a list ofearly game mats/weapons to farm (and their prices)
Oct 20, 2019 6:16:48 GMT
eirwengale, alchoppy, and 1 more like this
Post by ilquines on Oct 20, 2019 6:16:48 GMT
Cus people got to make money and wonder what to farm
odd guide am i right? am i right?
well this is a list of litterallyeverything worth farming in early area's or even commons
if i miss any feel free to comment below
this is more of a list of sellables to farm Keep in mind that these items are by all means Subject to change by market.
USE THIS AS A GENRALOUTLINE FOR EARLY AREA ITEMS
first 2 episodes are what i am counting as early area
I will not list every drop by monster use the .info site for that.
Im well aware the i left out some things that have some HIGH value, but that is mainly due to Dispite the forums getting generally little trafic
Adding a few of what i Generally disregarded adding will TANK that market, most of them are due to them being Easy farm Abi's to drop far further then what they are now
I dont want to tank the market, I do however want to have a spot for people to have a small and easy spot to get a large amount of generalized and realistic Selling points for items
odd guide am i right? am i right?
well this is a list of litterallyeverything worth farming in early area's or even commons
if i miss any feel free to comment below
this is more of a list of sellables to farm Keep in mind that these items are by all means Subject to change by market.
USE THIS AS A GENRALOUTLINE FOR EARLY AREA ITEMS
first 2 episodes are what i am counting as early area
I will not list every drop by monster use the .info site for that.
Im well aware the i left out some things that have some HIGH value, but that is mainly due to Dispite the forums getting generally little trafic
Adding a few of what i Generally disregarded adding will TANK that market, most of them are due to them being Easy farm Abi's to drop far further then what they are now
I dont want to tank the market, I do however want to have a spot for people to have a small and easy spot to get a large amount of generalized and realistic Selling points for items
a lot of items are missing from early areas
general rules of thumb if you plan on making spina and making it in bulk
1.Get a stall even if it is just one. its a hell of a lot easyer then group chats.
2. dont flood the damn market.
3. your farming your ok to undercut others to garentee as ale never go below 10% of current low
4. flipping items in raid (beads/ether adamant) are all valid ways of making cash
Unless speified gear in this list if droped as 2s assume it is name your own price. im getting tired of typing it.
YES, i know quote a lot of items are missing. i.e most x trades. and alot of early weapons
this is mainly for tradeable thigns and sellables. i did nto lookin to the emaze, *much* due to this is ment for lessthen 1m hp things. bosses and areas i.e most episode 1 and 2. I stopped prior to the final few area's due to I have been at this sence about 5 hours ago. and its 2:39 am
The main goal of this thread is to have a Referance with everything in one place for people Who want to farm and get some cash. early or come back later.
this is mainly for tradeable thigns and sellables. i did nto lookin to the emaze, *much* due to this is ment for lessthen 1m hp things. bosses and areas i.e most episode 1 and 2. I stopped prior to the final few area's due to I have been at this sence about 5 hours ago. and its 2:39 am
The main goal of this thread is to have a Referance with everything in one place for people Who want to farm and get some cash. early or come back later.
item:price per stack unless noted as Each
common drops:
flower nectar: 6-8m
broken staffr: 6-8m
ent splinter/leaf: 6-8m
sour nut/sweet nut : 4-6m(all easy farms and lazy people buy for prod)
black fur: 3.5m(again the amount of easy to get but lazy farmers amazing)
pelt: 2m(luna drop this like mad outside sofya)
pure oil: 4m(used in some cooking recipies still used however easy farm not alot of people farm it though)
Pure water: 5m(a lot of people have this from alch and sell it in bulk for other alchs and MQ)
Chipped shell:5-6m(the sheer laziness of some people astounds me)
death shroud: 6-8m
giant fist 10m
Mysterious rock shard 10m
Fluffy tail:10m
slime mold 15m (used only in cooking 75, 83, 133, and 137 however used in things used a lot.)
