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Post by Shori>.< on Sept 11, 2016 23:20:29 GMT
koharu1Try to use equips with hp+ or hp+%, example Ice book vol3 slot with hp20% or hp+700 Iron armor up slot with hp20% or hp+700 (this is xtrade so need to up yourself) Miwi hat or tomato head (tomato head from la tomatina event add 30% hp) slot with hp20% or hp+700 And if you havent add any vit, silk mitten for 1k hp.
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Post by lolihunter on Jul 10, 2017 12:55:03 GMT
Ze ProNub Bish Guide By HamstaHaru
Yo Irunians o.o/ I am gonna write a simple Bish guide for the Bishes~ Just abt gears, stat, skills etc. Have fun with ze guide o.o/
(Click on "Stats" for stats guide, "Gear and Xtals" for gear and crysta guide, "Skill" for skills info)
{Stats} Int Dex Vit - The common stats for bishes. Good Survivability and MATK. Basically, a balanced stat. Nothing much to say about it xD
Int Dex Agi - This stat gives you more attack speed if you're interested in autoattack bishop but I wouldn't really recommend it cause it's really squishy and doesn't give as much MATK as Int Dex Vit, but it still works out.
Int Vit Dex - I know some bishes below 180 whom loves their HP so much that they do this stat. Well, might as well write about it. I wouldn't recommend you to do this stat because I'm a victim of it myself, yeah its pretty good when I'm below lvl 180 but without Max DEX, my nemesis sucks ALOT (long casting and low damage) sometimes I die before I cast nemesis. Well, very good survivability tho. If you wanna go with this stat, prepare a Stefly when you're lvl 180. n.n
{Apostolia (Al Crysta)}
*Please note that you cant use more than 2 for each type of al crysta with same stats.
For Bishops. I'd recommend you to make Cyan Line.
Blue Al Crysta + Green Al Crysta = Cyan Line( MATK, Magic Pierce and Magic)
Blue Al Crysta + Blue Al Crysta = Blue Line ( Auto MP Recovery, MP and MDEF)
Green Al Crysta + Green Al Crysta = Green Line ( Absolute Evasion, Melee Evasion and Magic Evasion)
There's 5 slots for Al Crysta per page, so either you get 3 blue and 2 green al crysta or 3 green and 2 blue alcrysta.
For 3 blue 2 green you'll get 6 Cyan Line and 2 Blue Line. 3 blue on the middle and 1 green on the bottom, another on the top For 3 green and 2 blue you'll get 6 Cyan Line and 2 Green Line. 3 green on the middle and 1 blue on the bottom, another on the top
{Gears and Xtals}Rods Princely Rod (light attribute, int +4)
[From Fallen Angel Grecia at Dark Castle]
Queen Rod (light attribute, int +5, matk +4%) [Princely Rod's Upgrade at Kleya City] Materials : Gold Scale x1 (Arumeteus), Azoth x1 (False Grecia or Schilingel), Orichalcum x1 (Some Bosses and Mobs)
Empress Rod (light attribute, int +5, matk +8% (Hidden Stat : Range +1?)) [Queen's Rod's Upgrade at Port Spargas] Materials : Adamantine x50 (EXB-0716), Broken Rod (Gankaku), ◇Fallen Angel Grecia
Caterina Rod (int +15, matk +20%, Light element, Small light magic up by Lv (Hidden Stat : Range +1)) [Empress Rod's Upgrade at Capital City Eldan] Materials : Sanidine x1, Orichalcum x8(Some Bosses and Mobs), Gold Wheel x15
Solve Rod (matk +5%, skill delay -0.5s, heal recovery +3%) [From Bosshiet at Tower of Zebul]
Solve Rod+ (matk +7%, skill delay -0.5s, heal recovery +4%) [Solve Rod's Upgrade at Fort Bailune] Materials : Dark Crysta x2 (sianas), Old Magical Manual x2 (wargvel), High Mythril (blacksmith)
