Secrets of the island (item arrangement, pets and planters)
May 24, 2015 1:29:19 GMT
ryujii05, Rain247fire, and 16 more like this
Post by lacs on May 24, 2015 1:29:19 GMT
PROPER ISLAND ARRANGEMENT
islands are an important part to (some of...) us in iruna, we can do lots of stuffs here, i have searched all over internet to get the best info on islands, and this are my results.(the table i got was inacurate, the real value of the elemental attribute raises allways, but the element is degraded, namitsuki has a correct table of this, i'll ad it here for aesier acces)
Number of repeated objects Attribute value multiplier
(thanks to namitsuki for this wonderful table ^_^)
when placing items on our island, some elemental attributes raise, this are important, because they improve our pet training and production for planters,but more not always mean better, at least that's not the iruna logic. it does XD but the effect is lowered
this is some of the info i found on the iruna jp wiki, it stated that when placing more island items from the same kind,decreases the total amount of the island attribute received (now i have explained this, refer to namitsuki's table for it),(link to the info, translate.googleusercontent.com/translate_c?act=url&depth=1&hl=en&ie=UTF8&nv=1&prev=_t&rurl=translate.google.com&sl=ja&tl=en&u=http://iruna-online.wikiwiki.jp/%3F%25B1%25C2%25A4%25CE%25BC%25EF%25CE%25E0%25A4%25C8%25A5%25B9%25A5%25C6%25A1%25BC%25A5%25BF%25A5%25B9%25CA%25D1%25B2%25BD&usg=ALkJrhg3y0pkPnoOADFN91XczH52nwmnIA)
(Copied exactly from jp wiki translated page: If more than one place the same object is minus correction into the rising value of the island attribute value of only multiple placement objects (example: Minihaniwa Although four second-rise value halved looks, actually slightly decreased the decimal point If you are rounded or are truncated. When the number increases minus correction also increases ※ should not be in the negative also increased much negative correction)
(Attribute value 2-5) 1-3 pieces × 1.0,4 ~ 5 pieces × 0.7,6 ~ 9 pieces × 0.5,10 ~ 11 pieces × 0.4,12 ~ 20 pieces × 0.3,21 ~ 30 pieces × 0.2,31 to 128 × 0.1)
example
3 mini haniwa gives: 2 earth x 3= 6 earth, but...
4 mini haniwa gives: 2 earth x 2= 4 earth
this table shows the most efficient way to place items on the island:
for in game items, 3, 8, 17 or 20 are an efficient amount of repeated island objects, because you can always get more using spina or farming
for iruna store items, 3 is the most efficient number, because anymore is just a waste of money
this is unaccurate, i will offer a better example for this
Number of repeated objects Attribute value multiplier
1 | 1 |
2 | 2 |
3 | 3 |
4 | 3.5 |
5 | 4 |
6 | 4.5 |
7 | 5 |
8 | 5.5 |
9 | 6 |
10 | 6.5 |
11 | 7 |
12 | 7.5 |
14 | 8 |
17 | 9 |
21 | 10 |
32 | 11 |
52 | 12 |
72 | 13 |
92 | 14 |
122 | 15 |
(thanks to namitsuki for this wonderful table ^_^)
when placing items on our island, some elemental attributes raise, this are important, because they improve our pet training and production for planters,
this is some of the info i found on the iruna jp wiki, it stated that when placing more island items from the same kind,
(Copied exactly from jp wiki translated page: If more than one place the same object is minus correction into the rising value of the island attribute value of only multiple placement objects (example: Minihaniwa Although four second-rise value halved looks, actually slightly decreased the decimal point If you are rounded or are truncated. When the number increases minus correction also increases ※ should not be in the negative also increased much negative correction)
(Attribute value 2-5) 1-3 pieces × 1.0,4 ~ 5 pieces × 0.7,6 ~ 9 pieces × 0.5,10 ~ 11 pieces × 0.4,12 ~ 20 pieces × 0.3,21 ~ 30 pieces × 0.2,31 to 128 × 0.1)
3 mini haniwa gives: 2 earth x 3= 6 earth, but...
