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Post by GeoSmasher on Jul 5, 2020 4:23:53 GMT
hi GeoSmasher, i interesting to your thread about hybrid geo and i deciding to make one using the second build, low budget build, i read your post that agi crt max and 360 int is the first priority, what is the best time to add 250 str stat?, my plan is adding 250 str after reaching agi crt int 360 and 50 vit, is it good or is there better option? thanks According to your stat distribution, after AGI CRT INT 360 + VIT 50 you are lv 320 and 300 total apos lv, so you can start to add STR after lv 320 It's fine if you don't rise STR to 250, and use Mr.Oritius instead, but you will lose your survival
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Post by frums2929 on Jul 5, 2020 9:25:43 GMT
hi GeoSmasher, i interesting to your thread about hybrid geo and i deciding to make one using the second build, low budget build, i read your post that agi crt max and 360 int is the first priority, what is the best time to add 250 str stat?, my plan is adding 250 str after reaching agi crt int 360 and 50 vit, is it good or is there better option? thanks According to your stat distribution, after AGI CRT INT 360 + VIT 50 you are lv 320 and 300 total apos lv, so you can start to add STR after lv 320 It's fine if you don't rise STR to 250, and use Mr.Oritius instead, but you will lose your survival i see, thank you very much, i dont want to sacrifice my survival ability, ill stick to old xtal like dorry, magonza, vida, ganei
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Post by GeoSmasher on Jul 5, 2020 12:27:41 GMT
According to your stat distribution, after AGI CRT INT 360 + VIT 50 you are lv 320 and 300 total apos lv, so you can start to add STR after lv 320 It's fine if you don't rise STR to 250, and use Mr.Oritius instead, but you will lose your survival i see, thank you very much, i dont want to sacrifice my survival ability, ill stick to old xtal like dorry, magonza, vida, ganei Ideaus is the best method of Hybrid Geo's survival because it give ATK if str > 249 and MATK if int > 249 Why MATK affect survival: - Increase self healing. Since you can't use drain equip, only this way to recovery your health. With 3000+ matk, you can heal 7k+ each time - Increase Reactive Heal's power. The healing formula here is MATK*2, capped at 30% of max hp. This mean if you have 3000 MATK, each hit Reactive proc heal you 6000. If you take less than 6000 dmg each hit, Reactive make you immortal for 5 hits
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Post by frums2929 on Jul 5, 2020 21:38:03 GMT
i see, thank you very much, i dont want to sacrifice my survival ability, ill stick to old xtal like dorry, magonza, vida, ganei Ideaus is the best method of Hybrid Geo's survival because it give ATK if str > 249 and MATK if int > 249 Why MATK affect survival: - Increase self healing. Since you can't use drain equip, only this way to recovery your health. With 3000+ matk, you can heal 7k+ each time - Increase Reactive Heal's power. The healing formula here is MATK*2, capped at 30% of max hp. This mean if you have 3000 MATK, each hit Reactive proc heal you 6000. If you take less than 6000 dmg each hit, Reactive make you immortal for 5 hits woah, thanks for the information, ill stick to my first plan, 360 agi crt int 50 vit, then rise str
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Post by chakoisop on Jul 8, 2020 19:20:23 GMT
Fun fact this guy just only copied this guy build
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Post by GeoSmasher on Jul 9, 2020 11:20:19 GMT
Fun fact this guy just only copied this guy build It's true that I copied his build. I watched his vids a year ago and decided to learn his build when Breezy Scarf first release in EN (Hybrid Geo isn't new build, they just were not good without Breezy Scarf), then I tweaked my build to fit the playstyle and equipments in Iruna EN. Here are some different: - I use Union Sam set while he stick with Ideaus. Currently Union Sam set is the best for both Hybrid Geo & Full Geo. - I use Element claw for better dmg with decent budget, even 1s can beat 2s non Element claw. He use Nicht Alein II 2s for safe fighting. Getting 2s weapon in Iruna EN very hard so 1s Element claw is better option here, although they takes more bag slots - I must sacrifice some stat point to VIT to increase survival, because we don't have the "Perfect 2s set" like JP guy (Nicht 2s, Boo max SR 2s, Breezy max SR 2s, CGB 2s)
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Roxzen
Community Contributor
Goodbye :) Thanks for the memories Iruna, the Forums was an awesome place!
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Post by Roxzen on Jul 20, 2020 21:21:05 GMT
Hiya is this build still good without Dual Blow, but character has all the equips described?
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Post by godofafro on Jul 21, 2020 5:45:01 GMT
rox already got his dualblow, but I'll answer here for general:
It's almost essential to have dual blow, because you would want to inflict autoattacks on the target as fast as possible to activate freeze ailment: the only other speeds which match it is interval cut attacks like when rush skill is active, or interfike.
