Post by x on Jun 29, 2018 23:31:33 GMT
Copied from iruna wiki
Reactive heel
A technique to detect danger and recover by reflection. Instantly recover when attacked by enemies a certain number of times.
SLv 1 MP 12 0 First aid's use I (Lv 320) use
(Directly damaged it will recover reflection recovery 2 min)
β» It can be used by others.
* Recovery amount = (Heel Lv 2 when skill is used) + (VIT Γ 4)
* Upper limit: Up to 30% of the target maximum HP.
β» Heal Recovery + or Heel Receive + No effect.
β» 5 times? When you recover, the effect ends.
Hi folks. Im curious bout somethings. Maybe someone t try test server or others can clarify this. Tyvm in advance. My questions r ?
First
Anyone knows how much vit that we need to reach that cap 30% heal from reactive heal ?
Second
Reactive heal proc for 5 hit we received when skill active. Is it correct ?
Third
Bless skill heal hp raised by vit and heal mp raised by int. So mp wont be problem for pure chakrabuild without t need of mpc set switch. Is it correct ?
Fourth
How does survivability and damage of monk when he use vit with amount just enough to maximized 30% limit reactive heal n using bless for pure chakra monk build and full veleno set on all equip ?
Fifth
Does this Reactive heal n Bless n martial art passive (t increase eva n att) n Asura aura (t increase att n def) n shell break along with monk fast attack rush (to keep hate) will be making monk hv good potency to be nice tank to keep hate while still deal nice dmg ?
Ofc with tank equip any job can sustain damage so i dont include this just to make comparation only limited to skill potency that monk already hv
Sorry if i ask too much question. Tyvm in advance for replying π
Reactive heel
A technique to detect danger and recover by reflection. Instantly recover when attacked by enemies a certain number of times.
SLv 1 MP 12 0 First aid's use I (Lv 320) use
(Directly damaged it will recover reflection recovery 2 min)
β» It can be used by others.
* Recovery amount = (Heel Lv 2 when skill is used) + (VIT Γ 4)
* Upper limit: Up to 30% of the target maximum HP.
β» Heal Recovery + or Heel Receive + No effect.
β» 5 times? When you recover, the effect ends.
Hi folks. Im curious bout somethings. Maybe someone t try test server or others can clarify this. Tyvm in advance. My questions r ?
First
Anyone knows how much vit that we need to reach that cap 30% heal from reactive heal ?
Second
Reactive heal proc for 5 hit we received when skill active. Is it correct ?
Third
Bless skill heal hp raised by vit and heal mp raised by int. So mp wont be problem for pure chakrabuild without t need of mpc set switch. Is it correct ?
Fourth
How does survivability and damage of monk when he use vit with amount just enough to maximized 30% limit reactive heal n using bless for pure chakra monk build and full veleno set on all equip ?
Fifth
Does this Reactive heal n Bless n martial art passive (t increase eva n att) n Asura aura (t increase att n def) n shell break along with monk fast attack rush (to keep hate) will be making monk hv good potency to be nice tank to keep hate while still deal nice dmg ?
Ofc with tank equip any job can sustain damage so i dont include this just to make comparation only limited to skill potency that monk already hv
Sorry if i ask too much question. Tyvm in advance for replying π