Can you talk more clearly about sharing hate? Because with my experience, necro is my first char needs to focus on hate bar beside dealing dmg, if you cant control your hate, especially with bone knight, your summon becomes useless. And the only way I know to clear hate bar (under boss’s hp) is resummon bone knight, if you know other ways, please share.
Btw, I want to share a little bit about hate that cant miss when have a necro. The hate bar under hp of boss display the hate on two parts, color and how long of color bar. About color, there are 5 lvs from low to high: green<blue<filemot<pink<red. With green and blue, whatever you deal, you will be safe, when you see filemot, should be careful, easily be attacked, and with pink and red, monsters will follow you like a lover xD boss tries catching you and bone knight runs behind like “boss notice me pls”, a triangle love =“}
the long of color affect the hate after the color display, for example, green color at half boss’s hp bar still more safe for your necro than filemot color at 1/5 the bar. Your hate bar will decrease when bone knight cast skill and become 0 when resum a new one. Dark javelin increase tons of hate, next is auto attack even you deal not much dmg. In boss I prefer using ice and fire (forget skill name xD), fast and low hate.
About mp set, even necro wand gives more mp but I choose caterina (30% mp ~18-20 int). Int not only gives mp, but also gives matk. With my mp set, my phantom has around 100k hp, dmg of frost around 60k (not als from bosses), my mq at jusal now, 70% of it I used phantom sum with mp set+ spell boost and use heal set mix maxhp +20% for supporting her.
I agree with
Makina Yuki . Skills of necro now or future base on these stats mostly. I think necro is spam skills type, auto attack is just a creative type from players (my old necro is auto too). Not like enchant, servant, monk or sam, I see no skill supports for auto (such as skill of adding additional attack chance or increase autoskill%) on necro. But it’s still ok if you want to auto and not low your dmg future because my necro (lv 280) even with 100 point on exp, int dex over 350 I still have around 80 points not use \^^/ As you know, advantage of necro is summon, tank is not your roll, it’s belong to bone knight, 150 vit is enough for healing mp, healing phantom (with heal + hp set), and adding matk for struggler (number of vit you need will decrease base on lv so not really need 175 vit) so you can share the points to agi or whatever stats you want without lowing int, dex. The problems of auto on necro is autoskill%, you have to spend tons of spina for it.
btw, I dont understand about “lose pain rite benefits”, in my opinion, different dmg of poison between throw and rod is not much, if you love poison dmg, play alchemist xD.