Medicinal morel: 5m each (not used in anything but an alchemy level booster realistically only 500k each they gonna only buy a stack)
Leaf propeller:15m (asking 20-30m for a stack on a common low level is unrealistic)
fan feather: 400k each
Mythril:5m
(you can literally mine it outside spargas)
fluffy fuzz: 90k each
iron leaf 150k each
puffy fur 100k each
Mimic feather 300k each
burning liquid: 150-175k each
memory fragment, 200k each
flip items:
{Spoiler}
beads from raid's flip for
water 800-1m each buy for 200-300k each
fire 450k each buy for 150-200k each
earth 800-900k each buy for 300-400k each
dark 100k each buy for 25k each
wind 100k each buy for 25k each
light 400k each buy for 100k each
beads from raid's flip for
water 800-1m each buy for 200-300k each
fire 450k each buy for 150-200k each
earth 800-900k each buy for 300-400k each
dark 100k each buy for 25k each
wind 100k each buy for 25k each
light 400k each buy for 100k each
Boss commons
{Spoiler}
fallen angel tear:10m
dark medal: 8m-10m
broken blade: 15-20m
ice dragon claw 15m
sand dragon claw: 15m
dark dragon fang 15m
Suaro medal+ 10m-13m(depends on market)
heavy thick armor: 200k each realistically (not used in much)
Silver armor bit: 5m-10m
dark dregs10m
Big broken blade:5m-10m
broken axe blade 200-300k each ( people asking 10m for a common boss are insane)
fallen angel tear:10m
dark medal: 8m-10m
broken blade: 15-20m
ice dragon claw 15m
sand dragon claw: 15m
dark dragon fang 15m
Suaro medal+ 10m-13m(depends on market)
heavy thick armor: 200k each realistically (not used in much)
Silver armor bit: 5m-10m
dark dregs10m
Big broken blade:5m-10m
broken axe blade 200-300k each ( people asking 10m for a common boss are insane)
Uncommon/rare mob drops
{Spoiler}
Jewel steel:200k each
Diamond 40-45m
watermelon 80k each
Sorghum:600k each
leek 600k each
tomato: 600k each
jade: 3-5m each
rice: 250-300k each
Dark manual 3: 2-10 mill each (depends on necro's popularity)
iron ball: 8-10m
bead fragments: 200k each
sapphire 5m
Ceramic 500k each
metal wing:(used in upgrades no data on sales)
emerald 1m each
gigantic tusk 10m
Obsidian 1-3m each
life oil 300k each
Sharp blade 80-120k each (used in mid level carp for a very used item(plane))
High quaility fur 1.5m each
Sweet-sour fruit: 1m each( it has a lot of use in cooking and is used as hump over item in alchemy)
Ice crystal:150k each (has its uses in alch cooking and High level chasing but is an easy farm be realistic for sales)
Execution blade: 200k each (not used in much)
Poweful venom:4m each (used in High alch and taloring (237 tailorting) and a 127 smithing for haze fang)
tasty mushroom:10m (used in cooking for fancy pet food mostly but some higher things too)
digestive juice: 150-300k each(it has alot of uses and is used in skill quests but i personally remember Not wanting to pay for 300k to get the 30 i needed there is a referance for ya)
Silk thread 10m
tasty nut 1-2m each
pretty insect wing 2-4m each
bird crest(owl bear BIG 154 rareishmob floor 3 inzities): 1100k each (its not used in much but worth noting its about \h its used in litterally one thing as an upgrade )
demoinc splinter (rare off lutat): 5m each
Crystal shard: 20m each( holy PIE hard drop of squalo used in sage stone wich is needed for all achemists.... as part of a skill quest they need two to make it.)
kappa plate: 300k each
black feather(common off yatagarasu) 80-100k each
broken chain: 200k each
crimson fur 5m each
Bushi armor 10m each
Bushi shoulder 6m each
red lens: 6m each
Iron material:3m each
metal propeller: 500k each
hard bark 750k each
Small drill 400k each (used in alot of prod)
Lychee 200k each
peppercorn 500k each
Jelly steak 500k each
devil tear 2m each
sharp claw 4m each
slebinian alloy 5m each
Gold colon leaf 1m each
guiding light 1m each
endless darknes 1m each
raging wave 1m each
endless quake 1m each
gale shreik 1m each
Crimson flame 1m each
Fine silk thread 1m each
Decorated skull. 50k each (used to make Death neklace High counter chance by defense If HP is low...)
Pretty shell 2m each
scythe-like claw 200k each
Log 200k each
lavender fur: 2m each
Orichalcum 40m
Jewel steel:200k each
Diamond 40-45m
watermelon 80k each
Sorghum:600k each
leek 600k each
tomato: 600k each
jade: 3-5m each
rice: 250-300k each
Dark manual 3: 2-10 mill each (depends on necro's popularity)
iron ball: 8-10m
bead fragments: 200k each
sapphire 5m
Ceramic 500k each
metal wing:(used in upgrades no data on sales)
emerald 1m each
gigantic tusk 10m
Obsidian 1-3m each
life oil 300k each
Sharp blade 80-120k each (used in mid level carp for a very used item(plane))
High quaility fur 1.5m each
Sweet-sour fruit: 1m each( it has a lot of use in cooking and is used as hump over item in alchemy)
Ice crystal:150k each (has its uses in alch cooking and High level chasing but is an easy farm be realistic for sales)
Execution blade: 200k each (not used in much)
Poweful venom:4m each (used in High alch and taloring (237 tailorting) and a 127 smithing for haze fang)
tasty mushroom:10m (used in cooking for fancy pet food mostly but some higher things too)
digestive juice: 150-300k each(it has alot of uses and is used in skill quests but i personally remember Not wanting to pay for 300k to get the 30 i needed there is a referance for ya)
Silk thread 10m
tasty nut 1-2m each
pretty insect wing 2-4m each
bird crest(owl bear BIG 154 rareishmob floor 3 inzities): 1100k each (its not used in much but worth noting its about \h its used in litterally one thing as an upgrade )
demoinc splinter (rare off lutat): 5m each
Crystal shard: 20m each( holy PIE hard drop of squalo used in sage stone wich is needed for all achemists.... as part of a skill quest they need two to make it.)