4 mini haniwa gives: 2 earth x 2= 4 earth
this table shows the most efficient way to place items on the island:
for in game items, 3, 8, 17 or 20 are an efficient amount of repeated island objects, because you can always get more using spina or farming
for iruna store items, 3 is the most efficient number, because anymore is just a waste of money
PETS
once the items are in place, lots of pets will come to visit (^_^)/ yay! but not all pets are similar, i'm only explaining the differences of some pets, what some stats do, and some other stuff that are scattered all over the forums
MOB, EVENT, BOSS AND GOD PETS:
mob pets are pets that come randomly to your island if you have the necessary amount of island element value, they are the weakest of all pets, having 700 stats max (they may have little more or little less, but always around 700) and can only be summoned to battle when their affinity reaches 500, these pets can be of all kinds of elements, non (colon), light (roar) water (brosch), earth (kijimu).
event pets are the ones that can only be obtained from events, these are stronger than mob pets, having 750 stats (or around 750) and they will always start small (and are some cute little mobs! so kawaii \^Δ^/ i want them all!... i mean... sorry._. back to topic) but will eventually grow bigger when feeding, i once stated that they were all non elemental, now i must say that most i know are non (pullis, mani, medetai) and there are other pets that have other different than non, piton (light) and and the black runa from easter (maybe dark), mob and event pets will learn from the same list of skills, that will be explained later
boss pets are stronger pets, they were only obtained once untill the date of editing of this post, from a bag of 100% chance of getting a pet, 680 coins was the value of the bag, we can now expect new boss pets, they have 800 stats (or around 800), and will learn some of the more advanced pet skills in game
god pets are the strongest pets in the game, with 850 stats (or around it), will not be able to get them until special pet boxes are released in game, will have similar price to avatar boxes and will obtain the advanced skills also, these are the strongest pets on the game (but will also depend on their build, santa piton is the strongest healer in game, and that not even a god pet will be able to match
the skills are:
Skill-based
Assault
(attacks ignoring defense)
evasion (agi +10 buff)
Aid
(can heal, but only to self)
Escape (☆)
(some says it takes you to a map back)
All-round (☆)
(increases all elemental defense and increases elemental attacks)
Quick turn (☆)
(still not sure)
Spell boost (☆)
(increase on matk and mp cost)
Self-Healing
(recovery +100% doubles bless effect, unable to cast it during combat)
Sonic boom
(magic attack, with increased attack when being furter from the mob)
Dark Blast (☆) (corrected, dark blast is from boss-god pets)
(dark elemental based magic)
Double Attack (☆)
(chance to attack twice while attacking)
Dual Blow
(attacks twice in a single blow)
High cycle (☆)
(still not sure)
Hyde attack (☆)
(some says, it makes the attacks critical always)
Hard hit
(a single attack, 2 times normal damage)
vampiric blow (causes damage to enemy, absorbs 1/3 of the damage generated)
Protection
(def +80)
provoque (skill that provokes the enemy)
Homing
(hit +40 buff)
Mana Wave
(the first attack from mages, really weak)
Life charge (☆)
(charges, every 1 second, 10% of hp, for 10 seconds, mele and magic resist -990%, and will not be able to move/attack)
Large Shield (☆)
(increases all defenses +25% but lowers all attacks by 25%
Status system
(self explanatory)
STR +1
STR +2 (☆)
INT +1
INT +2 (☆)
VIT +1
VIT +2 (☆)
AGI +1
AGI +2 (☆)
DEX +1
DEX +2 (☆)
CRT +1
CRT +2 (☆)
All +1 (☆)
MaxHP +75
MaxHP +100 (☆)
MaxMP +25
MaxMP +50 (☆)
HP natural recovery +15
HP natural recovery +25 (☆)
MP natural recovery +5
MP natural recovery +15 (☆)
+2% Item recovery
+4% Item recovery (☆)
Avoidance +4
Avoidance +6 (☆)
Critical rate +1
Critical rate +2 (☆)
+50 Heel received
Heel received +75 (☆)
Physical power +10
Physical power +20 (☆)
+1% Through physical
+2% Physical penetration (☆)
Hit +4
Hit +6 (☆)
the abilities with a ☆ at the end, means premium skills, only boss and god pets can learn em
pets can only learn skills at lvl 50, skills are "randomly" obtained once you feed em, and can be forgotten using 500 island points.
