Magic Sheep
Member
I like to live dangerously. Play sad titanic flute if u miss me.
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Post by Magic Sheep on Jan 15, 2018 17:42:26 GMT
I would add a MQ boss which can heal itself and have magic counter
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Jan 15, 2018 19:21:07 GMT
I would add a MQ boss which can heal itself and have magic counter You just wanna watch the world burn Q.Q
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Ismyle
Member
Yoshka-chan is the best waifu in Iruna!
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Post by Ismyle on Jan 15, 2018 21:03:10 GMT
I would add a MQ boss which can heal itself and have magic counter You just wanna watch the world burn Q.Q *Some blue train stares with dispair*
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Post by pingrek on Jan 15, 2018 21:12:47 GMT
I would add a MQ boss which can heal itself and have magic counter You just wanna watch the world burn Q.Q At the very least have a boss that if your not in active combat it will start to regen since I've played games that are like that, and then worse bosses that will as the original said heal itself during combat, I don't know how many times I've lost in games where the enemies will do that and I'm not prepared
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Jan 16, 2018 0:07:01 GMT
Its all fun and games untill your an auto attack build x.x
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Post by UIRepth on Jan 16, 2018 1:29:15 GMT
Or a boss with abaddon ultimate(dota 2) everytime he receive more than xx%hp dmg in xx sec
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Just Shu
Member
Am quitting Iruna now. Or a really long hiatus, idk. Thanks to everyone tho. :)
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Post by Just Shu on Jan 16, 2018 1:48:51 GMT
I would add a MQ boss which can heal itself and have magic counter A boss healing itself sounds fun and challenging. Challenge is fun. Double fun Tho, magic counter? Idk lol. I'd get rekt. Rekt so hard. Also, another thing I'd like to add to "what would u change" list. HOW ABOUT BATCH PRODUCTION TO LVL PROD, HUH?! Toram has it, why Iruna has non? Q∆Q I cri ebritime. It might also reduce the production equipments price since more people would do prod.
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Post by Crysta| on Jan 16, 2018 3:27:47 GMT
Please let us try to keep Iruna being Iruna and Toram being Toram, though I would love to see some of Toram's features like the ones posted on this thread in Iruna I think that's what gives each game it's unique appeal.
Those of us who play both games know how bad in Toram the population of trolls in & around sofya is compared to that of Iruna; trolls in this context meaning those who only socialize, obtain equipment based solely on appearance and never try to learn the basic of game mechanics.
But I digress, I'd like to see an expanded party limit and the exp from mob slaying remain flat, opposed to being distributed according to level let exp be distributed according to pt size. 100% if solo-12.5% if pt of 8 players, for example.
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Magic Sheep
Member
I like to live dangerously. Play sad titanic flute if u miss me.
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Post by Magic Sheep on Jan 16, 2018 3:52:33 GMT
The difference between Iruna and Toram is in Iruna you can beat the crab out of Sianas and took her clothes as drop and no one will complain
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Jan 16, 2018 5:03:51 GMT
that party limit increase sounds nice would really love to see a pt of 4 alchemists and 1 servant/bishop ganging up on ouvel xD
And maybe make the unpopular class acceptable on pt -- since theres an extra slot and those non meta classes can offer much more --
although wonder how people will react if they add a pt restriction like if theres a hw -- u can only invite either a bishop or minstel but cant invite both --etc etc-- that could easily break the chain of meta pt mindset since theyll have to think on how to work around the different classes
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Jan 16, 2018 5:49:15 GMT
that party limit increase sounds nice would really love to see a pt of 4 alchemists and 1 servant/bishop ganging up on ouvel xD And maybe make the unpopular class acceptable on pt -- since theres an extra slot and those non meta classes can offer much more -- although wonder how people will react if they add a pt restriction like if theres a hw -- u can only invite either a bishop or minstel but cant invite both --etc etc-- that could easily break the chain of meta pt mindset since theyll have to think on how to work around the different classes lol probably 4 hwiz 1 sk 1 bishop xD
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Magic Sheep
Member
I like to live dangerously. Play sad titanic flute if u miss me.
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Post by Magic Sheep on Jan 16, 2018 12:45:42 GMT
I would add troll into Iruna
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Post by Maxwello on Jan 17, 2018 2:37:59 GMT
The game needs to allow new players to explore the game and do mq earning enough spina to kit themselves out in ok stuff by say level 200 to be self sufficient.
So it's sell to npc prices that need a massive massive increase.
We don't want new players to be clueless but when (and I had this literally just now) a lv 70 playing 3 days not started mq been here read guide knows he wants to be a monk and even the stats and wants ultimi 3 and dragon's claw with veleno but no in game experience or concept of earning spina and asking how they can earn the spina to buy it...I mean...damn no wonder they don't want to farm what they can they can't look 1-2 years in the want it now problem is its iruna being in what it's 5th year and I don't think I need go on cos u all know what I mean.
A level 100 at idk saterica needs to be able to farm hard maybe get a little lucky with drops for say 30 accumulative hours and earn atleast 30m spina...right? To have some level of self sufficience.
The game at this time requires us to nurture the new players and to make sense of the info they have available but can't digest cos they are inexperienced and we can't be bothered and it makes us mad and unhappy right?
Npc needs to pay 100 times current value for common drops and 20 times current on equips.
Then we may have a fair game for everyone
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♪Sumire
Member
Summoner new skills pls *-*
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Post by ♪Sumire on Jan 17, 2018 2:41:52 GMT
that party limit increase sounds nice would really love to see a pt of 4 alchemists and 1 servant/bishop ganging up on ouvel xD And maybe make the unpopular class acceptable on pt -- since theres an extra slot and those non meta classes can offer much more -- although wonder how people will react if they add a pt restriction like if theres a hw -- u can only invite either a bishop or minstel but cant invite both --etc etc-- that could easily break the chain of meta pt mindset since theyll have to think on how to work around the different classes lol probably 4 hwiz 1 sk 1 bishop xD brings in class balancing trap card xD
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Post by UIRepth on Jan 17, 2018 3:03:41 GMT
The game needs to allow new players to explore the game and do mq earning enough spina to kit themselves out in ok stuff by say level 200 to be self sufficient. So it's sell to npc prices that need a massive massive increase. We don't want new players to be clueless but when (and I had this literally just now) a lv 70 playing 3 days not started mq been here read guide knows he wants to be a monk and even the stats and wants ultimi 3 and dragon's claw with veleno but no in game experience or concept of earning spina and asking how they can earn the spina to buy it...I mean...damn no wonder they don't want to farm what they can they can't look 1-2 years in the want it now problem is its iruna being in what it's 5th year and I don't think I need go on cos u all know what I mean. A level 100 at idk saterica needs to be able to farm hard maybe get a little lucky with drops for say 30 accumulative hours and earn atleast 30m spina...right? To have some level of self sufficience. The game at this time requires us to nurture the new players and to make sense of the info they have available but can't digest cos they are inexperienced and we can't be bothered and it makes us mad and unhappy right? Npc needs to pay 100 times current value for common drops and 20 times current on equips. Then we may have a fair game for everyone the only problem is no lvl restriction on equipment and everyone want to best equipment they can use. Raising junk price wont work it literally make higher lvl gain more spina/drop which gonna lead to higher price cuz they can farm higher lvl mob more efficiently
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