kappa plate: 300k each
black feather(common off yatagarasu) 80-100k each
broken chain: 200k each
crimson fur 5m each
Bushi armor 10m each
Bushi shoulder 6m each
red lens: 6m each
Iron material:3m each
metal propeller: 500k each
hard bark 750k each
Small drill 400k each (used in alot of prod)
Lychee 200k each
peppercorn 500k each
Jelly steak 500k each
devil tear 2m each
sharp claw 4m each
slebinian alloy 5m each
Gold colon leaf 1m each
guiding light 1m each
endless darknes 1m each
raging wave 1m each
endless quake 1m each
gale shreik 1m each
Crimson flame 1m each
Fine silk thread 1m each
Decorated skull. 50k each (used to make Death neklace High counter chance by defense If HP is low...)
Pretty shell 2m each
scythe-like claw 200k each
Log 200k each
lavender fur: 2m each
Orichalcum 40m
boss uncommon drops:
{Spoiler}
bead crystal:8m each
Azoth 150k each
Dark thought: 15-20m each(depends on market)
ether:2.5m each
Liath fail 9-12m each
crome 300k each
crimson eye 5m each
mysterious plume 500k each
titanium:2m each
red dragon lead 2-5m each
bushi greaves 6m each
thunder dragon jewel 20-30m each
weapon gear 20m-40 or so
zirconium :2-3m each
Empress hair pin: 10m each
dark crysta 2m each?
earth crystal 5m each
memory of war 20m each
memory of darkness 20m each
Memory of heavens 20m each
Murcury 1-4m each
Divine vestige 10m each
premium silk 400k each
bead crystal:8m each
Azoth 150k each
Dark thought: 15-20m each(depends on market)
ether:2.5m each
Liath fail 9-12m each
crome 300k each
crimson eye 5m each
mysterious plume 500k each
titanium:2m each
red dragon lead 2-5m each
bushi greaves 6m each
thunder dragon jewel 20-30m each
weapon gear 20m-40 or so
zirconium :2-3m each
Empress hair pin: 10m each
dark crysta 2m each?
earth crystal 5m each
memory of war 20m each
memory of darkness 20m each
Memory of heavens 20m each
Murcury 1-4m each
Divine vestige 10m each
premium silk 400k each
xtals(each):
{Spoiler}
scorpia(floor 19 e-maze):250m
vatendeath: 250m
Grecia:150m
Fallen grecia:250m
seelee zauga:200m
himmel 80-100m
shojo 80-100m
ganai:80-110m
isurugi statue: 80-100m
metal brow 100m
specia: 200-300m
valtria:50-150m
Garust:80-100m
Moldus 80-100m
magonza:100-200m(maybe more or less)
Beelzed:80m
Beelzedam 60-80m
Beelzetor 80-100m
Gadave:250m
Sakimore-no ryu:250m
sianas 100m
captain beelzem 250m
vida 80m
Nuit 80-100m
warrior of light 150m(?)
seele zagua ii 150m(?)
naipa 250m
scorpia(floor 19 e-maze):250m
vatendeath: 250m
Grecia:150m
Fallen grecia:250m
seelee zauga:200m
himmel 80-100m
shojo 80-100m
ganai:80-110m
isurugi statue: 80-100m
metal brow 100m
specia: 200-300m
valtria:50-150m
Garust:80-100m
Moldus 80-100m
magonza:100-200m(maybe more or less)
Beelzed:80m
Beelzedam 60-80m
Beelzetor 80-100m
Gadave:250m
Sakimore-no ryu:250m
sianas 100m
captain beelzem 250m
vida 80m
Nuit 80-100m
warrior of light 150m(?)
seele zagua ii 150m(?)
naipa 250m
Swords:
{Spoiler}
avenir:15-30m
2s name your price
Sinbad:400m ns 800m slot
2slot name your price but boi you better be a high roller.
