Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Aug 22, 2017 17:51:38 GMT
The names changed sorry, glb was green line boost...and what ninja type are you talking about? For SK, gr and/or bl i don't know how it works am talking about sk for max damage it's 3blue and 2 green right so there won't be any gree line so how is that green line boost work? Sk use either 3 green 2 blue or 2 blue 3 green generally, for max damages Maxing GR with 3 greens will up your evasion and matk With 3 blue it will only up your matk Same goes for BL: With 3 blue, it will up your MP/Mp regain and matk If 3 green, only MATK
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Post by blazer on Aug 22, 2017 17:54:11 GMT
i don't know how it works am talking about sk for max damage it's 3blue and 2 green right so there won't be any gree line so how is that green line boost work? Sk use either 3 green 2 blue or 2 blue 3 green generally, for max damages Maxing GR with 3 greens will up your evasion and matk With 3 blue it will only up your matk Same goes for BL: With 3 blue, it will up your MP/Mp regain and matk If 3 green, only MATK i didn't get it...for max damage 3 g and 2b or 3b and 2g?or does both have same max damage? i currently have 5green crystals and gr line 100 but i realised it's no good for higher bosses since am still loosing clones so that better make max damage,so wondering what changes should i make xx
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Aug 22, 2017 17:59:18 GMT
Sk use either 3 green 2 blue or 2 blue 3 green generally, for max damages Maxing GR with 3 greens will up your evasion and matk With 3 blue it will only up your matk Same goes for BL: With 3 blue, it will up your MP/Mp regain and matk If 3 green, only MATK i didn't get it...for max damage 3 g and 2b or 3b and 2g?or does both have same max damage? The point of using Blue and Green AL Xtals is to create colored lines in your Apostolia page. Either you can use 3 Green AL and 2 Blue AL to create 6 Cyan lines, or you also can use 2 Green AL and 3 Blue AL. The color of the Xtal itself doesn't matter for MATK (dmg), it will be the same number of Cyan lines anyway. Then, if you want more MPs/MP regain/MDEF, use 3 Blue. If you prefer Evasion/Magic evasion/Absolute evasion, use 3 Green.
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Post by blazer on Aug 22, 2017 18:21:06 GMT
i didn't get it...for max damage 3 g and 2b or 3b and 2g?or does both have same max damage? The point of using Blue and Green AL Xtals is to create colored lines in your Apostolia page. Either you can use 3 Green AL and 2 Blue AL to create 6 Cyan lines, or you also can use 2 Green AL and 3 Blue AL. The color of the Xtal itself doesn't matter for MATK (dmg), it will be the same number of Cyan lines anyway. Then, if you want more MPs/MP regain/MDEF, use 3 Blue. If you prefer Evasion/Magic evasion/Absolute evasion, use 3 Green. so putting stat points on gr increase matk or just evasion?
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Aug 22, 2017 18:32:18 GMT
The point of using Blue and Green AL Xtals is to create colored lines in your Apostolia page. Either you can use 3 Green AL and 2 Blue AL to create 6 Cyan lines, or you also can use 2 Green AL and 3 Blue AL. The color of the Xtal itself doesn't matter for MATK (dmg), it will be the same number of Cyan lines anyway. Then, if you want more MPs/MP regain/MDEF, use 3 Blue. If you prefer Evasion/Magic evasion/Absolute evasion, use 3 Green. so putting stat points on gr increase matk or just evasion? If you use 3 green AL, it will do 2 green lines (evasion) + 6 Cyan lines (matk). Putting GR will boost green line (evasion) and cyan line (matk). If you use 3 blue AL, it will do 2 blue lines (MP) + 6 Cyan lines (matk). Putting GR will only boost Cyan line (matk).
