NO DAMAGE ITEM LIST. Pls help to complete if know other tyvm
Nov 15, 2019 0:34:36 GMT
via mobile
zero1298 and γͺγΌγΌγ³ like this
Post by x2nd on Nov 15, 2019 0:34:36 GMT
Why no damage (r u crazy? Lol jkd) ? Priceless reaction lol
1. Prod fail set
2. Autosummon on aoe farm especially on low mob
NO DAMAGE ITEM LIST
Flaring Sun [Special]
STR+3 VIT+3, No damage to Fire
STR +3 VIT +3 Melee to Fire -100% Fire Magic -100%
Forest Spirit [Special]
STR+3 INT+3, No damage to Earth
STR +3 INT +3 Melee to Earth -100% Earth Magic -100%
Notes: Hidden correction: Earth attribute magic power -100%
Immovable Stone [Special]
AGI+3 DEX+3, No damage to Wind
AGI +3 DEX +3 Melee to Wind -100% Wind Magic -100%
Ring of Illusion [Special]
No damage to Neutral, Hate rise -20% Evasion rate up chance by attack Critical damage +6%
Melee to Neutral -100% Critical damage +6% Hate Rise -20% Autoskill
Notes: Avoidance rate increase = 10 seconds
Unmelting Ice [Special]
INT+3 CRT+3, No damage to Water
INT +3 CRT +3 Melee to Water -100% Water Magic -100%
Notes: Hidden correction: water attribute magic power -100%
Grim Reaper [Additional] π·
DEF: 9
ATK+5% MATK+5% No damage to Dark
ATK +5% MATK +5% Melee to Dark -100% Auto HP Recovery -50%
Notes: (hidden correction: Auto HP recovery -50%)
Rain Fel [Additional] π· Grim reaper LU from prod
DEF: 15
ATK&MATK+10%, KO time -0.5sec Something happens 1% of the time. No damage to Dark
ATK +10% MATK +10% Knockout -0.5s Melee to Dark -100% Autoskill
Falx [Swords] π·
ATK: 125
ATK+5% MDEF+10% No damage to Dark
ATK +5% MDEF +10% Melee to Dark -100% Dark Magic -100%
Notes: Trade Γ ATK = Scythe +45
Hexe Espada [Swords] π·
ATK: 135
No damage to Neutral, Magic Sword
Melee to Neutral -100%
Notes: Trade Γ ATK = Boss Claymore -17
Mercurius [Swords]
ATK: 220
Melee R +5%, Skill delay -1sec ATK+5% Special Sword No damage to Water
ATK +5% Melee R +5% Skill Delay -1.0s Melee to Water -100%
Sinbad [Swords] π·
ATK: 129
AGI+12, No damage to Wind Wind element, Magic Sword
Melee to Water +20% Melee to Wind -120% AGI +12
Notes: Obtained from Magic Lamp 2.5 per ATK rise = INT1, 1 and per DEX1
Magia Knife [Canes] π·
ATK: 200 DEF: 5
No damage to Water Makes you cast magic easier. Magic Rod
Melee to Water -100% Cast Time -20% Cast defense +10% MaxMP +500 MP Cost -10% Fire Magic -5% Water Magic -5% Wind Magic -5% Earth Magic -5% Light Magic -5% Dark Magic -5%
Notes: (β» Cast time -20% MP cost -10%)
Witch Knife [Canes] π·
ATK: 157
No damage to Dark Additional attack chance by attack Magic Rod
Melee to Dark -100% Autoskill
Notes: Obtain from Algaotte Prison lottery. 2.5 per ATK rise = INT1, and per STR1 1 additional attack = {(ATK + MATK) Γ (33 ~ 40%) + (self Lv- enemy Lv) - enemy DEF} Γ attribute coefficient +1
Is theres any item that i missed ? Some upgrade that also hv no damage i dont include in t list on purpose to save space lol. Idk how to shrink lol. Tyvm in advance..
Add abit corresponding element in return.. kinda get total -95% or any value that works
1. Prod fail set
2. Autosummon on aoe farm especially on low mob
NO DAMAGE ITEM LIST
Flaring Sun [Special]
STR+3 VIT+3, No damage to Fire
STR +3 VIT +3 Melee to Fire -100% Fire Magic -100%
Forest Spirit [Special]
STR+3 INT+3, No damage to Earth
STR +3 INT +3 Melee to Earth -100% Earth Magic -100%
Notes: Hidden correction: Earth attribute magic power -100%
Immovable Stone [Special]
AGI+3 DEX+3, No damage to Wind
AGI +3 DEX +3 Melee to Wind -100% Wind Magic -100%
Ring of Illusion [Special]
No damage to Neutral, Hate rise -20% Evasion rate up chance by attack Critical damage +6%
Melee to Neutral -100% Critical damage +6% Hate Rise -20% Autoskill
Notes: Avoidance rate increase = 10 seconds
Unmelting Ice [Special]
INT+3 CRT+3, No damage to Water
INT +3 CRT +3 Melee to Water -100% Water Magic -100%
Notes: Hidden correction: water attribute magic power -100%
Grim Reaper [Additional] π·
DEF: 9
ATK+5% MATK+5% No damage to Dark
ATK +5% MATK +5% Melee to Dark -100% Auto HP Recovery -50%
Notes: (hidden correction: Auto HP recovery -50%)
Rain Fel [Additional] π· Grim reaper LU from prod
DEF: 15
ATK&MATK+10%, KO time -0.5sec Something happens 1% of the time. No damage to Dark
ATK +10% MATK +10% Knockout -0.5s Melee to Dark -100% Autoskill
Falx [Swords] π·
ATK: 125
ATK+5% MDEF+10% No damage to Dark
ATK +5% MDEF +10% Melee to Dark -100% Dark Magic -100%
Notes: Trade Γ ATK = Scythe +45
Hexe Espada [Swords] π·
ATK: 135
No damage to Neutral, Magic Sword
Melee to Neutral -100%
Notes: Trade Γ ATK = Boss Claymore -17
Mercurius [Swords]
ATK: 220
Melee R +5%, Skill delay -1sec ATK+5% Special Sword No damage to Water
ATK +5% Melee R +5% Skill Delay -1.0s Melee to Water -100%
Sinbad [Swords] π·
ATK: 129
AGI+12, No damage to Wind Wind element, Magic Sword
Melee to Water +20% Melee to Wind -120% AGI +12
Notes: Obtained from Magic Lamp 2.5 per ATK rise = INT1, 1 and per DEX1
Magia Knife [Canes] π·
ATK: 200 DEF: 5
No damage to Water Makes you cast magic easier. Magic Rod
Melee to Water -100% Cast Time -20% Cast defense +10% MaxMP +500 MP Cost -10% Fire Magic -5% Water Magic -5% Wind Magic -5% Earth Magic -5% Light Magic -5% Dark Magic -5%
Notes: (β» Cast time -20% MP cost -10%)
Witch Knife [Canes] π·
ATK: 157
No damage to Dark Additional attack chance by attack Magic Rod
Melee to Dark -100% Autoskill
Notes: Obtain from Algaotte Prison lottery. 2.5 per ATK rise = INT1, and per STR1 1 additional attack = {(ATK + MATK) Γ (33 ~ 40%) + (self Lv- enemy Lv) - enemy DEF} Γ attribute coefficient +1
Is theres any item that i missed ? Some upgrade that also hv no damage i dont include in t list on purpose to save space lol. Idk how to shrink lol. Tyvm in advance..
Add abit corresponding element in return.. kinda get total -95% or any value that works