great axe (no data becomes enorme axe)
enorme axe
ATK: 297
STR +20 ASPD -100% If [STR > 400] then Shell break +10% [X = 5.00 * Lv] [Melee up by X] Magic R -10%
red tengu 50m slot 2s 1b(prob)
barbaro axe
20-50m slot
final:ATK: 271
Melee up by STR x6 ATK+4%, Critical damage +18% Accuracy rate +10%
final 2Hauteclair
(from 125, 204blacksmithing)4 Elements, ATK+15% Autoskill+5% Triple attack chance Auto recovery -50%)
Claiom solais 50m slot
final ATK: 296
Magic R +14%, Item delay -1sec CRT up by CRT Light element
avenir:15-30m
2s name your price
Sinbad:400m ns 800m slot
2slot name your price but boi you better be a high roller.
great axe (no data becomes enorme axe)
enorme axe
ATK: 297
STR +20 ASPD -100% If [STR > 400] then Shell break +10% [X = 5.00 * Lv] [Melee up by X] Magic R -10%
red tengu 50m slot 2s 1b(prob)
barbaro axe
20-50m slot
final:ATK: 271
Melee up by STR x6 ATK+4%, Critical damage +18% Accuracy rate +10%
final 2Hauteclair
(from 125, 204blacksmithing)4 Elements, ATK+15% Autoskill+5% Triple attack chance Auto recovery -50%)
Claiom solais 50m slot
final ATK: 296
Magic R +14%, Item delay -1sec CRT up by CRT Light element
rods:
{Spoiler}
princly rod: 5-10m slot
2 slot at least 12 sauro 2
(Final up:ATK: 295 Light element, INT+25 MATK+22% Magic+3% to Boss Small Light magic up by Lv)
magic dagger(farm at molgore undergroud) 15m slot
2slot: Name your price (accept nothign under 14 sauro 2)
priest staff:5-10m
2s:name it
(final up ATK: 284 DEF: 5MATK +20% Heal Recovery +25% MP Cost -15% [Bishop] Heal Recovery +20% INT +8 MDEF +13% Melee R -15% )
Wing rod:5-10m slot
2s: 250m (becomes storm rod)
ritual book: 20-50m slot
(has some uses for niche instances (rod auto skill enchanters (rare thesedays))
solve rod: 25m slot
mc on rod 50m (total)
2s name it
becomes solver staff:
MATK+16%, Skill delay -1sec Heal recovery +15%, Heal reward +7% Dark R +5%
dielita 15m slot(not really used much)
final form
Dielita iv MATK+11% DEX+12 CR+4 ASPD+30% Range cut +5%, Magic attack chance by attack
witch knife: 80m slot
Phoenix staff: 30m slot
final stats ATK: 280
Heal recovery +10%, MP cost -15% Recovers small MP when defeated. MATK+15% DEX+15 MDEF+11%
resty rod
100m slot
final
ATK: 273 MATK+15% INT+5, Skill delay +1sec Light&Dark magic +6%, Hate rise -28% MATK up chance by defense
final2 (alch125 ) megistus rod
ATK: 205MaxHP+1000, Cast defense +25% MATK&Cast time up by Lv.
General wand 20-40m
final Fire&Water&Wind&Earth magic +14% ATK-25%, Cast time -24% Skill delay -0.5sec (auto skill double attack on melee and +2 range hidden in my own tests its got a massive range on its own try it)
princly rod: 5-10m slot
2 slot at least 12 sauro 2
(Final up:ATK: 295 Light element, INT+25 MATK+22% Magic+3% to Boss Small Light magic up by Lv)
magic dagger(farm at molgore undergroud) 15m slot
2slot: Name your price (accept nothign under 14 sauro 2)
priest staff:5-10m
2s:name it
(final up ATK: 284 DEF: 5MATK +20% Heal Recovery +25% MP Cost -15% [Bishop] Heal Recovery +20% INT +8 MDEF +13% Melee R -15% )
Wing rod:5-10m slot
2s: 250m (becomes storm rod)
ritual book: 20-50m slot
(has some uses for niche instances (rod auto skill enchanters (rare thesedays))
solve rod: 25m slot
mc on rod 50m (total)
2s name it
becomes solver staff:
MATK+16%, Skill delay -1sec Heal recovery +15%, Heal reward +7% Dark R +5%
dielita 15m slot(not really used much)
final form
Dielita iv MATK+11% DEX+12 CR+4 ASPD+30% Range cut +5%, Magic attack chance by attack
witch knife: 80m slot
Phoenix staff: 30m slot
final stats ATK: 280
Heal recovery +10%, MP cost -15% Recovers small MP when defeated. MATK+15% DEX+15 MDEF+11%
resty rod
100m slot
final
ATK: 273 MATK+15% INT+5, Skill delay +1sec Light&Dark magic +6%, Hate rise -28% MATK up chance by defense
final2 (alch125 ) megistus rod
ATK: 205MaxHP+1000, Cast defense +25% MATK&Cast time up by Lv.