synthesizing pets are not an efficient way to make them stronger, it needs 2 of your pets to reach lvl 10, use 100 island points, and one of your pets will be lost, this only allows your main pet to get a random initial boost on stats, that goes from +1 to +9 (just a supposition, i have not investigated more into this, iruna jp said it increased lvl cap but it doesn't, i should know, i have 2 synthesized pets lvl 100)
pet hotel allows you to store all the pets you want, but you must pay a price, some say the formula of cost is like this
Fee = N x N x 100 (N = Number of pets in the Hotel) (this means, the actual number inside the pet hotel when you are trying to move another one inside)
once you place a pet into the island:
*it will not lose affinity, stamina or hunger
*will stay on rest mode (will not train stats, and will not lose stamina, i haven't tested if the skills are still valid, but i will look at this)
*there is not a fee for every day it stays in the hotel
also, pets can drop items, by about 10% of your normal drop rate, killing 100 times a boss, may give you (at 100% drop) 10 more common drops, and 10% more times to get a rare
pets have different kind of orders, which can be switched from the pet summoning menu
MOB, EVENT, BOSS AND GOD PETS:
mob pets are pets that come randomly to your island if you have the necessary amount of island element value, they are the weakest of all pets, having 700 stats max (they may have little more or little less, but always around 700) and can only be summoned to battle when their affinity reaches 500, these pets can be of all kinds of elements, non (colon), light (roar) water (brosch), earth (kijimu).
event pets are the ones that can only be obtained from events, these are stronger than mob pets, having 750 stats (or around 750) and they will always start small (and are some cute little mobs! so kawaii \^Δ^/ i want them all!... i mean... sorry._. back to topic) but will eventually grow bigger when feeding, i once stated that they were all non elemental, now i must say that most i know are non (pullis, mani, medetai) and there are other pets that have other different than non, piton (light) and and the black runa from easter (maybe dark), mob and event pets will learn from the same list of skills, that will be explained later
boss pets are stronger pets, they were only obtained once untill the date of editing of this post, from a bag of 100% chance of getting a pet, 680 coins was the value of the bag, we can now expect new boss pets, they have 800 stats (or around 800), and will learn some of the more advanced pet skills in game
god pets are the strongest pets in the game, with 850 stats (or around it), will not be able to get them until special pet boxes are released in game, will have similar price to avatar boxes and will obtain the advanced skills also, these are the strongest pets on the game (but will also depend on their build, santa piton is the strongest healer in game, and that not even a god pet will be able to match
the skills are:
Skill-based
Assault
(attacks ignoring defense)
evasion (agi +10 buff)
Aid
(can heal, but only to self)
Escape (☆)
(some says it takes you to a map back)
All-round (☆)
(increases all elemental defense and increases elemental attacks)
Quick turn (☆)
(still not sure)
Spell boost (☆)
(increase on matk and mp cost)
Self-Healing
(recovery +100% doubles bless effect, unable to cast it during combat)
Sonic boom
(magic attack, with increased attack when being furter from the mob)
Dark Blast (☆) (corrected, dark blast is from boss-god pets)
(dark elemental based magic)
Double Attack (☆)
(chance to attack twice while attacking)
Dual Blow
(attacks twice in a single blow)
High cycle (☆)
(still not sure)
Hyde attack (☆)
(some says, it makes the attacks critical always)
Hard hit
(a single attack, 2 times normal damage)
vampiric blow (causes damage to enemy, absorbs 1/3 of the damage generated)
Protection
(def +80)
provoque (skill that provokes the enemy)
Homing
(hit +40 buff)
Mana Wave
(the first attack from mages, really weak)
Life charge (☆)
(charges, every 1 second, 10% of hp, for 10 seconds, mele and magic resist -990%, and will not be able to move/attack)
Large Shield (☆)
(increases all defenses +25% but lowers all attacks by 25%
Status system
(self explanatory)
STR +1
STR +2 (☆)
INT +1
INT +2 (☆)
VIT +1
VIT +2 (☆)
