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Post by Deleted on Mar 9, 2015 19:57:07 GMT
Hey guys, so i've been wondering for a while, there's been bow guardian sword guardian throwing guardian spec guardian and magic sword guardian. But what I am really wondering now is about staff guardians. Shouldn't this be possible to work since every STR gains +3 ATK for every 1 STR and INT gains +1 for every 1 INT? Surely this should work and could fit a paladin that has VIT/STR/INT as their build. What I've considered so far that could make this likely to work were:
Ice Book Volume 2 and Battle Mace (Production)
Well these are the only 2 staffs I could think off that could work but shouldn't this be likely that this could work and possibly do better damage depending on the situation should you want to compare damage that you could potentially pull off? I'm thinking of testing it out as soon as I can get a hand on the two staffs, so far I managed to get Ice book but I think it could work and potentially be another choice of weapons that a paladin could choose from. What do you guys think about this idea? ^^
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Post by ManaKhe on Mar 9, 2015 20:19:55 GMT
Imma go ahead and say no to Battlemace as an option. Icebook maybe. We will compare some options VIT INT STR have(dropping ATK values since it's gonna be a small difference between this stuff, also gonna say offensive stats mostly and focus on HP):
Wound Transfer: HP 15%, gets 2 ATK from VIT and 1 from STR, 1.5 from DEX. Gets attack from Sword mastery and Knight Gauntlet
Ice Book:HP 12%, gets 3 ATK from STR and 1 from INT
Vermillion: HP 20%, gets 3 ATK from STR and 1 from DEX. Gets attack from Sword mastery and Knight Gauntlet.
Dragon Roar:HP 20%, gets 2 ATK from STR and 2 ATK from INT
Dragon Roar is basically the same thing as Ice Book 2 but gets more HP and has Higher ATK. Also keep in mind while Wound Transfer looks to be overall the worst of the 4, VIT is the top priority stat regardless of what you choose and then at the current cap we can only ever max two stats(takes forever though) and STR would likely be the 2nd stat over INT probably putting ATK with Wound Transfer higher than Dragon Roar.
Basically it would be okay but there a lot of better options out there even with that build.
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Post by Jeancarlo on Mar 9, 2015 20:22:06 GMT
Hey guys, so i've been wondering for a while, there's been bow guardian sword guardian throwing guardian spec guardian and magic sword guardian. But what I am really wondering now is about staff guardians. Shouldn't this be possible to work since every STR gains +3 ATK for every 1 STR and INT gains +1 for every 1 INT? Surely this should work and could fit a paladin that has VIT/STR/INT as their build. What I've considered so far that could make this likely to work were: Ice Book Volume 2 and Battle Mace (Production) Well these are the only 2 staffs I could think off that could work but shouldn't this be likely that this could work and possibly do better damage depending on the situation should you want to compare damage that you could potentially pull off? I'm thinking of testing it out as soon as I can get a hand on the two staffs, so far I managed to get Ice book but I think it could work and potentially be another choice of weapons that a paladin could choose from. What do you guys think about this idea? ^^ Totally possible, since the game doesn't really care who's wielding what and only base the calc on the weaps (e.g. a PLD won't get a penalty for using a staff outside of what that specific's buffs/debuffs are). Pretty much any weap, with possible exception of Spec Bow (-1 ATK per Vit lol) can work. We do have a Parry skill, which may or may not work with something other than swords (no clue). I guess the rule to follow (for any class) is what benefits most depending on your class' skills. Spec Sword works Great for PLD since we can fully utilize the stats for it (2.5 Vit 1 Vit 1 Dex = 4.5 2nd highest possible).