General wand 20-40m
final Fire&Water&Wind&Earth magic +14% ATK-25%, Cast time -24% Skill delay -0.5sec (auto skill double attack on melee and +2 range hidden in my own tests its got a massive range on its own try it)
{Spoiler}
2s:( becomes Quakeshaker Briareus )
Icicle bow: 5-10m slot
2s(? becomes absolute freeze bow
ATK: 291 DEF: 9
Melee to Fire +20% Melee to Water +10% ATK +18% MDEF +1000 Magic R +10% Water R +20% Autoskill Accuracy +30 )
wing bow
Wing rod:5-10m slot
2s: 250m (becomes storm rod)
Centipede:5-10m slot
2s Name your price
le feu 5-10m
2s name your price
Final form:Le feu+II
ATK: 265 Poison dmg +20%, Item delay -1.2sec HP recovery chance, Melee pierce +5% VIT+10, No Poison with Serum
Odium:
5-10m slot
2slot (name it)
(final stats:ATK: 284Hate rise -60%, Accuracy rate +10% Counter on evasion +5%, A. acc +10% ASPD+10%, A.&Magic eva +12%)
(one of the best bows in the end for fast swap to-hate for Hydeattack with Crossfire)
violaceum 20m-50m slot
final up: Violakarn ATK: 286
Accuracy rate +16%, Hate rise -35% Skill delay -2sec, Reflect+5% Paralysis duration +3sec
Amaterasu: 50m ns 80-100 slot
final form amaterasu masume
ATK: 273 Melee+25% to Neutral, INT+12 Range+2 Small MP recovery chance by attack Critical damage +14%
alnilam 50m ns 80m slot
final form ATK: 280
Light element, ATK+5% ASPD+30% Critical damage +17%
capitan bow slot 50m
final:Critical up, CRT+10 Autoskill+6% Adds Autoskill+8% if DEX>199.
final 2(carp 125) raijodo: ATK: 215
MP cost up based on AGI. ATK+20%, Critical rate -20 Delay -1se
illusion bow: 50-80m
final 272atk Magic evasion +8%, Melee+10% to Dark ATK+16%, Skill delay -1.2sec Absolute accuracy +8%
celtis bow: 50-80m slot
fianl:ATK: 279 DEF: 4
Crt dmg -8%, ATK+21% DEX+8, Ac. rate +20%, H. rise +6%, Item d. -1.2sec Normal atk x1.25 chance by atk
bows:
Titan bow:2-10m slot2s:( becomes Quakeshaker Briareus )
Icicle bow: 5-10m slot
2s(? becomes absolute freeze bow
ATK: 291 DEF: 9
Melee to Fire +20% Melee to Water +10% ATK +18% MDEF +1000 Magic R +10% Water R +20% Autoskill Accuracy +30 )
wing bow
Wing rod:5-10m slot
2s: 250m (becomes storm rod)
Centipede:5-10m slot
2s Name your price
le feu 5-10m
2s name your price
Final form:Le feu+II
ATK: 265 Poison dmg +20%, Item delay -1.2sec HP recovery chance, Melee pierce +5% VIT+10, No Poison with Serum
Odium:
5-10m slot
2slot (name it)
(final stats:ATK: 284Hate rise -60%, Accuracy rate +10% Counter on evasion +5%, A. acc +10% ASPD+10%, A.&Magic eva +12%)
(one of the best bows in the end for fast swap to-hate for Hydeattack with Crossfire)
violaceum 20m-50m slot
final up: Violakarn ATK: 286
Accuracy rate +16%, Hate rise -35% Skill delay -2sec, Reflect+5% Paralysis duration +3sec
Amaterasu: 50m ns 80-100 slot
final form amaterasu masume
ATK: 273 Melee+25% to Neutral, INT+12 Range+2 Small MP recovery chance by attack Critical damage +14%
alnilam 50m ns 80m slot
final form ATK: 280
Light element, ATK+5% ASPD+30% Critical damage +17%
capitan bow slot 50m
final:Critical up, CRT+10 Autoskill+6% Adds Autoskill+8% if DEX>199.
