Cheltil, Jusal, Parazaia and Bergen for my Al Crystas. Since your still getting 30%~ haze even after changing all your gear it is clear that your gear isn't affecting it. Maybe one of your Al crystals has a hidden. (my guess would be the sauro II but I can't seem to find one to test it) I did retest my haze revita and it seems that it has increased by 1%. The only things I can think of that changed on my character in the last month is: an increase in tailoring from 25 to 45, Carpentry from 75 to 150 and I added some purple lines for more autoskill as well as a halios, cordal, and Artan. (Using 3 purple lines and 3 cyan lines; blue in the center) Krish what are your prod levels, your current build, and what lines are u using? Maybe we can pen point a major difference somewhere... All capped @195. 432 INT/426 DEX/339 VIT/100 BL and EXP/11 GL. Using 3b2g.
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Dec 4, 2017 10:37:56 GMT
Since your still getting 30%~ haze even after changing all your gear it is clear that your gear isn't affecting it. Maybe one of your Al crystals has a hidden. (my guess would be the sauro II but I can't seem to find one to test it) I did retest my haze revita and it seems that it has increased by 1%. The only things I can think of that changed on my character in the last month is: an increase in tailoring from 25 to 45, Carpentry from 75 to 150 and I added some purple lines for more autoskill as well as a halios, cordal, and Artan. (Using 3 purple lines and 3 cyan lines; blue in the center) Krish what are your prod levels, your current build, and what lines are u using? Maybe we can pen point a major difference somewhere... All capped @195. 432 INT/426 DEX/339 VIT/100 BL and EXP/11 GL. Using 3b2g.Now am looking through some JP blogs and they seem to say that Haze Revita heals 1/3 of MaxHP... that's something close to your heal Krish (Retired Player)... Now my theory says that for each 20 levels of Tailoring you get a +1%, that means if I cap Tailoring I will get +9~10% which is 31~32%. This explains why lahunts got a 1% increase after leveling his Tailoring from 25 to 45, and why you are healing 31% !! It also seems that 1 tailoring level is not enough to notice a difference... Now it's too bad because I really don't have much time to level my tailoring to confirm this
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Post by Zensui_X on Dec 4, 2017 15:27:31 GMT
Ohh, nice info, here's mine so we can compare
I'm healing 20,868 of 71,962 HP (28.9986%) with Haze Rev, Tailoring Lv 185.. Maybe Tailoring did really raises it.
Just a swift guess maybe, 20 Tailoring Lvl = +1% Heal (Haze Rev)
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Post by lahunts on Dec 4, 2017 17:03:35 GMT
Alright ya'll I did some more testing.
With all prod at 0: level 1 Heals for 10% level 2 Heals for 12%
As per kirsh all prod at 195: Level 1 Heals for 29% Level 2 Heals for 31%
As per fem-f8tal alchemy at 87(others are 0 or close to it): Level 1 Heals for 11%
Yazmat has 655 Total prod levels(which was close to what I had for total levels a month ago) : Level 1 Heals for 20% Level 2 Heals for 22%
Zensui has ? Total prod levels: Level 2 Heals for 29%
Currently I have 710 prod levels total: Level 1 Heals for 21% Level 2 Heals for 23%
Im thinking it might be by total prod levels... Maybe every 60 levels adds 1%... If you have some time please let me know what Ya'll think.
It may also just be alchemy and tailoring and something else. I Would Need some serious leveling to test alone...
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Dec 4, 2017 18:32:46 GMT
Alright ya'll I did some more testing. With all prod at 0: level 1 Heals for 10% level 2 Heals for 12% As per kirsh all prod at 195: Level 1 Heals for 29% Level 2 Heals for 31% As per fem-f8tal alchemy at 87(others are 0 or close to it): Level 1 Heals for 11% Yazmat has ? Total prod levels(which was close to what I had for total levels a month ago) : Level 1 Heals for 20% Level 2 Heals for 22% Zensui has ? Total prod levels: Level 2 Heals for 29% Currently I have 710 prod levels total: Level 1 Heals for 21% Level 2 Heals for 23% Im thinking it might be by total prod levels... Maybe every 60 levels adds 1%... If you have some time please let me know what Ya'll think. It may also just be alchemy and tailoring and something else. I Would Need some serious leveling to test alone... Haze Revita Lv2 heals 22% Smithing Lv195 Carpentry Lv191 Tailoring Lv3 Chasing Lv70 Alchemy Lv195 Cooking Lv1
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Post by lahunts on Dec 4, 2017 20:07:45 GMT
Alright ya'll I did some more testing. With all prod at 0: level 1 Heals for 10% level 2 Heals for 12% As per kirsh all prod at 195: Level 1 Heals for 29% Level 2 Heals for 31% As per fem-f8tal alchemy at 87(others are 0 or close to it): Level 1 Heals for 11% Yazmat has ? Total prod levels(which was close to what I had for total levels a month ago) : Level 1 Heals for 20% Level 2 Heals for 22% Zensui has ? Total prod levels: Level 2 Heals for 29% Currently I have 710 prod levels total: Level 1 Heals for 21% Level 2 Heals for 23% Im thinking it might be by total prod levels... Maybe every 60 levels adds 1%... If you have some time please let me know what Ya'll think. It may also just be alchemy and tailoring and something else. I Would Need some serious leveling to test alone... Haze Revita Lv2 heals 22% Smithing Lv195 Carpentry Lv191 Tailoring Lv3 Chasing Lv70 Alchemy Lv195 Cooking Lv1 Yazmat if I'm correct then u should be able to gain 1% to your haze revita heal if you level any prod another 5 levels... I'm about 10 levels short so I'm adding 10 levels to my tailoring to test...