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Post by blazer on Aug 22, 2017 19:52:24 GMT
so putting stat points on gr increase matk or just evasion? If you use 3 green AL, it will do 2 green lines (evasion) + 6 Cyan lines (matk). Putting GR will boost green line (evasion) and cyan line (matk). If you use 3 blue AL, it will do 2 blue lines (MP) + 6 Cyan lines (matk). Putting GR will only boost Cyan line (matk). thanks bro
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Post by blazer on Aug 22, 2017 20:08:35 GMT
MY SUGGESTION FOR THOSE WHO CAN'T AFFORD SPIN SHIELD AS THE ANNIVERSARY EVENT IS NEAR
Variant (Strengthened 1) [Additional]
Effect: DEF: 10-14 ATK: 25 ATK +7%, MATK +7%, Critical damage +6%, Melee +300, Accuracy +60, Absolute evasion -3% Notes: Trade ×, DEF = Valiant +3 ATK = Valiant +5 (hidden performance: attack at the time, HP recovery in probability)
IT HAS EVERYTHING NEEDED FOR A HYBRID BUILD ATK,MATK AND CRT XX
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Post by garbage on Aug 27, 2017 17:40:46 GMT
and... Where're Easter egg event? I don't found it this year...
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Post by Maxwello on Aug 27, 2017 19:24:36 GMT
We didn't get easter event this year.
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Jophes
Member
Loving that Battle Mastery buff
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Post by Jophes on Aug 28, 2017 4:12:29 GMT
MY SUGGESTION FOR THOSE WHO CAN'T AFFORD SPIN SHIELD AS THE ANNIVERSARY EVENT IS NEAR Variant (Strengthened 1) [Additional] Effect: DEF: 10-14 ATK: 25 ATK +7%, MATK +7%, Critical damage +6%, Melee +300, Accuracy +60, Absolute evasion -3% Notes: Trade ×, DEF = Valiant +3 ATK = Valiant +5 (hidden performance: attack at the time, HP recovery in probability) IT HAS EVERYTHING NEEDED FOR A HYBRID BUILD ATK,MATK AND CRT XX Doesn't crit dmg heavily affect SK? Like the ATK and MATK must be nice but isn't the crit dmg a bit low for high dmg when comparing it to even BCH?
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Makina Yuki
Community Contributor
Follow & Subscribe My Youtube channel : https://www.youtube.com/channel/UCggJhNLV8YxW9gFWMVDAzLw/vid
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Post by Makina Yuki on Sept 4, 2017 14:07:08 GMT
Based in this video m.youtube.com/watch?v=BbjMFftgM-s
I think this is new magic ninja mechanic: 1.Make astrological gangue to 100% (via astrolgical technique?) 2.Use skill that symbol shown at Top-Left corner (either katon, raiton, or other jutsu), if correct you will gain 1 astrological status (max 10). 3.If you had 10 astrological status, you can use heaven & earth skill with max damage.
That is my asumption for lv340 ninja skill
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Dragsbro
Community Contributor
I'm kind of a necromancer, as in playing with SK is just toying with dead stuff at this point
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Post by Dragsbro on Sept 5, 2017 14:19:19 GMT
Based in this video m.youtube.com/watch?v=BbjMFftgM-s I think this is new magic ninja mechanic: 1.Make astrological gangue to 100% (via astrolgical technique?) 2.Use skill that symbol shown at Top-Left corner (either katon, raiton, or other jutsu), if correct you will gain 1 astrological status (max 10). 3.If you had 10 astrological status, you can use heaven & earth skill with max damage. That is my asumption for lv340 ninja skill Thats about it You can also add that u can use heaven&earth from 50 points, that u cant use it until astrological power is at 10 and that a "wrong" skill decreases astrological technique by 1 ^^ points up 10 by 10 if i remember correctly And rip buff mp consumed XD I completely forgot to up the infos on the thread, thx for reminding me x3
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Post by chowder on Sept 11, 2017 23:30:07 GMT
is this updated??phantom flame for lvl 300??
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Post by NightBreeze on Sept 11, 2017 23:46:16 GMT
is this updated??phantom flame for lvl 300?? It's updated. That's just a mistake. Phantom Flame is @320. Dragsbro phantom flame requirement needs to say lv320 (in the "Skills" section)
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Post by ryanbergem0 on Sept 14, 2017 5:46:17 GMT
Returning gamer! I'm starting from zero guys! woaaah, big news lol, not really. Just being silly. Anyways, if I am starting from level 15(after tutorial) I obviously will power level myself, but what staff, armor, add, and spec is the best for NINJAS MAGIC SKILLS (not sk, but like Katon, Raiton, etc.). Also, please mention some xtals/ai xtals as well. Im looking for a gear set that will do big damage, but spamable
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