AGI +1
AGI +2 (☆)
DEX +1
DEX +2 (☆)
CRT +1
CRT +2 (☆)
All +1 (☆)
MaxHP +75
MaxHP +100 (☆)
MaxMP +25
MaxMP +50 (☆)
HP natural recovery +15
HP natural recovery +25 (☆)
MP natural recovery +5
MP natural recovery +15 (☆)
+2% Item recovery
+4% Item recovery (☆)
Avoidance +4
Avoidance +6 (☆)
Critical rate +1
Critical rate +2 (☆)
+50 Heel received
Heel received +75 (☆)
Physical power +10
Physical power +20 (☆)
+1% Through physical
+2% Physical penetration (☆)
Hit +4
Hit +6 (☆)
the abilities with a ☆ at the end, means premium skills, only boss and god pets can learn em
pets can only learn skills at lvl 50, skills are "randomly" obtained once you feed em, and can be forgotten using 500 island points.
synthesizing pets are not an efficient way to make them stronger, it needs 2 of your pets to reach lvl 10, use 100 island points, and one of your pets will be lost, this only allows your main pet to get a random initial boost on stats, that goes from +1 to +9 (just a supposition, i have not investigated more into this, iruna jp said it increased lvl cap but it doesn't, i should know, i have 2 synthesized pets lvl 100)
pet hotel allows you to store all the pets you want, but you must pay a price, some say the formula of cost is like this
Fee = N x N x 100 (N = Number of pets in the Hotel) (this means, the actual number inside the pet hotel when you are trying to move another one inside)
once you place a pet into the island:
*it will not lose affinity, stamina or hunger
*will stay on rest mode (will not train stats, and will not lose stamina, i haven't tested if the skills are still valid, but i will look at this)
*there is not a fee for every day it stays in the hotel
also, pets can drop items, by about 10% of your normal drop rate, killing 100 times a boss, may give you (at 100% drop) 10 more common drops, and 10% more times to get a rare
pets have different kind of orders, which can be switched from the pet summoning menu
*attack mode will make your pet aggressively attack the enemy that is attacking you, and only if you are targeting it
*defense mode will make the pet work like a shield, will absorb 50% of the damage taken, and will also evade the attacks depending on the amount of agi it has, the player and pet defense will add up, to increase even further the defense, but evasion will not, this mode slower the pets attack and skills
*relax mode makes the pet self healing capacity to increase, allowing it to heal itself faster, but will not attack the enemy
pet stats also affects its performance,
*str increase its attack (useful for dps players, believe me, pets can also do some nice amount of damage)
*vit increase its defense, max hp and reviving speed (really useful for wizards, bishops, snipers and any other low def player)
*dex improves casting speed and healing speed (really important on paladins)
*agi makes the pet attack faster, and also evade attacks (useful for ninjas, dps and any low def players)
*int increase max mp, healing power (by 4), magic attack, and magic def (useful for paladins and dps players)
*crt improves lots of stats, improves critical rate, critical damage, magic evasion,and a really powerful autoskill the pet owns (4 times its normal damage) (that autoskill is actually a bug (or feature, as there is no post thats states that is the way this should work) when the pet has 10% of the delay remaining from a magic attack, the pet will cause great damage depending on the magic attack he has, this attack is unavoidable, dont consumes mp and does not increase the delay
all pets have different stats distribution that can not be changed by the player, the best way to get the best of your pet, is to increase the natural stat the pet owns, like roar, improving its int and agi makes him stronger
the fastest way to make a pet reach lvl 100 is:
*feeding it fancy pet food (i know its expensive, but worth it)
*have lots of items that increase the pets element attributes (lots of light island items {using the guide above} for roar, increases the exp gained from feeding and training)
*make the pet train the stat with lower bonus (the one in red numbers)
this covers almost everything on pets
*defense mode will make the pet work like a shield, will absorb 50% of the damage taken, and will also evade the attacks depending on the amount of agi it has, the player and pet defense will add up, to increase even further the defense, but evasion will not, this mode slower the pets attack and skills