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Dec 4, 2017 21:36:31 GMT
Haze Revita Lv2 heals 22% Smithing Lv195 Carpentry Lv191 Tailoring Lv3 Chasing Lv70 Alchemy Lv195 Cooking Lv1 Yazmat if I'm correct then u should be able to gain 1% to your haze revita heal if you level any prod another 5 levels... I'm about 10 levels short so I'm adding 10 levels to my tailoring to test... I will try that when I have more time, cooking should be easy as I can fo 2 levels by making eggs
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Dec 5, 2017 4:48:16 GMT
Does bleed dmg hit 4 times if aoe atk o.O?
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Post by lahunts on Dec 5, 2017 5:28:54 GMT
Does bleed dmg hit 4 times if aoe atk o.O? I don't know if bleed procs on Aoe. It would be very op if it did since mine is 56k. If it hit for every member in a full party it would hit for over 200k everytime the enemy used Aoe. I do know that it does not trigger on room affects or traps. My guess is that it mimics a magic or physical counter and only hits the enemy once per successful attack.
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Post by lahunts on Dec 5, 2017 5:37:50 GMT
Yazmat if I'm correct then u should be able to gain 1% to your haze revita heal if you level any prod another 5 levels... I'm about 10 levels short so I'm adding 10 levels to my tailoring to test... I will try that when I have more time, cooking should be easy as I can fo 2 levels by making eggs I leveled my tailoring 10 levels. Each time I leveled I healed myself to check if it increased. This put me at exactly 720 total levels. When I made this level my haze revita increased by 1%. My tailoring is now lv 56. My level 1 heal is now 22% and my level 2 heal is now 24% My theory is that every 60 total prod levels will increase haze heal by 1% 720/60 = 12 then 12 + 10 = 22
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Post by pingrek on Dec 5, 2017 5:45:24 GMT
Does bleed dmg hit 4 times if aoe atk o.O? I don't know if bleed procs on Aoe. It would be very op if it did since mine is 56k. If it hit for every member in a full party it would hit for over 200k everytime the enemy used Aoe. I do know that it does not trigger on room affects or traps. My guess is that it mimics a magic or physical counter and only hits the enemy once per successful attack. I think bleed on enemies deals damage when they attack even if they miss, so bleed is more deadly to fast attacking enemies since it causes it to activate more
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Dec 5, 2017 8:08:02 GMT
I will try that when I have more time, cooking should be easy as I can fo 2 levels by making eggs I leveled my tailoring 10 levels. Each time I leveled I healed myself to check if it increased. This put me at exactly 720 total levels. When I made this level my haze revita increased by 1%. My tailoring is now lv 56. My level 1 heal is now 22% and my level 2 heal is now 24% My theory is that every 60 total prod levels will increase haze heal by 1% 720/60 = 12 than 12 + 10 = 22 Aw... so I need to cap all prods now... was waiting for that 80% fail ring to do it... T_T I don't know if bleed procs on Aoe. It would be very op if it did since mine is 56k. If it hit for every member in a full party it would hit for over 200k everytime the enemy used Aoe. I do know that it does not trigger on room affects or traps. My guess is that it mimics a magic or physical counter and only hits the enemy once per successful attack. I think bleed on enemies deals damage when they attack even if they miss, so bleed is more deadly to fast attacking enemies since it causes it to activate more Reason why I leveled my Carpentry
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Post by lahunts on Dec 5, 2017 19:31:19 GMT
Does bleed dmg hit 4 times if aoe atk o.O? OK I tested this. Bleed hits per attack not per hit; therefore, bleed hits only once even though more players where hit by the AOE. On the other hand, if you have two alchemist is the party you can both bleed him at the same time and cause double the dmg. This works with all aliments for alchemist.(4x poison, burn, bleed, and cursed would add up to 1m+ per sec!!!!) This also means that the mob will be hit by bleed even if it misses.(as pingrek said) Evasion build anyone? Lol
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Dec 5, 2017 20:11:11 GMT
I will try that when I have more time, cooking should be easy as I can fo 2 levels by making eggs I leveled my tailoring 10 levels. Each time I leveled I healed myself to check if it increased. This put me at exactly 720 total levels. When I made this level my haze revita increased by 1%. My tailoring is now lv 56. My level 1 heal is now 22% and my level 2 heal is now 24% My theory is that every 60 total prod levels will increase haze heal by 1% 720/60 = 12 then 12 + 10 = 22 So... I leveled 5 levels in Cooking and then... my haze revita started healing 23%!!! (22.9992...% exactly) so it did increase by 1%!!! PIE I need to cap everything now to start healing 31%... with next prod cap raise (lv200) we will be healing 32% which is almost what I saw in JP blogs saying they heal 1/3 of maxhp
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