Post by meowmeow on Jul 4, 2015 13:09:24 GMT
Had some free time time so decided to play around with all the blade tree skills. I was very surprised with spiral air.
Please add/correct things if need.
Hope this is helpful
Blade Tree (v.1.0.2a)
Hard Hit:
MP cost 100.
One handed sword / Two handed sword.
Brutally hit the target with the weapon.
You have a chance to make the target Flinch.
Lv1-10: damage of skill increases and Flinch chance.
N.B. lv10 has a high Flinch chance.
Astute: (requires lv5 hard hit)
MP cost 100 with one handed sword equipped.
MP cost 200 with two handed sword equipped.
One handed sword / Two handed sword.
Strongly hit the target in rapid motion.
Critical rate +25% when this skill is activated.
Critical rate buff lasts for about 5 seconds.
Lv1-10: damage of skill increases.
N.B. possible to do very high damage at lv10.
Trigger Slash: (requires lv5 astute)
MP cost 300, at lv6 MP cost 200.
One handed sword / Two handed sword
Put power while slashing the target.
Enhance attack MP heal until the next skill.
The motion speeds up one time by this skill.
Lv1-10: damage of skill increases, MP heal increases.
N.B. the MP heal buff has no time limit, it disappears as soon as you use any skill, zone or relog. The MP regen increases by +10% per lv, +100% combat regen at lv10. (Base combat MP regen is +15MP per hit, +30MP per hit with trigger slash at lv10. Any +MP regen equipments/xtals have their values doubled with trigger slash at max.)
Damage is the same as astute.
Very useful as a final skill in a combo with consecutive.
+motion effects on it unsure of atm still looking into it.
Sonic Blade[AOE attack]: (requires lv5 hard hit)
MP cost 200.
One handed sword / Two handed sword.
Thrust enemies quickly moving towards them.
Range and Critical Rate increase as the skill levels up.
Lv1-10: range increases a lot, skill crit chance increases.
N.B. Two handed swords have a big radius to hit targets, one handed swords have a small radius. Very destructive with a two handed sword, changing settings to target 'furthest' monster advised.
When targeting a monster right next to you all monsters around you get hit. Manual targeting is best but takes practice.
Spiral Air: (requires lv5 sonic blade)
MP cost 300.
One handed sword / Two handed sword.
Sharply thrust the target causing wind slashes.
Continue dealing damage after using this skill.
Lv1-10: damage of skill increases, addition damage tick totaling 6 at lv10
Hidden ability: causes Flinch like hard hit to break bosses, each damage tick has a chance to cause Flinch, 99.99% break (i've never seen it not break and flinch when it hits).
N.B. If blocked all damage ticks do reduced damage, if the skill crits all damage ticks do critical damage.
Does the highest damage of all blade skills.
+motion speeds this skill up.
Sword Mastery:
Passive skill.
One handed sword / Two handed sword.
Get better at swordsmanship.
ATK of one/two handed swords increases.
This skill increases your atk AS A % OF YOUR ATK. lv1-5 approximately +3%atk, lv6-10 approximately +3%atk. (Working on exact +%atk increases at each lv.)
Quick Slash: (requires lv5 sword mastery)
Passive skill.
One handed sword / Two handed sword.
Shorten the attack interval of one/two handed swords.
A flat increase to aspd, +11/+12 aspd per lv. Lv1-5 = +57aspd, lv6-10 = +57aspd
Sword Techniques: (requires lv5 quick slash)
Passive skill.
One handed sword / Two handed sword.
Learn the mastership of swords.
The damage dealt of sword skills increases.
Lv1-10: large skill damage increase, don't know the exactly values.
Please add/correct things if need.
Hope this is helpful
Blade Tree (v.1.0.2a)
Hard Hit:
MP cost 100.
One handed sword / Two handed sword.
Brutally hit the target with the weapon.
You have a chance to make the target Flinch.
Lv1-10: damage of skill increases and Flinch chance.
N.B. lv10 has a high Flinch chance.
Astute: (requires lv5 hard hit)
MP cost 100 with one handed sword equipped.
MP cost 200 with two handed sword equipped.
One handed sword / Two handed sword.
Strongly hit the target in rapid motion.
Critical rate +25% when this skill is activated.
Critical rate buff lasts for about 5 seconds.
Lv1-10: damage of skill increases.
N.B. possible to do very high damage at lv10.
Trigger Slash: (requires lv5 astute)
MP cost 300, at lv6 MP cost 200.
One handed sword / Two handed sword
Put power while slashing the target.
Enhance attack MP heal until the next skill.
The motion speeds up one time by this skill.
Lv1-10: damage of skill increases, MP heal increases.
N.B. the MP heal buff has no time limit, it disappears as soon as you use any skill, zone or relog. The MP regen increases by +10% per lv, +100% combat regen at lv10. (Base combat MP regen is +15MP per hit, +30MP per hit with trigger slash at lv10. Any +MP regen equipments/xtals have their values doubled with trigger slash at max.)
Damage is the same as astute.
Very useful as a final skill in a combo with consecutive.
+motion effects on it unsure of atm still looking into it.
Sonic Blade[AOE attack]: (requires lv5 hard hit)
MP cost 200.
One handed sword / Two handed sword.
Thrust enemies quickly moving towards them.
Range and Critical Rate increase as the skill levels up.
Lv1-10: range increases a lot, skill crit chance increases.
N.B. Two handed swords have a big radius to hit targets, one handed swords have a small radius. Very destructive with a two handed sword, changing settings to target 'furthest' monster advised.
When targeting a monster right next to you all monsters around you get hit. Manual targeting is best but takes practice.
Spiral Air: (requires lv5 sonic blade)
MP cost 300.
One handed sword / Two handed sword.
Sharply thrust the target causing wind slashes.
Continue dealing damage after using this skill.
Lv1-10: damage of skill increases, addition damage tick totaling 6 at lv10
Hidden ability: causes Flinch like hard hit to break bosses, each damage tick has a chance to cause Flinch, 99.99% break (i've never seen it not break and flinch when it hits).
N.B. If blocked all damage ticks do reduced damage, if the skill crits all damage ticks do critical damage.
Does the highest damage of all blade skills.
+motion speeds this skill up.
Sword Mastery:
Passive skill.
One handed sword / Two handed sword.
Get better at swordsmanship.
ATK of one/two handed swords increases.
This skill increases your atk AS A % OF YOUR ATK. lv1-5 approximately +3%atk, lv6-10 approximately +3%atk. (Working on exact +%atk increases at each lv.)
Quick Slash: (requires lv5 sword mastery)
Passive skill.
One handed sword / Two handed sword.
Shorten the attack interval of one/two handed swords.
A flat increase to aspd, +11/+12 aspd per lv. Lv1-5 = +57aspd, lv6-10 = +57aspd
Sword Techniques: (requires lv5 quick slash)
Passive skill.
One handed sword / Two handed sword.
Learn the mastership of swords.
The damage dealt of sword skills increases.
Lv1-10: large skill damage increase, don't know the exactly values.