final 2(carp 125) raijodo: ATK: 215
MP cost up based on AGI. ATK+20%, Critical rate -20 Delay -1se
illusion bow: 50-80m
final 272atk Magic evasion +8%, Melee+10% to Dark ATK+16%, Skill delay -1.2sec Absolute accuracy +8%
celtis bow: 50-80m slot
fianl:ATK: 279 DEF: 4
Crt dmg -8%, ATK+21% DEX+8, Ac. rate +20%, H. rise +6%, Item d. -1.2sec Normal atk x1.25 chance by atk
claws:
{Spoiler}
claw
10-15m slot
2s grats lotto
becomes last claw
sickle:
10m-30m
2s. lotto
becomes rob sickle
flame claw 30m slot
final form:Prox Claw ATK: 265 Magic R -15%, Magic counter chance CRT+3, Evasion+10% Autoskill+5% Fire element, Fire magic +15%
kodachi 5m slot
evasion on claw 15m
carnyx ns 0 slot 15m Atk on claw 100m
final 1war nix ATK: 290 DEF: 8
Magic R -10% MaxHP +20% Evasion +18% Magic Evasion +20% [Duel Shield][Duel Shield (Strengthened 1)][Duel Shield (Strengthened 2)][Duel Shield (Strengthened 3)] Autoskill Autoskill ATK +15% Autoskill +8%
final 2(carp 106)granchio ATK: 171
VIT+4 CRT+2 Evasion+3%, Magic R -20% Additional attack chance by attack Water element
blatt arm 80m slot
grail 100+m slot
final
ice burn ATK: 304
Melee to Fire +20% Melee to Water +10% Magic R -5% Melee Pierce +15% Autoskill +9% [X = 1.50 * CRT] [MATK up by X] Autoskill Freeze +5%
esmeralda: 40m slot
final:ATK: 275 DEF: 5 Critical damage +6%, Magic R -20% Crt rate up chance, Thunder element CRT+13 Evasion+20% MaxMP+20%
alacran slot 50m quick cool and slot 150m
final TK: 298
Poison +10% Blind +3% Melee to Fire +20% Melee to Water -10% Evasion +25% Absolute Evasion +15% Magic R -20% Autoskill Poison dmg +30% [Monk] Autoskill +10% Poison dmg +1000% (might be 100% wiki is prob wrong on that but holy PIE if right)
Brigand knife 30-50m slot
final Magic R -15%, Auto MP recovery +25% CRT+15 Melee+750, Heal recovery +12% Crt damage up based on INT.
claw
10-15m slot
2s grats lotto
becomes last claw
sickle:
10m-30m
2s. lotto
becomes rob sickle
flame claw 30m slot
final form:Prox Claw ATK: 265 Magic R -15%, Magic counter chance CRT+3, Evasion+10% Autoskill+5% Fire element, Fire magic +15%
kodachi 5m slot
evasion on claw 15m
carnyx ns 0 slot 15m Atk on claw 100m
final 1war nix ATK: 290 DEF: 8
Magic R -10% MaxHP +20% Evasion +18% Magic Evasion +20% [Duel Shield][Duel Shield (Strengthened 1)][Duel Shield (Strengthened 2)][Duel Shield (Strengthened 3)] Autoskill Autoskill ATK +15% Autoskill +8%
final 2(carp 106)granchio ATK: 171
VIT+4 CRT+2 Evasion+3%, Magic R -20% Additional attack chance by attack Water element
blatt arm 80m slot
grail 100+m slot
final
ice burn ATK: 304
Melee to Fire +20% Melee to Water +10% Magic R -5% Melee Pierce +15% Autoskill +9% [X = 1.50 * CRT] [MATK up by X] Autoskill Freeze +5%
esmeralda: 40m slot
final:ATK: 275 DEF: 5 Critical damage +6%, Magic R -20% Crt rate up chance, Thunder element CRT+13 Evasion+20% MaxMP+20%
alacran slot 50m quick cool and slot 150m
final TK: 298
Poison +10% Blind +3% Melee to Fire +20% Melee to Water -10% Evasion +25% Absolute Evasion +15% Magic R -20% Autoskill Poison dmg +30% [Monk] Autoskill +10% Poison dmg +1000% (might be 100% wiki is prob wrong on that but holy PIE if right)
Brigand knife 30-50m slot
final Magic R -15%, Auto MP recovery +25% CRT+15 Melee+750, Heal recovery +12% Crt damage up based on INT.