Solve Rod+'s Upgrade (matk +10%, skill delay -0.7s, heal recovery +5%) [Not Available on English Vers. Iruna yet]
Phoenix Rod (dex +7, matk +7%, heal recovery +3%, mdef +7%, mp recovery chance by atk) [From Garel at Coriolto]
Phoenix Rod II (dex+9, matk+9%, heal recovery +5%. When exhaustion, Mp recovers?) [Phoenix Rod's Upgrade at Kakeula City] Materials : Praseodymium x1 (Sakimori no Ryu), Torn Shide x20 (Nozuchi), Orichalcum (Some Bosses and Mobs)
Phoenix Rod II's Upgrade (dex+15, matk+15%, heal recovery + 10%. When exhaustion, MP consumption -15%, MP recovery) [Not available on English Vers. Iruna yet]
Priest Staff (heal recovery +10%, -10% mp consumption) [From Leopard at Inje Caves]
Bishop Scepter (matk +5%, heal recovery +10%, -10% mp consumption) [Priest Staff's Upgrade at Elban] Materials : Light crystal x4 (Plazuda), Glowing wing x30 (meanae), Light bead x15 (Eternity maze's mimic)
Archbishop Scepter (matk +15%, heal recovery + 20%, - 10% mp consumption. If you're a Bishop, +10% heal recovery (Hidden Stats : +10% MDEF)) [Bishop Scepter's Upgrade at Capital City Eldan] Materials : Afterglow of Mandala x4, Gold Armor Bit x4, Fluorite x10
Resty Rod (matk +10%, +0.5s skill delay, -20% hate growth, matk increase when defending) [From Beelzedam at Ruins of Zamani]
Kerykeion (matk+9%, mp cost -10%, melee r -5%, heal recovery +3%, item delay -0.5s (Hidden Stat : Range +?%)) [From Blacksmith at Fort Bailune] Materials : Torrent Crystal x1 (Vasaria), Wisdom Crystal x2 (Sofys), Mercy Crystal x2 (Veltria)
Kerykeion II (matk+11%, mp cost - 10%, physical resistance +7%, heal recovery +5%, item delay -0.5s (Hidden Stat : Range +?%)) [Kerykeion's Upgrade at Lograth City] Materials : Old Dragon Wind x1 (Altan), Mysterious Bark x6 (Kincy), Orichalcum x12 (Some Bosses and Mobs)
Razziel Code (matk+10%, Cast Defense +10%, matk up by agi (1 AGI = +0.25 MATK)) [From Guevol at Guevol's Fortress]
Razziel Code II (matk +12%, Cast Defense + 15%, matk up by agi (1 AGI = +0.25 MATK)) [Not available on English vers. Iruna yet]
Dinat Rod (matk +11%, range cut +11%, mp consumption -11%, matk up by vit (Hidden Stat : Vit+2)(Hidden Skill : Chance of lil' mp recovery when defend)) [From Imseti at map before 1st/2nd/3rd Palace]
Light Rod (Light Magic +15%, Crt +2%, Light R +10%) [From Production, Carpentary]
Heal Staff (Heal recovery +30%, Skill delay - 1s) [From Production, Carpentary] [This item can also be used for Skill Delay/Spam Resu Set]
Megistus Rod (MaxHP+1000, Cast defense+25%, MATK & Cast time up by Lv.) [From Production, Alchemy]
Armor
Cleric Robe (Magic Counter chance by defense, MATK+5%, Heal recovery +10%, Skill delay -0.5s) [From Production, Tailoring]
Tunic (mdef+10%, mp recovery+40%) [From Fire Elements at Scorched Tunnel]
Tunic Upgrade (mdef +12% mp+12%, mp recovery +40%) [Tunic's Upgrade at Kleya] Materials : Aquatic raiment x10 (hydra), White popsicle x10 (albedo or snow), High grade fur x10 (leopard)
Tunic Re-Upgrade (matk +5%, mdef +12%, mp +15%, mp recovery +40%) [Tunic Upgrade's Upgrade at Fort Bailune] Materials : Empress hairpin x1 (mezzaluna), Dark Crysta x1 (sianas), High mythril x1 (blacksmith)
Exelis Upgrade (atk +3%, matk +3%, evasion +5%, magic R +12%, skill delay -1s) [Exelis from Schlingel and Upgrade at Port Spargas] Materials : Titanium x1 (Altadora), Cobalt x2 (Metalbrow) , ◇Metalbrow
