|
Post by ManaKhe on Apr 7, 2015 6:36:37 GMT
That's ok, LOL. Let's limit this to what's Currently available in Class/Build Oh, well in that case AA snipers would do the most damage dealt auto style imo as of right now then lol xD Nah I'd place Snipers at 3rd place overall. However if there is a lack of gear they are 2nd place by a mile haha. Ninja, Monk, and Enchanter suck horribly without gear to the point of almost doing no damage at all. Gladiators and Snipers could get by okay-ish.
|
|
|
Post by Jeancarlo on Apr 7, 2015 15:24:08 GMT
I'd say this order: Gladiator: STR CRT VIT. They don't need AGI to auto attack. Well maybe like 19 or something like that for Hime Weapons(if I remember right). Ninja: AGI CRT STR. Empedracle+Passive Twice attack+Dance of Clones Sniper: AGI CRT DEX. Fast Shot for Berserk speed. Otherwise very high damage Monk: AGI CRT INT VIT. Rush+Shell Break+Geobreaker+Only class with Claw Mastery (Tied with Monk)Enchanter: INT DEX AGI VIT. Magic Based auto attacker. Gets Berserk speed with Boost Ring/Reduce Bangle because ATK doesn't matter Of those Sniper is the only one that probably won't stay that way at higher levels. Everyone else can, however Enchanters are much less likely too since Magic Blade is a million times easier to gear for. Glads also will probably add DEX and Sword Pillar spam when not fighting bosses. Assassins lack Berserk speed so will ultimately fall behind all the other classes. Glad; only issue I have would be that without Agi, your DPS is based in large part to you getting hit (Counter) or using Berserk every time it's up. I would even go as far as to say this is more a skill spammer than AA especially in light of the MP use (100%!). Monk Geo would not be AA though; not sure on Rush (and Shell break is passive right?) Don't know how Ench work but what is "magic based AA"?
|
|
wsplisw
Member
With the power comes the lazynes e,e
|
Post by wsplisw on Apr 7, 2015 15:50:52 GMT
I would say: 1-Ninjas After Sauro fangs L2 released (need fike tho)/ 2- Claw Monks as they can be as fast as a interfike user by using rush, and also they can have additional attack effect by shelbreak plus Wol xtal/ 3- Agi Gladiators (Well it's my opinion because if it's only using auto attack and personal buffs, less berserk and spammable skills, it would be close to monks but not as much)/ 4-then special bow snipers (pop up high numbers with their auto attack if using proper build and gear, plus fast shot)/ 5-Enchanters (since they need spell boost to deal over 13k (what would affect dps, since they would need to rebuff every 30 secs or so), or using the magic overheat skill (that would probably kill em)
|
|
|
Post by ManaKhe on Apr 7, 2015 15:55:41 GMT
I'd say this order: Gladiator: STR CRT VIT. They don't need AGI to auto attack. Well maybe like 19 or something like that for Hime Weapons(if I remember right). Ninja: AGI CRT STR. Empedracle+Passive Twice attack+Dance of Clones Sniper: AGI CRT DEX. Fast Shot for Berserk speed. Otherwise very high damage Monk: AGI CRT INT VIT. Rush+Shell Break+Geobreaker+Only class with Claw Mastery (Tied with Monk)Enchanter: INT DEX AGI VIT. Magic Based auto attacker. Gets Berserk speed with Boost Ring/Reduce Bangle because ATK doesn't matter Of those Sniper is the only one that probably won't stay that way at higher levels. Everyone else can, however Enchanters are much less likely too since Magic Blade is a million times easier to gear for. Glads also will probably add DEX and Sword Pillar spam when not fighting bosses. Assassins lack Berserk speed so will ultimately fall behind all the other classes. Glad; only issue I have would be that without Agi, your DPS is based in large part to you getting hit (Counter) or using Berserk every time it's up. I would even go as far as to say this is more a skill spammer than AA especially in light of the MP use (100%!). Monk Geo would not be AA though; not sure on Rush (and Shell break is passive right?) Don't know how Ench work but what is "magic based AA"? Rush is for Claws and I said Claw build xD. Geo spam build would mop the floor with all auto attack builds DPS with crappy gear. Every auto attack build has a skill they are gonna use often: Ninja will spam DOC+clones, Gladiator will spam Berserk/Tempest, Sniper will spam fast shot, Monk will spam Rush+Geo, Enchanters will keep up buffs, Origin, and Stoneskin when necessary. Autoskill builds. It's an auto attack build still cause you pretty much almost only auto attack. You could actually say Enchanters will use other skills less than all the other auto attackers lol. What I'm viewing as auto attack builds are classes that use auto attacks as their main form of damage, while using necessary skills to increase DPS. Anyone who has any kind of Berserk-type skill will use it or will find a way to get Berserk speed in some way because it's basically double damage from auto attacks.
