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Post by Done~with~forums on Jul 11, 2018 14:53:10 GMT
.-.
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Post by Nobody (Retired for now) on Jul 11, 2018 15:49:15 GMT
Nerfs -Zero Ray does -20% damage each time you use it. -Mirage absorbs 50% of a fatal hit. -Bandersnatch does not give Eva when Assault is active anymore.
Buffs -Grigori has fixed 1 second SD.
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Post by Blue on Jul 11, 2018 16:01:50 GMT
The disadvantages far outweigh the benefits...
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Post by Deleted on Jul 11, 2018 16:09:36 GMT
Question — would it be better to do 2 zero before setting it up again, or 3? Maybe 4? Cuz yeah I don't have a hw and Idk how it works so xD but I am curious.
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Post by juice on Jul 11, 2018 17:22:23 GMT
So what is the change in damage overall for high wizard after the patch minus zero ray? Any boost like other classes?
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Post by Deleted on Jul 11, 2018 17:33:35 GMT
So what is the change in damage overall for high wizard after the patch minus zero ray? Any boost like other classes? Doesn't look like anything else was changed when I checked out the first page of the balance patch thread.
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Post by artlamnk on Jul 11, 2018 18:04:45 GMT
Nerfs -Zero Ray does -20% damage each time you use it. -Mirage absorbs 50% of a fatal hit. -Bandersnatch does not give Eva when Assault is active anymore. Buffs -Grigori has fixed 1 second SD. Nope bander still give you absolute evasion + magic evasion but it's reduced from around 60+70% to 30% according to emi-riko's testing.
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Post by bikini on Jul 11, 2018 18:18:36 GMT
magic damage formula changed and magic rlement, and also mage passives too, idk how afect that to hw skills
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Post by ishayel on Jul 12, 2018 16:45:34 GMT
after some test, zero average damage is lower, but max dmg don't have changed, so they have down min dmg.... Tested oçn same monster (3i) : before patch : 750k to 650k after patch : 750k to 550k.
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Jul 14, 2018 21:17:29 GMT
I heard that elemental equips>normal matk equips but i dun have high wiz so cant test xS
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Post by o² on Jul 15, 2018 8:41:51 GMT
I heard that elemental equips>normal matk equips but i dun have high wiz so cant test xS thats wrong. elemental needs to balance with matk. elemental does higher damage but with a decent amount of matk. without the amount, you wont deal that much damage.
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Post by bikini on Jul 16, 2018 22:41:37 GMT
i tested, and damage raised a bit with hw skills now i saw 1,02M max at yardes with spellboost while before balance was 940k-960k max. Same with eq and imperial, but not much diference.
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Post by juice on Jul 20, 2018 17:36:09 GMT
6%-8% damage boost better than nothing and mostly debuffs
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Post by bikini on Jul 20, 2018 23:29:31 GMT
but zero got nerf, mirage and bander too...
look asobimo boost much ench and nerf much hw, ench is very ofensive and defensive, now hw its limited to aoe type...
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Post by Aza on Jul 21, 2018 0:02:00 GMT
Actually,ench is beast even before balance but no one is looking at them.Balance patch only gives +autoskill rate and bits of dmg,so its not so different.
Hw is still beast i think.Anyone noticed that we can spam bander and have unlimited assault buff now? Before, i cant get new assault buff when assault buff is at more than 1 sec or so.But now i can just bander>zero>zero>bander without recharging my mp and continously having high abs/mag evasion
Im thinking of using resty rod instead of spellboost and using defense buff from imperial ray for extra evasion.If only we can deactivate auto atk then that strategy will be doable.
Also hi ^^.Im new here but ive played iruna since 4 years now.Hehe
Edit:am bad at explaining things lol.So before icant solo shelk at all.But now it is easy because of idk something is really changed for sure xD Maybe zero stun rate? Or idk i think i just do things faster and easier than before
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