throwing:
{Spoiler}
air slicer: 25-50m slot
its from maze of hades
final up air slicer iv
ATK: 284 DEF: 3 Wind element, Critical rate +35 Small Critical damage up by AGI Melee+500, Skill delay -1sec
flabellum 20m slot 60m with mp abi
final :INT+11 ATK+4% Accuracy+60 MaxHP+23% Absolute evasion +5%, Ailment R +14% Twice attack chance
xiphos:
20-40m slot
final atk279 ASPD +30% Hate Rise -30% Critical rate +30 Critical damage +11% Melee to Neutral +10% Neutral R +10%
Eventail
20-60m (depending on attack)
final:ATK: 297
Melee+30% to Neutral, Cast time -50% Magic eva +5%, Twice attack chance Small counter chance up by AGI
dragon roar 50m slot
final ATK: 286 DEF: 5
Flame element, Critical rate +35 CRT+12 ASPD-10% MaxHP+30% Critical damage +15% Counter on evasion +5%
fake craft: 50-100m depending on attack
final 294 atk 5def Critical damage +17%, MATK+14% Item delay -1.5sec, VIT+10 MDEF+9% Twice attack chance
air slicer: 25-50m slot
its from maze of hades
final up air slicer iv
ATK: 284 DEF: 3 Wind element, Critical rate +35 Small Critical damage up by AGI Melee+500, Skill delay -1sec
flabellum 20m slot 60m with mp abi
final :INT+11 ATK+4% Accuracy+60 MaxHP+23% Absolute evasion +5%, Ailment R +14% Twice attack chance
xiphos:
20-40m slot
final atk279 ASPD +30% Hate Rise -30% Critical rate +30 Critical damage +11% Melee to Neutral +10% Neutral R +10%
Eventail
20-60m (depending on attack)
final:ATK: 297
Melee+30% to Neutral, Cast time -50% Magic eva +5%, Twice attack chance Small counter chance up by AGI
dragon roar 50m slot
final ATK: 286 DEF: 5
Flame element, Critical rate +35 CRT+12 ASPD-10% MaxHP+30% Critical damage +15% Counter on evasion +5%
fake craft: 50-100m depending on attack
final 294 atk 5def Critical damage +17%, MATK+14% Item delay -1.5sec, VIT+10 MDEF+9% Twice attack chance
armor:
{Spoiler}
mage garb ns 5m 20-50m slot
2s name your price (probably)
theif garb NS 40m slot 80 mill
2slot you hit the lotto name your price
lava mail ns 50m slot 100m
2slot()
chain mail:450-500m
( only sell as 2s otherise its a waste)
exelis: 30m ns 80-100m slot
2s name your price
heavy plate 30m slot
(def 17 Final up VIT +20 Auto HP Recovery +150 Neutral R +7% Rate cut +5% Melee R +4% Ailment R +9% [X = 0.30 * Lv] [DEF up by X])
plate armor15-50m (no clue slot)
atk on armor 100m+
dark priest robe: 15m ns 50m slot mp on armor 15m(add to price)
final up:DEF: 13Autoskill+6% Magic counter chance by defense MATK+7% MDEF+22%, Magic R +7% Hidden correction: Dark magic power + 10%
saltus 30m ns 60m slot
final form: normally sells for 300-400m
DEF: 22
Magic R +8%, Auto HP recovery +30% Heal reward +8%, Item recovery +7% ATK+8% MaxHP+14% MaxMP+10% has an auto skill
mereth: 20-40m slot (really prices allover the place it has 2 armor's it can be upgraded in to)
final 1 altoshear
MATK +10% Cast Time -35% Melee R +8% Autoskill +8% Range cut +4%
final 2 armadora
ATK +8% ASPD +40% Melee R +8% Critical damage +8% Damage cut +4%
dunkelheit50-100m slot
final ATK+9% MATK+12%, Critical rate +20 Recoil+6%, Critical damage +9% Autoskill+3%
additional:
lava guard(has a few us as well)
1m slot
300m 2slot
licht armor 100m slot
final DEF&MDEF up based on Lv Melee&Magic R +14%, Delay -1.2 sec. MaxHP+10% Chance to lower skill delay by defense
dragon mail.50-100m slot
Fina lATK: 16 DEF: 22
ATK+11% MATK+13%, Critical rate +20 Critical damage +12% Melee & Magic R +7% Absolute hit +20% Autoskill +8% negate damage by defence
mage garb ns 5m 20-50m slot
2s name your price (probably)
theif garb NS 40m slot 80 mill
2slot you hit the lotto name your price
lava mail ns 50m slot 100m
2slot()
chain mail:450-500m
( only sell as 2s otherise its a waste)
exelis: 30m ns 80-100m slot
2s name your price
heavy plate 30m slot
(def 17 Final up VIT +20 Auto HP Recovery +150 Neutral R +7% Rate cut +5% Melee R +4% Ailment R +9% [X = 0.30 * Lv] [DEF up by X])
plate armor15-50m (no clue slot)
atk on armor 100m+
dark priest robe: 15m ns 50m slot mp on armor 15m(add to price)
final up:DEF: 13Autoskill+6% Magic counter chance by defense MATK+7% MDEF+22%, Magic R +7% Hidden correction: Dark magic power + 10%
saltus 30m ns 60m slot
final form: normally sells for 300-400m
