♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Jul 5, 2019 23:59:51 GMT
They finally removed summoners ability to afk but increased the dmg greatly
so is any more summoners still alive?
mine still is n.n
changes on my dmg
19k(atk+matk)(destroy active) tail 336k (before 150k) scratch 270k (before 200k) ice spear 430k(before 335) freeze claw 660k(before 430k)
farfe lil thunder 500k (before 70k) dry wind and healing 500k(before 70k)
colon didnt check the rest just valk blade 330k(before 200k)
caith sith mini drain 500k (before 70k) mana steal 500k (before 70k)
no change on heal no change on normal atk dmg (summons basic dmg on interval)
no change on curacion/command skills/match delay
no change in Players ATK nor aspd
no change in mp cost
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Post by godofafro on Jul 6, 2019 1:28:15 GMT
The dmg boost changes is just...shocking.
Rather than quitting, summoners should be celebrating for this change
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Post by NightBreeze on Jul 6, 2019 18:25:43 GMT
The dmg boost changes is just...shocking. Rather than quitting, summoners should be celebrating for this change Agree. Shortly after that maintenance I logged on and saw a GC titled "RIP summoner". From reading that discussion I understood that many players made a summoner for no other reason than to AFK farm. Which is understandable on some level, but it was still unfair compared to other classes. Of course, this reaction wouldn't exist if Asobimo would have thought things through before releasing the class initially.
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Post by godofafro on Jul 7, 2019 14:00:00 GMT
So the "nerf" that summoners recieved was this:
Summons were initialized with a counter of 0. They can autoattack monsters at this stage. Upon a monster kill, this gets incremented by 1. After it hits 3, the summons will stop autoattacking on sight.
Resets by logging out, going to item shop, island, using active attack skills blablabla.
Definitely gamebreaking for afk lovers
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Post by Undyne on Jul 7, 2019 15:54:56 GMT
I honestly never really understood why people made a class, that they had absolutely no intention of actually playing or enjoying. The Afk farming was unfair to other classes who had to manually work for progress. It was also unfair for the summoners who wanted to play a class they enjoyed, but were seen as nothing but a low dps lazy Botting class. Glad they removed the Afk aspect and made Summ a viable option in Pts
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Jul 7, 2019 17:45:22 GMT
yeah i was already expecting this will happen after jp released a survey for the class
but didnt expect theyll buff dmg so high *-*
was totally shocked by farfe and caith siths dmg
and was laughing at how they messed up on wolves skill 1 and 2 boost
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