|
|
|
Post by Jeancarlo on Apr 7, 2015 16:05:10 GMT
Including class BUFFs, which class can dish out the most damage over time without use of Skills (again, not including buff as "skill)? Quoting initial post, defining the specific question of topic. other wise, we can argue all day if everyone puts in Their definition of AA. Ni-rengeki does work with sauro fangs though, so ehhh maybe just maybe lol. Up to people who want to find out beforehand, tho i've seen them in action through a couple jp vids, ill see if i can find it just a sec... That's ok, LOL. Let's limit this to what's Currently available in Class/Build And to limit answers to Currently available items/skills. Otherwise, we'd be talking about Kongo arrows (which I have been hearing about since last year, lol) or Sauro Fang3 and Ultimi3.
|
|
Roxzen
Community Contributor
Goodbye :) Thanks for the memories Iruna, the Forums was an awesome place!
|
Post by Roxzen on Apr 7, 2015 22:20:05 GMT
Most likely referring to red special stat
|
|
|
Post by Jeancarlo on Apr 7, 2015 22:21:23 GMT
Most likely referring to red special stat As in Red Line? That's what I thought at first but isn't Red mostly HP? GlB would add ATK
|
|
|
Post by Tilt*Madara on Apr 8, 2015 1:09:50 GMT
Thought this thread was about auto attack. I see DOC and other manual skills here lol
So on topic, sniper wins or gladiator?
|
|
|
Post by MiLiGRiTo on Apr 8, 2015 1:38:34 GMT
Including class BUFFs, which class can dish out the most damage over time without use of Skills (again, not including buff as "skill)? Quoting initial post, defining the specific question of topic. other wise, we can argue all day if everyone puts in Their definition of AA. Maybe you should just mention AGI based AA. I think that a no-AGI sword Glad will easily trump in auto attack when you consider berserk (which is a buff). I mean, their double attack is crazy, they have sword mastery, top level warcry, penetrate, and you don't even need to consider esperanza. Then you switch elemental swords according to what you are against with for 20% more damage. If you add counter buff + multimob + berserk you'd see so many 5-digit figures pop every second versus fast attacking mobs that you wouldn't know what hit them.
|
|
JunJunPow
Member
Are we gonna ride the sun home?
|
Post by JunJunPow on Apr 8, 2015 2:13:57 GMT
This would be a very broad topic to bring up, as the numbers you see popping out of your screens can be deceiving. It wouldn't be fair to compare a sub-optimal setup, say an average-geared Sniper/Enchanter to an optimal Ninja with Fike or a Glad with 2s Tengu. There would also be other factors like elemental advantage and the growing number of autoskill effects on gears (a class may outdamage another class on Mob A with this specific equipment set but not on Mob B and so on). The only true quantifiable unit of measure for this is kill speed (which i still think would be biased and inconsistent), so probably have anyone post their times on Megas or whatever with just AA's. IDK if you would count elemental boosts out though.