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Post by Jeancarlo on Mar 9, 2015 20:24:28 GMT
Imma go ahead and say no to Battlemace as an option. Icebook maybe. We will compare some options VIT INT STR have(dropping ATK values since it's gonna be a small difference between this stuff, also gonna say offensive stats mostly and focus on HP): Wound Transfer: HP 15%, gets 2 ATK from VIT and 1 from STR, 1.5 from DEX. Gets attack from Sword mastery and Knight Gauntlet Ice Book:HP 12%, gets 3 ATK from STR and 1 from INT Vermillion: HP 20%, gets 3 ATK from STR and 1 from DEX. Gets attack from Sword mastery and Knight Gauntlet. Dragon Roar:HP 20%, gets 2 ATK from STR and 2 ATK from INT Dragon Roar is basically the same thing as Ice Book 2 but gets more HP and has Higher ATK. Also keep in mind while Wound Transfer looks to be overall the worst of the 4, VIT is the top priority stat regardless of what you choose and then at the current cap we can only ever max two stats(takes forever though) and STR would likely be the 2nd stat over INT probably putting ATK with Wound Transfer higher than Dragon Roar. Basically it would be okay but there a lot of better options out there even with that build. Don't forget Wound's +def on Dex, which just makes that weap awesomer! I think Pein's mostly thinking of Possibles, as opposed to "great" alternatives.
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Post by Deleted on Mar 9, 2015 21:03:16 GMT
The reason why I suggested that ice book might work is because it has water element, i mean wouldnt you want to abuse the elemental advantage against mobs/bosses weak against it? Like nommars for example, this would be extremely useful for this because you'd have elemental advantage over the mob which leads to better damage right? Yeah Spec swords have more atk gain 4.5 compared to others 4, 3.5, etc.
Wouldn't battle mace possibly work because of its stats? Battle Mace
ATK: 150-165 DEF: 1 increase physical power is about twice the INT MaxHP + 500 VIT + 3
Available: production [woodworking] Lv106
Sale price: 13,500
Now when it says physical power is about twice the INT that got me thinking that maybe this could be a great idea lol because i thought that physical power seems like an excellent idea IF it affects guardian, haven't tried it before though so i cant say anything for battle mace.
Also later in game ice book is gonna have another up later in game which makes it seem more tanky than what it originally was before Written three volumes of ice
ATK: 225-240 DEF: 4 When ice attribute INT + 4 MaxHP + 12% skill delay -1 seconds defense, to reduce the damage by consuming MP (hidden correction: water magic power + 5%?)
Available: Capital Erudan [blacksmith]
Sale price:
Remarks: ATK = numerical value of written two volumes of ice +80 fixed
When it said damage being reduce by MP consumption that also gave me another excellent idea of how it could work for pallys especially if you have a high MP pool.
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Post by ManaKhe on Mar 9, 2015 21:35:49 GMT
The reason why I suggested that ice book might work is because it has water element, i mean wouldnt you want to abuse the elemental advantage against mobs/bosses weak against it? Like nommars for example, this would be extremely useful for this because you'd have elemental advantage over the mob which leads to better damage right? Yeah Spec swords have more atk gain 4.5 compared to others 4, 3.5, etc. Wouldn't battle mace possibly work because of its stats? Battle Mace
ATK: 150-165 DEF: 1 increase physical power is about twice the INT MaxHP + 500 VIT + 3
Available: production [woodworking] Lv106
Sale price: 13,500
Now when it says physical power is about twice the INT that got me thinking that maybe this could be a great idea lol because i thought that physical power seems like an excellent idea IF it affects guardian, haven't tried it before though so i cant say anything for battle mace. Also later in game ice book is gonna have another up later in game which makes it seem more tanky than what it originally was before Written three volumes of ice
ATK: 225-240 DEF: 4 When ice attribute INT + 4 MaxHP + 12% skill delay -1 seconds defense, to reduce the damage by consuming MP (hidden correction: water magic power + 5%?)
Available: Capital Erudan [blacksmith]
Sale price:
Remarks: ATK = numerical value of written two volumes of ice +80 fixed
When it said damage being reduce by MP consumption that also gave me another excellent idea of how it could work for pallys especially if you have a high MP pool. In general the damage reduction by MP consumption doesn't make much of a difference in my experience. The UP is okay but still weaker than current options. Also current options are probably still better than the UP at the moment. Also the Element only affects the ATK portion of the damage and not the part based off of HP. I'm pretty sure Ice Book isn't hard to get so you could give it a try on Nommars to see. It's gonna be a small difference either way I believe.