Exelis Re-Upgrade (ATK +3%, MATK +3%, Evasion +10%, Magic R +12%, Skill Delay -1.5 second) [Exelis' Re-Upgrade at Pilaneza City] [This item can also be used for Skill Delay/Spam Resu Set] Materials : 2 Premium Silk(Morbeelzem), 2 Chaser Cross(Purseuer), 2 Empty Powersphere(Spheretet, Otw to Imseti)
Dark Priest Robe upg (matk +4%, autoskill +4%, mdef + , magic R+, magic counter, dark magic +10%) [Dark Priest Robe at Dark Dragon Finstern at Elf Mountains, Upgrade at Port Spargas] Materials : cotton x10 (Ittan-momen? ghost looking mobs outside minaula otw to ganei/minenaga), puffy pelt x5 (jakow), red pill x20 (fire cat)
Hulam Nemes (MATK+5%, Magic Penetration +10%, Dex+10, MaxHP+1000, Skill Delay -0.5sec (Hidden Stat : Magical Power + Lv)) [Hulam Brut's Upgrade at Lograth City] Materials : Hulam Brutx1 (Valtia), Thunder Crystal x1 (Celawinos), Warm Fur x4 (Rose Piton). Mysterious Bark x2 (Kincy)
Tentacion (ATK&MATK-6%, Absolute Evasion +10%, Magic R+12%, Skill Delay -2sec) [From Anniversary Event's Level 3 Raid Ticket Lottery] [This item is used for Skill Delay/Spam Resu Set]
Add Gears
Medic Pouch (Addtional effect with some Cleric Robe, Heal recovery&Melee R+5%, Skill delay -0.5s) [From Production, Tailoring]
Snow Earmuff (MATK+6%, Delay - 1s, Heal recovery +15%, Magic R+5%. MDEF up by Lv during Xmas.) [From Xmas's Event lottery, Snowflake Crystal] [This item can also be used for Skill Delay/Spam Resu Set]
Viola (MATK+9%, Heal Recovery +10%, Magic counter chance by defense, Cast time +50%) [From Raid Box A, Raid Box A from Raid at Sofya]
Adel Mask (Int+2, Vit+2, Magic R+5%, MaxHP up by INT, Down by VIT.) [From Daemon at Eternity Maze lvl 40]
Spirit Plume (Delay - 1sec, MP cost -20%, All magic +4%, Melee R-100%) [From Tarna at Halloween's Event's Dracula Map : Level 10] [This item can also be used for Skill Delay/Spam Resu Set]
Mercure (matk +7%, mp cost -5%, hate rise -15%, skill delay -0.5s, wind R -20%) [From Vasaria at Divine Tower]
Fox Scarf (Heal recovery +10%, agi +5%, auto MP recovery +10, autoskill +3%) [From Raptor at Oof Plains]
Grecia Helm (Vit +3, MATK +5%, MDEF +5%) [From False Grecia at Inje Cave]
Grecia Helm (Vit+4, MATK+7%, MDEF+9%) [Grecia Helm's Upgrade at Oltoga Village] Materials : 1 Violet Crystal Shard(Ushilth), 25 Creepy Mask(Dammar), 50 Sturdy Iron Plate(Mob start with letter B, otw to Ushilth)
Ecarlate (Melee R -25%, MATK up by 50% of INT, MaxMP up by Lv) [From Production, Alchemy]
Montol Colliet (ASPD+10%, Cast time -10%, Adds Delay -1sec if Lv>239) [From Carapate before nuit map] [This item is used for Skill Delay/Spam Resu Set]
Special Gears
Spiritual Balm (Heal Recovery +5% MP Cost +?%) [From Water Elements at Ice Tower]
Magic Amp (MATK up Based on AGI with Rod (1 AGI = 1.1MATK)) [From Snowmans at Kilmly Highlands]
Battery (+30% mp recovery) [From Fradar at Tower of Zebul]
Silver Cross/ Gold Cross/ Platinium Cross (Some basic Heal spec gears, i think its 4%/ 5%/ 6% Heal Recovery) [Production, Chasing]
Ghost Candle (matk +2%, cast time -10%) [Ghost Latern (map otw to shojo)]
Medical Ring (heal recovery +8%, heal received down ) [Megaroche at map after Drafbourg]
Wisdom Ring (Skill Delay -0.5 sec, MP cost+30%) [Magisolo at Balnu Arsenal] [This item is used for Skill Delay/Spam Resu Set]
Xtals
Roarmeria - 5% heal recovery
Unicorn - 3% heal, 6% matk
Grail - matk+3%, heal recovery+3%. Adds heal recovery +7% on Addtionals.