DEF: 22
Magic R +8%, Auto HP recovery +30% Heal reward +8%, Item recovery +7% ATK+8% MaxHP+14% MaxMP+10% has an auto skill
mereth: 20-40m slot (really prices allover the place it has 2 armor's it can be upgraded in to)
final 1 altoshear
MATK +10% Cast Time -35% Melee R +8% Autoskill +8% Range cut +4%
final 2 armadora
ATK +8% ASPD +40% Melee R +8% Critical damage +8% Damage cut +4%
dunkelheit50-100m slot
final ATK+9% MATK+12%, Critical rate +20 Recoil+6%, Critical damage +9% Autoskill+3%
additional:
lava guard(has a few us as well)
1m slot
300m 2slot
licht armor 100m slot
final DEF&MDEF up based on Lv Melee&Magic R +14%, Delay -1.2 sec. MaxHP+10% Chance to lower skill delay by defense
dragon mail.50-100m slot
Fina lATK: 16 DEF: 22
ATK+11% MATK+13%, Critical rate +20 Critical damage +12% Melee & Magic R +7% Absolute hit +20% Autoskill +8% negate damage by defence
aditional
{Spoiler}
sun glasses slot 15m
(basicly just for minus hate)
(can be upped
Hate rise -30%, A. accuracy +10% Light R +15%, Melee R +8)
headband slot 30m
ability on addautoskill 150m
2s
day pack: 10m slot
day pack up: 50m slot
ceil 30-50m slot
final:ATK: 10 DEF: 11
Neutral magic +10%, Evasion+30 HP&MP up by Lv, Auto recovery +10% Magic attack chance by attack
up (chasing_ ATK+10% MATK-10% MaxHP&MP-10% Counter on evasion +4% Autoskill+6% Absolute&Magic evasion +5%)
travel pouch 5m slot
final: STR+8 INT+8, Melee R +7% Auto HP recovery +40% Item delay -2sec, MaxHP+20% Magic R +5%
Gwitter: 40-70m (litterally somethign i have never seen used but its neat for a auto by attack)
Luludi: 20m slot
final DEF: 18
Montol colliet 30-40m slot
Itiance 80-100m slot
final MATK+12%, H recovery +6%, Eva+15%, Ailment R +12%, Magic evasion +15% Light magic +4%, Dark R +4%
lava guard 2s 300m
sun glasses slot 15m
(basicly just for minus hate)
(can be upped
Hate rise -30%, A. accuracy +10% Light R +15%, Melee R +8)
headband slot 30m
ability on addautoskill 150m
2s
(small reminder headband re-up is ATK +8% MATK +8% Cast Time -15% Autoskill +9% Skill Delay -1.0s)
grim reaper 15m ns 50m slot
day pack: 10m slot
day pack up: 50m slot
(stats for up)Item delay -0.7sec, Item recovery +15%. Add Item delay -0.5sec and Item recovery +10% if STR>299.
Zwig sheild: 10m ns 50m slot? final up:Rate cut +22%, VIT+15 Evasion-5% Heal reward up by VIT
Lion sheild: 40m slot final up: ATK +16% VIT +15 Melee R +12% Evasion -25% Hate Rise +25% Knockout -1.0s
ceil 30-50m slot
final:ATK: 10 DEF: 11
Neutral magic +10%, Evasion+30 HP&MP up by Lv, Auto recovery +10% Magic attack chance by attack
wind up key 20-50 m slot
up (chasing_ ATK+10% MATK-10% MaxHP&MP-10% Counter on evasion +4% Autoskill+6% Absolute&Magic evasion +5%)
idealsol ns 50m slot 100m
ghost ring 10m up 40m
final up Evasion up based on AGI. Magic evasion +15%, MaxHP-10% When you attack...
travel pouch 5m slot
final: STR+8 INT+8, Melee R +7% Auto HP recovery +40% Item delay -2sec, MaxHP+20% Magic R +5%
(amazing for a res set when you NEED items now. also item dely for Sniper and glad(if they still use that one skill))
Gwitter: 40-70m (litterally somethign i have never seen used but its neat for a auto by attack)
final STR +30 Critical damage +15% Autoskill +5% If [Lv > 280] then Autoskill by attack
Luludi: 20m slot
final DEF: 18
DEF+4%, Heal reward +800 Light R +10%, Magic R +8% Auto recovery +30% Melee+5% to Light, Dark magic +5%
Montol colliet 30-40m slot
final ASPD+30%, Cast time -20% KO-1sec Paralysis-1sec Burn-3sec Adds Delay-1.5sec if Lv>299.
Itiance 80-100m slot
final MATK+12%, H recovery +6%, Eva+15%, Ailment R +12%, Magic evasion +15% Light magic +4%, Dark R +4%
Special:
{Spoiler}
forest spirit: 50m ns 200m slot
Unmelting ice 10-30m 200m slot
flaring sun 40-60m ns 200m slot
Immovable stone 30-60m 200m slot
thimble 35m ns 200m slot 1.2b 2s maybe more i don't remember
Mirrage stone ns 15-30m slot maybe 400m?
Knight gauntet 20m ns 1-2b slot
forest spirit: 50m ns 200m slot
Unmelting ice 10-30m 200m slot
flaring sun 40-60m ns 200m slot
Immovable stone 30-60m 200m slot
thimble 35m ns 200m slot 1.2b 2s maybe more i don't remember
Mirrage stone ns 15-30m slot maybe 400m?
Knight gauntet 20m ns 1-2b slot