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Post by Deleted on Nov 28, 2015 20:12:43 GMT
I am raising a gear via smithing by default I'm using smithing charm making the last @ to a normal grade, but, recently I came across to notice that the last tap for the last @ of the gear turned to easy. Please keep in mind that my smithing didnt level for so long already still at 126 and the grade for the last @ is always normal (with charm) until I noticed the changes. The following day, after fortune reset it turned back to normal grade. My fortune that day (When the grade turned to easy instead of normal) was Drop:☆3 Exp:☆1 Lucky Stat: Agi Lucky Color: Red So I suspect that either the lucky stat or color affects the grade of a certain type of production or possibly both. (In my case the smithing section was the one which has influenced by my fortune that day) Was there a link that states information regarding with this? If there is can you PM me the link so I can delete this thread/post. Thank you!! I know there is a similar thread like this but that one refers to the stats or class? Edit: Here it is, I took screenshot that time as I decided to record them to see for my self.
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Post by nocturne on Dec 6, 2015 6:18:14 GMT
Interesting I've never paid attention to such thing before so Idk
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bravebor
Community Contributor
to slack to give a damn, yet to bored to not say anything...
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Post by bravebor on Dec 6, 2015 6:50:41 GMT
Yea but the link given there to jp blog is about effect of stats on build and on certain equip and there effect on prod like for alc, an int build with gear that raises int will give higher % success rate than for other stats/equip I'm sure I saw a link to something on fortune but I can't think for the life of me where that was so same here lol any1 knows/finds it plz tag or msg me
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