Does that mean you can use rush, thus skipping the option for DB? Yes but actually no, you just made your life harder.
Firstly, geo eats up a ton of mp - rush cuts mp by 75% - which in turn reduces effectiveness of thick remagics (which heals based on % of ur max MP)
Secondly, rush4 eats 500+ mp, which you have to factor in every 60seconds, along with a bonus of +0.5s delay (bad for spam) and some -4 crt or so due to rush formula.
Using interfike would solve all of the above issues, but that takes up a equip slot, along with many negatives which made it quite bad to use.
Can you just use normal autoattack speed then? Ignoring DB, fike or rush? Yep. The difference is merely the speed in how fast you can kill bosses. To kill bosses quickly with geo, you need to ensure freeze ailment on it, as geo sucked without it. To quickly apply that ailment, you need to have either high proc or high attack speed
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Post by GeoSmasher on Jul 22, 2020 8:51:14 GMT
Hiya is this build still good without Dual Blow, but character has all the equips described? Dual Blow is the best to use here, and godofafro answered the reason why it is mandatory. But, there is still an option in case you don't have Dual Blow: Just change SSF to Boost Ring / Reduce Bangle / Javali / Quick Gauntlet. They can proc fast attack buff but you sacrifice HP drain from SSF
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Post by GeoSmasher on Jul 22, 2020 8:56:48 GMT
I also updated my build for freeze set: In case you don't have Dual Blow: Change SSF to Boost Ring / Reduce Bangle / Javali / Quick Gauntlet. You must sacrifice HP drain to get fast auto attack buff (Optional) In case you don't have Quick Turn: Change SSF to Ring of Illusion for Evasion Rate buff for 10s. Doesn't work if you have Quick Turn since it overwrite Quick Turn's buff
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Post by GeoSmasher on Aug 31, 2020 12:22:53 GMT
Fanatia (Normal claw)
ATK:290 DEF:0 Light Element, ATK+25%, ATK up slightly by DEX (0.5 ATK per 1 DEX), Absolute Accuracy+20%, Geo Breaker skill level+1, Absolute Evasion-20%, Magic Evasion-20%, MagicR-20% This claw need 5+ months away to appear in EN. But once Fanatia release, it gonna be a top tier weapon for Hybrid Geo not like that trash Savager For Pure Geo this claw still lost to Sirius Edge II (tested)
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Post by Undyne on Aug 31, 2020 15:41:34 GMT
Late reply, but if you can get enough delay to spam Geo with Rush active, I would 100% do so.
Rush halves all decrease to Asura%, including from using Geo. Only issue is that requires a ton of delay, but with U. Sam that is much less of an issue. Being able to use Geo twice as many times per Asura, while keeping its% high for defense is pretty valuable.
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Post by godofafro on Aug 31, 2020 16:14:33 GMT
Rush halves all decrease to Asura%, including from using Geo. Wow, didn't notice about the geo part. Great job finding this out!
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Post by GeoSmasher on Aug 31, 2020 17:33:04 GMT
Late reply, but if you can get enough delay to spam Geo with Rush active, I would 100% do so. Rush halves all decrease to Asura%, including from using Geo. Only issue is that requires a ton of delay, but with U. Sam that is much less of an issue. Being able to use Geo twice as many times per Asura, while keeping its% high for defense is pretty valuable. Yes I tried Rush, it does decrease Asura consumption. However, it is very bad for Hybrid Geo during solo fight, the skill delay is not the problem for me, but the main problem with Rush here it cut -75% MP, which left you around 2-3k MP left. It makes you spam use MP pot every 2s during Geo spam attack and make Dango/Thick Remagic become less effective. While you busy spamming MP pot (or auto use), you don't have time to use Vaccine in solo (Rush also increase Item Delay, which is worse), make you have hard time against many ailments. And when you rebuff Asura during Rush, it's either you don't have enough MP or drain all of your MP left. That's why I don't use Rush to keep 8k+ MP. Having high MP pool make Dango/Thick Remagic heal 1.5-2k+ MP each time and ready to deal with Ailment is better than 400-500 MP heal and don't have enough time to use vacc or other pots. Defense is not an issue for Hybrid Geo, you can rebuff Asura when it at 30-50% without having MP issue. Note that Hybrid Geo also use a lot of MP to use Heal skill and rebuff Reactive Heal Pure Geo don't have issue with MP during Rush because they stick with party most of the time, with Bish or Mins buff that reduce MP cost a lot.
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Post by GeoSmasher on Apr 26, 2021 15:03:08 GMT
Long time no see, I made Fanatia DMG test in case you wondering is it good or not
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