*relax mode makes the pet self healing capacity to increase, allowing it to heal itself faster, but will not attack the enemy
pet stats also affects its performance,
*str increase its attack (useful for dps players, believe me, pets can also do some nice amount of damage)
*vit increase its defense, max hp and reviving speed (really useful for wizards, bishops, snipers and any other low def player)
*dex improves casting speed and healing speed (really important on paladins)
*agi makes the pet attack faster, and also evade attacks (useful for ninjas, dps and any low def players)
*int increase max mp, healing power (by 4), magic attack, and magic def (useful for paladins and dps players)
*crt improves lots of stats, improves critical rate, critical damage, magic evasion,
all pets have different stats distribution that can not be changed by the player, the best way to get the best of your pet, is to increase the natural stat the pet owns, like roar, improving its int and agi makes him stronger
the fastest way to make a pet reach lvl 100 is:
*feeding it fancy pet food (i know its expensive, but worth it)
*have lots of items that increase the pets element attributes (lots of light island items {using the guide above} for roar, increases the exp gained from feeding and training)
*make the pet train the stat with lower bonus (the one in red numbers)
this covers almost everything on pets
PLANTERS
planters are items that can only be bought from iruna shop, worth 100 coins and can only have 3 per account, and allow you to have crops, some of these crops can not be obtained from in game, like wheat, oranges, melons or cherry, these planters will need some "exp" to be able to produce different kinds of fruits/vegetables/grain, lets suppose planters are like pets, will get exp faster using ONLY non element island items, and will also produce more fruits/vegetables/grain, at first, planters will only give normal plants may give normal plants or the plant that is stated on the seed (or a random plant if it is a plant, fruit grain or vegetable seed), but latter, depending on how well you treat the planter, watering it and planting more, it will start producing different crops and will stop producing leaf plants (except if you use a plant seed), fruit seeds, vegetable seeds and grain seeds will produce different kind of plants, which i will explain now:
-leaf shaped plant: produces ent leafs, antidote and colon leafs, this plant will be seen a lot for the new ones, it is a 1 time harvest, and when withered, produces more plant seeds
-mushroom shaped plant: produces mushroom caps, its a 1 time harvest, is still unknown to me if when withered produces different kind of seeds
-flower shaped plant: produces sweet nut, starhunter petal and cule flower, its a 1 time harvest and is still unknown to me if when withered produces different kind of seeds (this one plant is actually pretty :3 )
-tomato seeds: produces tomato, this is a multiple time harvest, when withered produces tomato seeds, not special, tomatoes can be farmed at the field near kleya
-leek seeds: produces leek, one time harvest, when withered produces its seeds, not special, leek can be farmed at the field near kleya
-watermelon seeds: produces watermelon, still unknown about the number of harvest (supposedly multiple) when withered produces its seeds, not special, watermelon can be farmed from the boss quest at kleya
-potato seeds: produces potato, is a one time harvest, when withered produces its seeds, this is a special plant, you can't get potato any other way than from island
-mango seeds
-edamame seeds (?): one of the 3 new seeds released, the recipe appeared on the cooking list (will buy if someone gets it)
-melon seeds
-cherry seeds (?): the last one of the new seeds released, appeared on the cooking list, but this one is not the must valuable of the fruits (will buy if someone gets it)
-pineapple seeds: this is the must valuable of all the seeds, it appears on the most high lvl recipes (i got one of these, but for some reason i don't have it, will buy if someone gets it)
when you get a new plant, try to let it wither to get the seeds, because if in one moment you need again of that plant, the only way to get it again is to hope the fruit/vegetable/grain seed turns into the plant you wanted
