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Post by spazze on Jun 6, 2018 15:06:40 GMT
You're missing a quest in rokoko. Rune has a quest: "The Apprentice's Dream", Which requires a chainmail in your inventory and level 30 to start. It requires the player to collect 10 hematite, 20 Damascus Steel, 15 gamma fragments and 30 fluffy fur. The reward is Damascan Armor(Hp+600, ASPD-30%, CSPD+30%). Apparently there should be a quest which upgrades the Damascan armor into Mythril armor, but I can't seem to find it. The main smithy does the strengthening into mythril armor. Mash doesn’t seem to have it
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Post by spazze on Jun 6, 2018 14:01:29 GMT
You're missing a quest in rokoko. Rune has a quest: "The Apprentice's Dream", Which requires a chainmail in your inventory and level 30 to start. It requires the player to collect 10 hematite, 20 Damascus Steel, 15 gamma fragments and 30 fluffy fur. The reward is Damascan Armor(Hp+600, ASPD-30%, CSPD+30%). Apparently there should be a quest which upgrades the Damascan armor into Mythril armor, but I can't seem to find it.
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Post by spazze on Jan 16, 2018 11:59:20 GMT
Where would stats like melee pierce apply in the damage calculation? Physical Damage = [ATK + Weapon ATK Value + Own Lv - Enemy Lv - Enemy DEF + (Random Numbers)] × (1 + Attribute Coefficient) + (Melee) Enemy DEF * (1-melee pierce) Pierce cap at 95%. Some boss has ALOT def during barier and still have enough def to make your dmg to 1 even after 95% pierce lul Thanks o.o the damage formula should be updated then
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Post by spazze on Jan 15, 2018 3:14:26 GMT
CMIW what i learn in jp blog is u can achieve necesary delay for backstab with add 255 point to your dex (1+255) 255 dex give -5,1 s (so backstab delay 6 ~ 6,1???) 25 dex give -0,5 s delay (not 20 dex as we used to think) 5 dex give -0,1 s if we convert your armor and al delay to dex, ultimi 1 sec = 50 DEX and sauro2 0,5 s = 25 DEX 255-(50+25)=255-75=180 you need 180 dex (not 140) for proper backstab, just like Kazuma say Oh thanks. I’ll raise my dex further then.
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Post by spazze on Jan 14, 2018 12:08:41 GMT
My sin is level 181 at the moment, with 256 int, 140 dex and 230 crt. Apparently Backstab’s skill delay is 6, and .5 is shaved off for every 20 dex you have. With 140 dex, i should have -3.5 from stats. Now for equip, i’m using Ultimi reup, and have a sauro 2 AL. If the minimum skill delay is1 second, then i should have minimum skill delay for backstab right? Problem is, i don’t. A little help here?
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Post by spazze on Jan 12, 2018 4:36:47 GMT
There are many adds that are great for bishop, but these are the best (that i know of at least)
Fallen Angel Wing(top) White Maid Headdress(Strengthened 1) Taenia Beret Light Bulb
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Post by spazze on Jan 12, 2018 2:38:44 GMT
I’ll want to try this again with higher defense armor, see if there’s a difference. Maybe when i get enough spina q.q
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Post by spazze on Jan 11, 2018 9:46:30 GMT
The results are in: goo.gl/XLdFSrConclusion: Looks like i was wrong. There is barely any difference in damage. However, you still should refine your armor and adds cuz they raise defense o.o There still could be some discussions on this. Perhaps it's because the defense on the armors are low. Maybe someone could test it on higher defense armor and adds. I'm not going to because i don't have the spina q.q Up to you guys how you interpret the results.
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Post by spazze on Jan 11, 2018 5:31:51 GMT
Experiment 2:
+7 and +0 7 defense ns leather armor +7 and +0 1 defense ns hachigane.
1) Hit level 10 goblins for 50 times with +0 leather armor and +0 hachigane. Repeat for +7 armor +0 add, +0 armor +7 add and +7 armor +7 add. Critical hits will be omitted. 2) calculate average of the 50 hits. Discrepancies of +-5 will be considered as the same. Will publish the results later.
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Post by spazze on Jan 10, 2018 23:32:16 GMT
Alright i’ll do it again, this time with +0 and +9 for a larger difference. As well as several more values
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Post by spazze on Jan 10, 2018 13:28:45 GMT
Experiment: Refining additionals, Does it increase damage?
Hypothesis: Refining additional equipment will not increase damage dealt.
Method: 1) Deal 8 physical hits to level 17 leedle colons. 2) Repeat with +0 add and +6 add.
Results: With no refine: 2534 2547 2551 2520 2547 2556 2526 2551 Average: 2226.5
With +6:
2553 2554 2566 2526 2570 2578 2570 2562 Average: 2559.875
Conclusion: Refining additional equipment raises damage dealt.
I'll go ahead and assume that armor will also add damage.
Thanks to Rox for helping me with the experiment.
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Post by spazze on Jan 10, 2018 6:42:28 GMT
Auto 9+ ore q.q make it like 99 oris or something idc i just want it q.q
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Post by spazze on Jan 10, 2018 6:41:29 GMT
Asobimo seems to be doing their updates faster and faster! Today’s maintenance only took 30 minutes!
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Post by spazze on Jan 10, 2018 3:08:41 GMT
Right now, so many new players are aiming for top level gear right from the start. That’s not good. These new players would find it so hard to get to these top level equips, and say the game is hard. Iruna is an MMO. It’s gameplay is largely down to us; the community. As such, this is my wish for the future iruna community.
I want the lower level players to be able to gain access to lower tier equipment. To do that we need low level players farming low level bosses. Perhaps some level 80s or 90s could farm tame sauro. Sauro equipment would be so easy to get. Maybe they would farm weiss, or plate armor from aurumteus and kaphar. These things are what the low levels could use. Level 100s could farm fg. 120 bossheit. Anyone could actually. This would encourage the new players to farm bosses, perhaps form parties with other new players to farm the lower level bosses for equipment. They would be good enough. Then they could move on to harder bosses later on. Perhaps more trading hubs could be set up other than rokoko. Like low tier, mid tier and high tier trading. The new players could easily get for example a solve rod for less than 1m. Dieleta too. These older rods would be great for the new players! Perhaps some production equipment like enhance rod could be sold too! It would encourage production, as those doing production would be able to profit off almost every single thing they farm. The low levels would no longer have the stigma of “level me plisssss” and rather would be able to be more self reliant. Uncommons like liath fail would be cheaper. Classes like alchemist would be even more popular. Production equipment would be more widely available. And most importantly, iruna would be more enjoyable.
TL;DR, make iruna great again
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Post by spazze on Jan 9, 2018 15:24:47 GMT
Where would stats like melee pierce apply in the damage calculation?
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