False Grecia - +10% matk, 30% mp consumption up
Gusanoth - +7% matk (removes autoskill from equip it is placed in)
Wargvel - +5% light/dark/neutral dmg +5% matk in armor
Gerust - matk+15%, skill delay +1s. Adds matk+5% on weapons.
Moldus - Dex+1, Adds matk+7% on Armors. Double Effect if Dex > 199. (Basically +14% MATK if you have 199+ Dex)
Mezzaluna - matk+15%, Max MP -40%. If equipped on spec, Max MP +40%
Tarna - matk +10%, magic + 100. Additional matk +5%, magic + 400 if on add equip.
Fiona - magic pierce 3%, MaxMp10% and if add on weapon matk 14% skill delay -0.3 sec
Metalbrow - Skill delay -0.6 sec, ATK -10% MATK -10% [This item is used for Skill Delay/Spam Resu Set]
{Skills}Faith(Passive)
Lvl 1 - Once you’ve changed your job to “Apprentice Cleric”
(+300 HP to your max HP)
Lvl 2 - Once you’ve changed your job to “Cleric”
(+500 HP to your max HP)
Lvl 3 - Once you’ve changed your job to “Apprentice Bishop”
(+700 HP to your max HP)
Lvl 4 - A skill learning item, level requirement : Lvl 260. (+900 HP to your max HP) [Currently not available on English Iruna]
Heal(Heals the targeted person)
Lvl 1(MP 60) - Once you’ve changed your job to “Apprentice Cleric”
Lvl 2(MP 90) - Once you’ve changed your job to “Cleric”
Lvl 3(MP 120) - Once you’ve changed your job to “Bishop”
Aegis
Lvl 1(MP 128) - Once you’ve changed your job to “Apprentice Cleric”
(+30% Magic Resistance for 3 mins)
Lvl 2(MP 192) - Once you’ve changed your job to “Cleric”
(+40% Magic Resistance for 4 mins)
Lvl 3(MP 256) - Once you’ve changed your job to “Bishop”
(+50% Magic Resistance for 5 Mins)
Bless
Lvl 1(MP 240) - Once you’ve changed your job to “Apprentice Cleric”
(HP and MP Regen every 3 sec for 3 mins)
Lvl 2(MP 360) - Once you’ve changed your job to “Cleric”
(HP and MP Regen every 3 sec for 4 mins)
Keris Heal (Heals people around target’s range)
Lvl 1(MP 128) - Once you’ve changed your job to “Cleric”
Lvl 2(MP 192) - Quest in Saterica[Level Requirement : 110]
Holy Light (A Light Element Magic attack)
Lvl 1(MP 64) - Quest in Saterica[Level Requirement : 100]
Lvl 2(MP 72) - Quest in Port Spargas[Level Requirement : 160]
Capacity(Passive)
Lvl 1 - Once you’ve changed your job to “Apprentice Bishop”
Lvl 2 - Once you’ve changed your job to “Bishop”
(Increase around 20% of your Max Mp)
Resurrection (Revives you when you’re dead)
Lvl 1(MP 320) - Once you’ve changed your job to “Apprentice Bishop”
(Buff time : 5mins, Heals 30% of your MaxHP)
Lvl 2 (MP 380) - Quest in Drafbourg[Level Requirement : 220](Buff time: 10mins, Heals 50% of your MaxHP)
Lvl 3(MP 440) - Skill learning item, level requirement : 260.(Buff time : 15 mins, Heals 70% of your MaxHP) [Currently not available on English Iruna]
Divine Bless
Lvl 1(MP 480) - Once you’ve changed your job to “Apprentice Bishop”
(All Status +2, HP and MP Regen every 3 secs for 5 mins)
Lvl 2 (MP 600) - Skill learning item, level requirement : 200.
(All Status +3, HP and MP Regen every 3 secs for 6 mins)
Physical(Passive)
Lvl 1 - Once you’ve changed your job to “Bishop”
(A skill of enhancing resistance. Resistance to ailment increases)
Priere
Lvl 1(MP 128) - Once you’ve changed your job to “Bishop”
(Increase around 8% MATK and around 8% Max MP)
Lvl 2(MP 192) - Skill quest at Port Spargas[Level Requirement : 160]
(Increase around 12% MATK and around 12% Max MP)
Lvl 3 (MP 256) - Skill learning item, level requirement : 200.