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Post by Deleted on Mar 9, 2015 22:29:29 GMT
Okay, so I tried conducting a test between 3 weapons, Icebook UP HP20% Vermillion HP20% and Wound Transer HP20% My stats are 391 VIT 338 STR and 256 INT. Here's how the test went Ice Book UP TestVermillion TestWound Transer Test Overall the end conclusion Ice book did more damage for me so I guess it has its use for grinding lol
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Post by MiLiGRiTo on Mar 10, 2015 0:14:21 GMT
The reason you are getting higher guardian is because your stats are biased to staff. That and the pic shows you used staff with higher hp (90k versus nearly 80k for the other 2) which also affects dmg.
With staff, you get more matk for your heal (but not really much). The downsides are: 1) You swing like a fairy when you use guardian 2) You dont get parry bonus (per jp wikk you get boost from sword) 3) DEX is also important stat to have in a party since it reduces skill time and will make you buff in battle without worrying about waiting for long cooldowns which makes you lose aggro.
Of course the most important of the 3 things I mentioned is reason#1 because paladins should never sprinkle pixie dusts on bosses. It just aint right.
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Post by Jeancarlo on Mar 10, 2015 0:21:15 GMT
The reason you are getting higher guardian is because your stats are biased to staff. That and the pic shows you used staff with higher hp (90k versus nearly 80k for the other 2) which also affects dmg. With staff, you get more matk for your heal (but not really much). The downsides are: 1) You swing like a fairy when you use guardian Of course the most important of the 3 things I mentioned is reason#1 because paladins should never sprinkle pixie dusts on bosses. It just aint right. That's just wrong bro, lol But yea Pein, need identical HP since you're using Guardian which is based on Current HP. The 12K difference (90217 book vs 78114 wound) is ~15% could easily account for the 12% difference in dmg between the two.
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Post by ManaKhe on Mar 10, 2015 1:18:39 GMT
The reason you are getting higher guardian is because your stats are biased to staff. That and the pic shows you used staff with higher hp (90k versus nearly 80k for the other 2) which also affects dmg. With staff, you get more matk for your heal (but not really much). The downsides are: 1) You swing like a fairy when you use guardian2) You dont get parry bonus (per jp wikk you get boost from sword) 3) DEX is also important stat to have in a party since it reduces skill time and will make you buff in battle without worrying about waiting for long cooldowns which makes you lose aggro. Of course the most important of the 3 things I mentioned is reason#1 because paladins should never sprinkle pixie dusts on bosses. It just aint right. I call for a melee class that specializes in Staffs. Asobimoooo make it happen. xD
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Post by Deleted on Mar 10, 2015 5:40:30 GMT
The reason you are getting higher guardian is because your stats are biased to staff. That and the pic shows you used staff with higher hp (90k versus nearly 80k for the other 2) which also affects dmg. With staff, you get more matk for your heal (but not really much). The downsides are: 1) You swing like a fairy when you use guardian 2) You dont get parry bonus (per jp wikk you get boost from sword) 3) DEX is also important stat to have in a party since it reduces skill time and will make you buff in battle without worrying about waiting for long cooldowns which makes you lose aggro. Of course the most important of the 3 things I mentioned is reason#1 because paladins should never sprinkle pixie dusts on bosses. It just aint right. Thats the battle log, the hp being consumed was the end result of how much hp was used in the end, the damage input shown in the battle log was shown when i had full hp. Well you still get parry with or without swords, parry rate is just increased with it. Yeah i never said DEX was a useless stat as I have tried it before and have been VIT/DEX/INT before so I can feel the delay lol not having it now that I'm VIT/STR/INT. LOL maybe its time for us to show our manly sides and become pretty fairies hahaha XD
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Post by MiLiGRiTo on Mar 10, 2015 6:36:12 GMT
