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Post by Nobody (Retired for now) on Apr 10, 2019 4:11:51 GMT
Could somebody explain Cemetery a bit better than the in game description? I'm still not entirely sure how or when to use it. Cemetery: -Creates a really small field which gives you 100% Range Cut (Ranged/Area attacks do 0 damage when you are not being directly attacked by the enemy) -Every 2-3 seconds if the enemy is close enough, Cemetery will do a Physical attack, with the same damage and range of your normal attack, it can do critical and Pain Rite works with it too. -If you go outside of the field before it ends, it will hurt you by percentage, more earlier you go outside, more damage you will take. -Level 1 last 30 seconds, Level 2 60 seconds. *I normally use Drain, Summon Bone Knight and then Cemetery. *Works the same way if you are in a party, specially with a Tank. *It will only give you 100% Range Cut if you are not the main target of the enemy.
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Post by m10 on Apr 11, 2019 16:30:27 GMT
Could somebody explain Cemetery a bit better than the in game description? I'm still not entirely sure how or when to use it. Use it as one of your main damaging skill.. Cemetery buff you with 100% Range Cut if any Wraiths (Skeleton,Bone Knight or Phantom) are summoned. Cemetery lv.1 have duration about 30sec while lv.2 about 1min. Cemetery deals damage too based on your equipped weapon range. Can be critical if am not wrong. Try to use it ASAP after you summon any three of your wraith that available to be used based on your Soul Energy %. Summoning; Skeleton consumes your Soul Energy at least 25% and 300MP? Bone Knight consumes your Soul Energy at least 50% and 500MP? Phantom consumes your Soul Energy at least 100%? and 700MP? Using any range cut type gears, crystas or al crystas will assists you in Battle if confronts with range cut debuff boss or when your Cemetery's duration about to end. Sorry if wrong or splitting explanation.
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Post by m10 on Apr 11, 2019 16:42:48 GMT
Hey... I'm thinking if STR, INT, VIT, DEX is good for Necromancer since our best weapon would be Throwing especially when Kiyoshi Shinyo will be released soon.
So, I'm guessing if that build real good for Necromancer...
Did anyone use this build?
Wanna ask the same case on INT, VIT, DEX CRT build on Necromancer.
I'm thinking about to adding CRT for Cemetery damage and Spell Burst but my friend said that it's useless to adding a CRT stats for Magic Users..
So, can any of you share your experiences and opinions.
Thanks~
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Post by Undyne on Apr 11, 2019 16:54:39 GMT
Hey... I'm thinking if STR, INT, VIT, DEX is good for Necromancer since our best weapon would be Throwing especially when Kiyoshi Shinyo will be released soon. So, I'm guessing if that build real good for Necromancer... Did anyone use this build? Wanna ask the same case on INT, VIT, DEX CRT build on Necromancer. I'm thinking about to adding CRT for Cemetery damage and Spell Burst but my friend said that it's useless to adding a CRT stats for Magic Users.. So, can any of you share your experiences and opinions. Thanks~ Str really in my opinion isn't a particularly useful stat, you'll be doing MUCH more damage than a wraith ever will. Crt only adds Spellburst% for High Wizards, which is why Crt is mostly a useless stat for Magic classes, as it's better to focus more on your spell damage than Melee. Personally I use Int Vit Dex GL, Rest to BL and it works well. I've seen people go with 200 Dex, then Max Int Vit Agi. Str just isn't useful enough to justify adding it. Same goes for Crt, unless you're making a pure melee Necro in which case I'd probably ask you why Necro then lol... atm there just isn't enough stat points available to do 4 stat builds like Int Str Dex Vit/ Int Vit Dex Crt.
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Post by Undyne on Apr 11, 2019 17:03:25 GMT
Could somebody explain Cemetery a bit better than the in game description? I'm still not entirely sure how or when to use it. Use it as one of your main damaging skill.. Cemetery buff you with 100% Range Cut if any Wraiths (Skeleton,Bone Knight or Phantom) are summoned. Cemetery lv.1 have duration about 30sec while lv.2 about 1min. Cemetery deals damage too based on your equipped weapon range. Can be critical if am not wrong. Try to use it ASAP after you summon any three of your wraith that available to be used based on your Soul Energy %. Summoning; Skeleton consumes your Soul Energy at least 25% and 300MP? Bone Knight consumes your Soul Energy at least 50% and 500MP? Phantom consumes your Soul Energy at least 100%? and 700MP? Using any range cut type gears, crystas or al crystas will assists you in Battle if confronts with range cut debuff boss or when your Cemetery's duration about to end. Sorry if wrong or splitting explanation. Most of this is correct, but a few small corrections Skeleton=100 Mp+25 Soul energy Bone Knight=300 Mp+50 Soul energy Phantom=500 Mp+100 Soul Energy Little self promo: First post on the thread has most the skill information under the "Necromancer Skills" section if you ever have questions about them o.o/
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Post by Yoh on Apr 26, 2019 1:34:25 GMT
Hi, So I was testing the throw vs rod for wraith damage. Sauro Aster L4+9 Sauro II does the same wraith damage as Necro Wand+9 Sauro II. Is there something I'm missing?