i hope this info helps everyone out there in need of the info on improving their islands, thank you for reading
PLANT SEEDS
-leaf shaped plant: produces ent leafs, antidote and colon leafs, this plant will be seen a lot for the new ones, it is a 1 time harvest, and when withered, produces more plant seeds
-mushroom shaped plant: produces mushroom caps, its a 1 time harvest, is still unknown to me if when withered produces different kind of seeds
-flower shaped plant: produces sweet nut, starhunter petal and cule flower, its a 1 time harvest and is still unknown to me if when withered produces different kind of seeds (this one plant is actually pretty :3 )
GRAIN SEEDS
-carrot seeds: produces carrots, this is a one time harvest, and when withered produces carrot seeds, not a special plant, carrots can be farmed from runa, near sofya-sorghum seeds: produces sorghum, this is a multiple harvest plant, when withered produces this sorghum seeds, this is not a special plant because sorghum can be farmed outside the islands, near kleya
-rice seeds: produces rice, this is a one time harvest, and when withered produces rice seeds, also not special, because rice can be farmed from minaula (upper ninja) and kakeula (soromo)
-wheat seeds: produces wheat, this is a one time harvest, and when withered produces wheat seeds, this is a special one, because you can't find wheat anywhere else in the game
-rice seeds: produces rice, this is a one time harvest, and when withered produces rice seeds, also not special, because rice can be farmed from minaula (upper ninja) and kakeula (soromo)
-wheat seeds: produces wheat, this is a one time harvest, and when withered produces wheat seeds, this is a special one, because you can't find wheat anywhere else in the game
VEGETABLE SEEDS
-tomato seeds: produces tomato, this is a multiple time harvest, when withered produces tomato seeds, not special, tomatoes can be farmed at the field near kleya
-leek seeds: produces leek, one time harvest, when withered produces its seeds, not special, leek can be farmed at the field near kleya
-watermelon seeds: produces watermelon, still unknown about the number of harvest (supposedly multiple) when withered produces its seeds, not special, watermelon can be farmed from the boss quest at kleya
-potato seeds: produces potato, is a one time harvest, when withered produces its seeds, this is a special plant, you can't get potato any other way than from island
FRUIT SEEDS
-apple seeds
-eggplant seeds (?): this one is supposedly one of the 3 new seeds released some time ago, because there's a new recipe on cooking that includes this item (will buy if someone gets it, just pm me)
-banana seeds
-lemon seeds
-grape seeds
-cacao seeds: this one is still special, because there's only one time on the year where you can get this fruit outside the islands
-orange seeds: produces orange, all fruits are a multiple time harvest, produces its seeds when withered and are special, because there is no other way to get em, so i'll just name them all from least valuable to most valuable
-apple seeds
-eggplant seeds (?): this one is supposedly one of the 3 new seeds released some time ago, because there's a new recipe on cooking that includes this item (will buy if someone gets it, just pm me)
-banana seeds
-lemon seeds
-grape seeds
-cacao seeds: this one is still special, because there's only one time on the year where you can get this fruit outside the islands
-mango seeds
-edamame seeds (?): one of the 3 new seeds released, the recipe appeared on the cooking list (will buy if someone gets it)
-melon seeds
-cherry seeds (?): the last one of the new seeds released, appeared on the cooking list, but this one is not the must valuable of the fruits (will buy if someone gets it)
-pineapple seeds: this is the must valuable of all the seeds, it appears on the most high lvl recipes (i got one of these, but for some reason i don't have it, will buy if someone gets it)
when you get a new plant, try to let it wither to get the seeds, because if in one moment you need again of that plant, the only way to get it again is to hope the fruit/vegetable/grain seed turns into the plant you wanted
i hope this info helps everyone out there in need of the info on improving their islands, thank you for reading