Eaysley
Community Contributor
"These violent delights have violent ends."
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Post by Eaysley on May 5, 2016 7:34:20 GMT
Hi guys, just wanna ask if anybody have exact measurements for these special stats:
RD - Boosts the red line of Al Crysta
GR - Boosts the green line of Al Crysta
BL - Boost the blue line of Al Crysta
Super vague right? Just wanna know if it's worth investing stats to. Shouldn't there be three other line colors? Where's Yellow, Cyan and Purple?
I tried the Jap wiki but no avail.
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Post by Variz on May 5, 2016 8:11:26 GMT
RD Boost Red, Yellow, Purple Line (All color that need Red) GR Boost Green, Yellow, Cyan Line (All color that need Green) BL Boost Blue, Cyan, Purple Line (All color that need Blue)
Its really worth it, if you have stat point that not used and you dont know where you want to spend it, since it will boost your Apostolia Al Crysta
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Eaysley
Community Contributor
"These violent delights have violent ends."
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Post by Eaysley on May 5, 2016 11:08:24 GMT
RD Boost Red, Yellow, Purple Line (All color that need Red) GR Boost Green, Yellow, Cyan Line (All color that need Green) BL Boost Blue, Cyan, Purple Line (All color that need Blue) Its really worth it, if you have stat point that not used and you dont know where you want to spend it, since it will boost your Apostolia Al Crysta Yeah I already know that. That's pretty self explanatory. What I want to know is the exact figures or at least anything cloae to it. Or how exactly 1 stat of RD translates to damage or atk. I'm debating whether to put stat points on them or just max AGI
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Post by Owe on May 6, 2016 18:17:14 GMT
Can't remember where I saw it but I remember seeing that 100 in RL/GL/BL adds 200% to their respective line color stats, and 100% for the secondary stats if you only up one of the RD/GR/BL For example: R G R G R According to irunaonline.boards.net/thread/7089/al-christa?page=1You get with no (RD/GR) +1500 HP, +384 DEF, +90 HP recovery, +160 ATK, and +255 physical power With 100 RD +4500 HP, +1152 DEF, +270 HP Rec, +320 ATK, and +510 physical With 100 RD/GR +4500 HP, +1152 DEF, +270 HP Rec, +480 ATK, and +755 physical I'll look for verification once I get home
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Eaysley
Community Contributor
"These violent delights have violent ends."
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Post by Eaysley on May 7, 2016 14:56:10 GMT
Can't remember where I saw it but I remember seeing that 100 in RL/GL/BL adds 200% to their respective line color stats, and 100% for the secondary stats if you only up one of the RD/GR/BL For example: R G R G R According to irunaonline.boards.net/thread/7089/al-christa?page=1You get with no (RD/GR) +1500 HP, +384 DEF, +90 HP recovery, +160 ATK, and +255 physical power With 100 RD +4500 HP, +1152 DEF, +270 HP Rec, +320 ATK, and +510 physical With 100 RD/GR +4500 HP, +1152 DEF, +270 HP Rec, +480 ATK, and +755 physical I'll look for verification once I get home Please and thanks.
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onileira
Member
the weak have its own way to fight
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Post by onileira on May 12, 2016 1:05:10 GMT
hard to calculate exact amount since gears stats xtals affect it as well and thats partly why in jp wiki some mentioned in ? like i cant tell how many autoskill from purple line or magic eva from green. But this is what i can tell. 1 stats on rd gr bl raise 1% of the line boost. u can check it from exp one or even the igr n igt. The line was made by RGB rules so when u want to boost bonus from yellow, purple, and aqua then u need to add stats into both its origin. RD n BL for purple and so on. I notice this from b4 and after i maxed my rd and bl. b4 was 80 agi for max aspd and after is 40
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Eaysley
Community Contributor
"These violent delights have violent ends."
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Post by Eaysley on May 13, 2016 16:00:51 GMT
hard to calculate exact amount since gears stats xtals affect it as well and thats partly why in jp wiki some mentioned in ? like i cant tell how many autoskill from purple line or magic eva from green. But this is what i can tell. 1 stats on rd gr bl raise 1% of the line boost. u can check it from exp one or even the igr n igt. The line was made by RGB rules so when u want to boost bonus from yellow, purple, and aqua then u need to add stats into both its origin. RD n BL for purple and so on. I notice this from b4 and after i maxed my rd and bl. b4 was 80 agi for max aspd and after is 40 Sorry your English is kind of hard to understand. What I understood though is we get +1% boost per 1 stat point of the RGB line. And if it's yellow, purple, or cyan, 2 stat points (1 each of the color used for the combination) are needed to gain that 1%. Is that it?
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Post by lu on Mar 13, 2018 17:19:36 GMT
Sorry that i'm posting on an old thread, but i can confirm that by raising a single colour stat in apostolia, the coulours that require that stat are also boosted, i raised green to 100 on my ninja and i got a boost of around 90~ on my atk stat.
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