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Post by Le Cheese~ on Apr 26, 2019 2:43:33 GMT
Hi, So I was testing the throw vs rod for wraith damage. Sauro Aster L4+9 Sauro II does the same wraith damage as Necro Wand+9 Sauro II. Is there something I'm missing? Necromancer's naturally get a matk+15% boost and some skill delay- by just equipping throws. Its the throwing mastery passive skill of necros. Its written on the first page of this guide.
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Post by Undyne on Apr 26, 2019 5:28:29 GMT
Hi, So I was testing the throw vs rod for wraith damage. Sauro Aster L4+9 Sauro II does the same wraith damage as Necro Wand+9 Sauro II. Is there something I'm missing? Wraiths damage is based on both Matk and Atk, and as Cheese said, Necros weapon passive gives an additional 15% Matk and -.5 seconds skill delay. Which means for Wraith dmg Sauro Aster L4/5 beats any currently available rod. Message to everyone: Also, i apologize for not having the Wraith damage formulas atm, went from being busy irl to having a broken tablet to complicate testing e.e. Ill hopefully finish them sometime next week, but if anyone is feeling particularly helpful, id love to get results from other necros to compare to. Info ill need: Char Lv/Wraith Lv Skill level of Wraiths Amount of Int/Dex Matk/Atk at the time of summoning Wraiths damage *Ideally stick to spellboost/Dead's voice as the only buffs, just so i know a buff isnt adding any Int/Dex as that affects the damage formulas. Non-Spellburst damage preferably, thank you o.o/
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Post by Yoh on Apr 26, 2019 19:16:18 GMT
Hi, So I was testing the throw vs rod for wraith damage. Sauro Aster L4+9 Sauro II does the same wraith damage as Necro Wand+9 Sauro II. Is there something I'm missing? Necromancer's naturally get a matk+15% boost and some skill delay- by just equipping throws. Its the throwing mastery passive skill of necros. Its written on the first page of this guide. So I'm not sure what the deal was yesterday. Both weapons literally had the exact same output. I tested it on Yarde, Megas and Baum Warriors. I went to record it to show you guys and when I switched from the rod to the throwing, my wraith damage went up significantly. Sorry to bother y'all.
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Post by m10 on May 19, 2019 1:23:57 GMT
I just learned Rise of Soul recently..
Is it Area of Effect of Rise of Soul really small? Because I tested my new skill at Yarde but seems it doesn't really looks like it have Area of Effect till I tried to get some Yarde to get close to each other. Ok, I found that 'AoE' but heh.. small? Hmm...
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Post by Undyne on May 19, 2019 5:29:02 GMT
I just learned Rise of Soul recently.. Is it Area of Effect of Rise of Soul really small? Because I tested my new skill at Yarde but seems it doesn't really looks like it have Area of Effect till I tried to get some Yarde to get close to each other. Ok, I found that 'AoE' but heh.. small? Hmm... it is a very small AoE radius, but the damage is halved on enemies who aren't hit directly by it. Example, Mob A and B are in the AoE radius, You target Mob A and hit for 1 million dmg. If mob B is hit, it will only deal 500k. But it will still stun whatever it hits, and if you're going to use Rise of Soul might as well hit as much as you can with it xD.
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Post by godofafro on Jun 10, 2019 2:20:52 GMT
Hi guys, I'm interested into making a necromancer, but I'm worried about a few things about this class. Can necromancers survive on it's own soloing bosses like e.g ignatz? I'm not sure how would summons survive against ignatz since he deal so much damage - we can equip resist sets, but for summons...
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Post by Undyne on Jun 10, 2019 2:25:28 GMT
Hi guys, I'm interested into making a necromancer, but I'm worried about a few things about this class. Can necromancers survive on it's own soloing bosses like e.g ignatz? I'm not sure how would summons survive against ignatz since he deal so much damage - we can equip resist sets, but for summons... Necro actually preforms exceptionally well at Ignatz xD Bone Knight can take more damage than you'd expect with only about 50% Dmg cut, he gets ridiculous MaxHp (12×Your Mp when summoning at Lv1, 18× at Lv2. It has great survival overall in short.
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daz_
Member
Enchanter, Beast Knight, Necromancer, Alchemist, Minstrel
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Post by daz_ on Jun 19, 2019 5:28:01 GMT
basically i just want to show my experience about necro, lv281 atm
i soloed all boss from Irai~Pauk (will continue later after mt, & ep2 a.k.a Raton i got free help without asking, so i won't count it as solo, tho necro actually can solo them) i solo leveling as well, 3i is the best for necro.. for normal player
ps: you forgot about Ushilt for common additional xtall Still looking for Pole green Al
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Post by Undyne on Jul 24, 2019 18:03:55 GMT
Small update, added some equips/updates for equips already on the list, as well as a change to the effects of Oversoul(Bone Knight).
originally thought Bone Knight possession added 60-70% Melee/Magic Resistance, recently discovered thats not the case, as the Possession reduces damage taken by about 50% even with a Resist set equipped.
Tl;Dr: Oversoul(Bone Knight) seems to give +50% All Damage Cut or Element Resistance. Further testing required
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