|
|
|
Post by MiLiGRiTo on Apr 8, 2015 5:14:06 GMT
This would be a very broad topic to bring up, as the numbers you see popping out of your screens can be deceiving. It wouldn't be fair to compare a sub-optimal setup, say an average-geared Sniper/Enchanter to an optimal Ninja with Fike or a Glad with 2s Tengu. There would also be other factors like elemental advantage and the growing number of autoskill effects on gears (a class may outdamage another class on Mob A with this specific equipment set but not on Mob B and so on). The only true quantifiable unit of measure for this is kill speed (which i still think would be biased and inconsistent), so probably have anyone post their times on Megas or whatever with just AA's. IDK if you would count elemental boosts out though. Well for consistency of the measure of kill speed, you can set it for a statistically valid sample size (say maybe 1 stack kill) and get the average. But yes, I agree that it is too broad to arrive with a definite answer. Even level can have an effect on the comparison as one class might be better DPS at LvL140 but eventually lose out by the time you consider level cap with max overcap stats. We can try to be more specific but it might still end up being subjective. I don't even know what the purpose of identifying which is which, really. If the purpose were to be able to select a class then I think playability would be a better factor in selection (e.g. ninjas will need switching gears for making clones and maintaining top DPS while enchanters will mainly drain and spell boost then whack while glads pop regen and berserk while monks cast heal and snipers/assassins would probably chug hp pots).
|
|
|
Post by ManaKhe on Apr 8, 2015 6:32:37 GMT
This would be a very broad topic to bring up, as the numbers you see popping out of your screens can be deceiving. It wouldn't be fair to compare a sub-optimal setup, say an average-geared Sniper/Enchanter to an optimal Ninja with Fike or a Glad with 2s Tengu. There would also be other factors like elemental advantage and the growing number of autoskill effects on gears (a class may outdamage another class on Mob A with this specific equipment set but not on Mob B and so on). The only true quantifiable unit of measure for this is kill speed (which i still think would be biased and inconsistent), so probably have anyone post their times on Megas or whatever with just AA's. IDK if you would count elemental boosts out though. Maybe including how they are with optimal gear and how they are with crap gear? It mostly comes down to: Crap Gear: Gladiator and Sniper will mop the floor with everyone. Monk will do okay. Enchanter and Ninja will basically do no damage. Optimal Gear: Gladiator will mop the floor with everyone. Ninjas follow them. Snipers follow closely. Monks follow closely(possibly higher if it's a higher DEF mob). Enchanters follow closely after that(Except for high MDEF stuff, then they lose by a lot). So really the only class that really benefits from gear more than others is Ninja. Enchanter benefits a lot too though even though it will still be outmatched by everyone pretty much.
|
|
|
Post by ManaKhe on Apr 8, 2015 6:45:39 GMT
Thought this thread was about auto attack. I see DOC and other manual skills here lol So on topic, sniper wins or gladiator? Said highest Auto attack class/build. I would think this would include the auto attackers like Gladiator+Ninja. Most auto attackers don't just spam auto attacks so I think it's kind of unrealistic to not include things like DOC+Geo+Sword Tempest. On topic Gladiator destroys everyone else.
|
|
|
Post by Tilt*Madara on Apr 8, 2015 14:21:40 GMT
Thought this thread was about auto attack. I see DOC and other manual skills here lol So on topic, sniper wins or gladiator? Said highest Auto attack class/build. I would think this would include the auto attackers like Gladiator+Ninja. Most auto attackers don't just spam auto attacks so I think it's kind of unrealistic to not include things like DOC+Geo+Sword Tempest. On topic Gladiator destroys everyone else. But those are not auto attacks o.o
|
|
|
Post by ManaKhe on Apr 8, 2015 14:51:36 GMT
Said highest Auto attack class/build. I would think this would include the auto attackers like Gladiator+Ninja. Most auto attackers don't just spam auto attacks so I think it's kind of unrealistic to not include things like DOC+Geo+Sword Tempest. On topic Gladiator destroys everyone else. But those are not auto attacks o.o It's auto attack class not auto attack damage though. Sword tempest is usually used for auto attack damage as well(except in the case of the very well geared).
|
|