The reason you are getting higher guardian is because your stats are biased to staff. That and the pic shows you used staff with higher hp (90k versus nearly 80k for the other 2) which also affects dmg. With staff, you get more matk for your heal (but not really much). The downsides are: 1) You swing like a fairy when you use guardian 2) You dont get parry bonus (per jp wikk you get boost from sword) 3) DEX is also important stat to have in a party since it reduces skill time and will make you buff in battle without worrying about waiting for long cooldowns which makes you lose aggro. Of course the most important of the 3 things I mentioned is reason#1 because paladins should never sprinkle pixie dusts on bosses. It just aint right. Thats the battle log, the hp being consumed was the end result of how much hp was used in the end, the damage input shown in the battle log was shown when i had full hp. Well you still get parry with or without swords, parry rate is just increased with it. Yeah i never said DEX was a useless stat as I have tried it before and have been VIT/DEX/INT before so I can feel the delay lol not having it now that I'm VIT/STR/INT. LOL maybe its time for us to show our manly sides and become pretty fairies hahaha XD Well, normally people would want to max overcap VIT, then max overcap INT before moving to something else, which is normally DEX. This allows more mitigation and skill time to work well with a party, and of course you pick a weapon type that best suits the stat growth. Going for more offense prematurely only works better if you intend to solo alot. But yes, a cane build can work I suppose. The only thing is you get less MDEF than what you originally should have since your priority is STR. I currently have 1 DEX right now and it is quite annoying having a long cooldown. I never really gave value to DEX as much until I lost it. I'm now leaning to maxovercap it after I reset. I just need to release 119stats to maxovercap all my stats (i have 691 released now) which will probably take me a couple of months more. Until then I'm a slowpoke.
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Post by Deleted on Mar 10, 2015 8:02:35 GMT
Thats the battle log, the hp being consumed was the end result of how much hp was used in the end, the damage input shown in the battle log was shown when i had full hp. Well you still get parry with or without swords, parry rate is just increased with it. Yeah i never said DEX was a useless stat as I have tried it before and have been VIT/DEX/INT before so I can feel the delay lol not having it now that I'm VIT/STR/INT. LOL maybe its time for us to show our manly sides and become pretty fairies hahaha XD Well, normally people would want to max overcap VIT, then max overcap INT before moving to something else, which is normally DEX. This allows more mitigation and skill time to work well with a party, and of course you pick a weapon type that best suits the stat growth. Going for more offense prematurely only works better if you intend to solo alot. But yes, a cane build can work I suppose. The only thing is you get less MDEF than what you originally should have since your priority is STR. I currently have 1 DEX right now and it is quite annoying having a long cooldown. I never really gave value to DEX as much until I lost it. I'm now leaning to maxovercap it after I reset. I just need to release 119stats to maxovercap all my stats (i have 691 released now) which will probably take me a couple of months more. Until then I'm a slowpoke. Tell me about it lol x.x the delay feels soo long when buffing compared to having dex xD. I just thought since I'll have STR i could provide myself with a variety of weapons to choose from so i dont go bored from using only 1 weapon all day lol since VIT/DEX/INT only provided me Special swords and Magic Swords that I could only really benefit from based on ATK base. well i just hope they add more rods lol that could be useful to tank with, swinging like a smexy pixxy is sooo fun haha xD
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asteg
Dank Meme Lord
yar yar...wind at ye backs me fellows.
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Post by asteg on Apr 6, 2015 18:32:22 GMT
Ice element vs. Nommar o.o/ ftw
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asteg
Dank Meme Lord
yar yar...wind at ye backs me fellows.
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Post by asteg on Apr 10, 2015 18:10:26 GMT
Ok i was thinking of this today,
Ambi has bless auto skill. Bless heals hp according to hp rec.
220 skill...
Bam o.o/
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