(Increase around 16% MATK and around 16% Max MP)
Lvl 4 (MP 320) - Skill Quest.[Level requirement: 260]
(Increase around 20% MATK and around 20% Max MP) [Currently not available on English Iruna]
Nemesis
Lvl 1 - Quest in Port Spargas. [Level Requirement : 180]
(An AOE attack, puts enemies on ailment. Lower success rate on bosses.)
Sanctuary (Reduce range and area attack damage taken. Has no effect if you’re the direct target. Consumes 10% of your Max HP)
Lvl 1(MP 100) - Skill quest in Port Spargas.[Level Requirement : 180]
Lvl 2 (MP 100) - Skill learning item, level requirement : 240. [Currently not Available on English Iruna]
Lvl 3 (MP 100) - Skill learning item, level requirement : 300. [Currently not Available on English Iruna]
Risparmio (Reduce MP cost of PT members, Auto Recovery increases a bit.)
Lvl 1(MP 256) - Skill Quest in Port Spargas. [Level Requirement : 200]
(MP Consumption - 30% for 4 mins)
Lvl 2 (MP 384) - Skill learning item, level requirement : 280.
(MP Consumption - 40% for 5 mins) [Currently not available on English Iruna]
Revelation
Lvl 1 (MP 1200) - Skill Quest in Port Spargas. [Level Requirement: 220]
Quick (Decrease Skill delay seconds and decreases MP Recovery)
Lvl 1 (MP 744) - Skill Quest in Port Spargas. [Level Requirement : 240]
(- 1.5 skill delay sec for 2 mins)
Lvl 2 (MP 774) - Skill Quest. [Level Requirement : 300]
(-2 sec skill delay sec for 2 mins) [Currently not available on English Iruna]
Bright Heal (?) (Heals target and removes target’s ailment?)
Lvl 1 (MP300) - Skill Quest. [Level Requirement : 260] [Currently not available on English Iruna]
Job Mastery(Passive)(?)
Lvl 1 - Skill Quest. [Level Requirement : 280] [Currently not available on English Iruna]
Judgement(Passive)(?)
Lvl 1 - Skill Quest. [Level Requirement : 320] [Currently not available on English Iruna]
Skill Quest Location
Saterica Port Spargas Drafbourg
Skill Learning Item Shop Location
Eryldan Dessert Drafbourg
Any Questions? Ask in this thread or PM me Let me know if I did any mistakes on this thread, Thanks o.o/! You can click here or search "Hamstaharu" to check my Youtube channel for my Agi Bishop Videos.
Thanks for reading o.o// Have a naise day!
(Last Updated: 25 January 2016) ~Sorry guys, I've been missing in action for a few months but I'm back now, I'll try to keep my bishop guide updated so give me some time! It's not really up to date but I'm updating it these few days~ Ok,im a complete noob,let's say i have 200 undistributed stat points and i want the Int Dex Vit build,where should i put them first?
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Post by outis on Nov 20, 2017 4:54:25 GMT
Hi, I know its a bit late to ask this (lets say new to bishop) but here,
1. Which class/job should I pick before getting level 180? From what I read full cleric/app. bishop only have mana wave and holy light before 180 while app. wizard have 2 magic damage aside from mana wave(fire and ice, sorry forgot the names of those).
Should I be a app. wizard till I hit level 180 or go app. bishop?
2. I just begin to play this today (Level 15) kinda wondering how to build my stat, which is what I read:
1st 256 Int (Max) 2nd 200 Dex 3rd 170 Vit
After this which stat should I do next? max dex or max vit or something else
Only focus on one stat until I got the right amount isnt? Or any suggestion for the stats??
Sorry for the trouble of answering my question.
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Post by NightBreeze on Nov 20, 2017 11:36:07 GMT
Hi, I know its a bit late to ask this (lets say new to bishop) but here, 1. Which class/job should I pick before getting level 180? From what I read full cleric/app. bishop only have mana wave and holy light before 180 while app. wizard have 2 magic damage aside from mana wave(fire and ice, sorry forgot the names of those). Should I be a app. wizard till I hit level 180 or go app. bishop? 2. I just begin to play this today (Level 15) kinda wondering how to build my stat, which is what I read: 1st 256 Int (Max) 2nd 200 Dex 3rd 170 Vit After this which stat should I do next? max dex or max vit or something else Only focus on one stat until I got the right amount isnt? Or any suggestion for the stats?? Sorry for the trouble of answering my question. 1. You can change to bishop at 140. Surviving is easier as bishop. For soloing mq you could get some equips with magic counter by defense. 2. I suggest 256 int, then 50 vit, then 256 dex, then 200 vit. Then overcap int as high as you can, then 100 pts in blue and green line, then overcap Dex as high as you can, then the rest in vit.
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Post by ricmoon on Nov 20, 2017 13:27:47 GMT
Hi, I know its a bit late to ask this (lets say new to bishop) but here, 1. Which class/job should I pick before getting level 180? From what I read full cleric/app. bishop only have mana wave and holy light before 180 while app. wizard have 2 magic damage aside from mana wave(fire and ice, sorry forgot the names of those). Should I be a app. wizard till I hit level 180 or go app. bishop? 2. I just begin to play this today (Level 15) kinda wondering how to build my stat, which is what I read: 1st 256 Int (Max) 2nd 200 Dex 3rd 170 Vit After this which stat should I do next? max dex or max vit or something else Only focus on one stat until I got the right amount isnt? Or any suggestion for the stats?? Sorry for the trouble of answering my question. 1. you can be app wiz until 180. jst change to cleric > app bish > bish til then. app wiz has handy skills that u can use for mq until 180. This is good if you dont have someone to rely with mq help. 2.cap dex to 256, after that itll be up to you. you can focus on int for soloing one hit shotting mobs or cap the apos exp stat. bish would have a lot of stat to you use at end game(build).
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Post by outis on Nov 20, 2017 20:55:17 GMT
1. you can be app wiz until 180. jst change to cleric > app bish > bish til then. app wiz has handy skills that u can use for mq until 180. This is good if you dont have someone to rely with mq help. 2.cap dex to 256, after that itll be up to you. you can focus on int for soloing one hit shotting mobs or cap the apos exp stat. bish would have a lot of stat to you use at end game(build). Thanks for the guide good thing I didnt go full cleric right away xD 1. You can change to bishop at 140. Surviving is easier as bishop. For soloing mq you could get some equips with magic counter by defense. 2. I suggest 256 int, then 50 vit, then 256 dex, then 200 vit. Then overcap int as high as you can, then 100 pts in blue and green line, then overcap Dex as high as you can, then the rest in vit. Thanks I'll probably do this stats
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Shadorma
Member
Back from a very long hiatus
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Post by Shadorma on Jan 4, 2018 21:44:05 GMT
I know this is an older thread, but I wanted to share my experience for future viewers of this thread. My main is a HW and my alt is a Bish. It was suggested that I start my Bish as App HW until lv 180, because App HW has more attacks. I was nervous, because I remembered being so squishy, as an app HW. I decided to follow the advice I was given. Once again, I was struggling through MQ while dying left and right...as young wizards do. Fortunately, I eventually got so frustrated that I decided to give it a shot as app Bish...and I never looked back! MQ soloing is WAYYYY easier with my Bish, due to the heal. I can solo bosses with my baby Bish that I couldn't solo with my HW at a higher level. I highly recommend just going bish, having experienced both...unless you like running 10 steps and waiting for a pet revive over and over and over. hahaha!
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Hamstaharu
Member
Community Contributor
Forever doesn't exist in my dictionary.
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Post by Hamstaharu on Jan 20, 2018 4:57:33 GMT
I know this is an older thread, but I wanted to share my experience for future viewers of this thread. My main is a HW and my alt is a Bish. It was suggested that I start my Bish as App HW until lv 180, because App HW has more attacks. I was nervous, because I remembered being so squishy, as an app HW. I decided to follow the advice I was given. Once again, I was struggling through MQ while dying left and right...as young wizards do. Fortunately, I eventually got so frustrated that I decided to give it a shot as app Bish...and I never looked back! MQ soloing is WAYYYY easier with my Bish, due to the heal. I can solo bosses with my baby Bish that I couldn't solo with my HW at a higher level. I highly recommend just going bish, having experienced both...unless you like running 10 steps and waiting for a pet revive over and over and over. hahaha! im surprised someone still replying at my thread during 2018 i quit iruna for like i believe more than a year already LOL just came back to check toram stuff~ yeah soloing mq with bish is easier but when it comes to really high level boss its difficult as we prolly deal peanut dmg towards the boss.. i think? i dont rmb. i only rmb duoing with crazyket for mq. dats all.
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