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Post by NightBreeze on Sept 24, 2019 19:18:44 GMT
Yeah, this info is probably from the game files. If you noticed, recently on the site appeared the exact HP and EXP for many mobs/bosses. This info is also from the game files. Around a year ago I discovered by myself where he found all those hidden stats xD. This is kind of a delicate subject, considering the forum rules, so I suggest we just enjoy the useful info.
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Sept 25, 2019 0:47:00 GMT
Omg finally adventurer garb gets another up how ive been waiting x0x
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Post by Loftyz47 on Sept 26, 2019 1:40:52 GMT
new JP ups for rokoko city
Auler Dark Helm Silver Mail Country Road Kukka Cape Schulter Thief Bandana Hoplon Headguard
effects seem to be the same as what kijimu party posted. looks like the rest will come later.
16/10/19: JP prod update & "tower of the fallen" update 23/10/19: JP new mission & map 30/10/19: JP new blacksmith ups
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Post by Ryukengan on Sept 29, 2019 16:47:21 GMT
Just a reminder not to discuss things that are against the TOS.. also a suggestion to Kijimu Party would be to implement caching or add parameters to the search functionality, to avoid the form resubmission error that is presented whenever trying to go back to a previous search result.
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Post by Kijimu Party on Sept 29, 2019 17:56:08 GMT
Just a reminder not to discuss things that are against the TOS.. also a suggestion to Kijimu Party would be to implement caching or add parameters to the search functionality, to avoid the form resubmission error that is presented whenever trying to go back to a previous search result. Thanks for suggestion Ryukengan. The search's resubmission error has been fixed.
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Post by Loftyz47 on Oct 4, 2019 4:22:47 GMT
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Post by godofafro on Oct 4, 2019 4:41:13 GMT
looks like seele zauga xtal will be in a higher demand - used for ssf creation and now this.
that autoskill-20% on the bow though
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Post by Nobody (Retired for now) on Oct 4, 2019 5:13:13 GMT
I wish I could understand Japanese :-'( Well, IDK what it's status are, but I'm sure it has Hp Drain XD
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Post by Geødude on Oct 4, 2019 5:19:06 GMT
I wish I could understand Japanese :-'( Well, IDK what it's status are, but I'm sure it has Hp Drain XD Google Translate says: Dark attribute physical resistance -10% magic resistance + 10% light resistance -30% double attack activation rate -20%, HP recovery with probability when attacking
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Pixie
Member
Profile pic wip by @Acetyl
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Post by Pixie on Oct 5, 2019 2:56:39 GMT
It would be cool to have a damage calculator if even possible. So u can choose level, class, gears, xtals, and see what the damage would be without spending tons of spina or time farming things that don't offer much in return xD
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hsaputro
Member
Waiting for eps 7 of iruna
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Post by hsaputro on Oct 5, 2019 4:41:01 GMT
Experiment is the fun part.
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Post by Geødude on Oct 5, 2019 12:22:00 GMT
It would be cool to have a damage calculator if even possible. So u can choose level, class, gears, xtals, and see what the damage would be without spending tons of spina or time farming things that don't offer much in return xD If it's just for auto attack, I think I can make one. For skills, I'll need specific formulas else it won't be very accurate.
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Post by Loftyz47 on Oct 8, 2019 7:18:35 GMT
experimenting is fun, except when it's the fourth shitty HP healing bow in a row snipers cucked again
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Meyzer
Member
Indonesian's Creature
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Post by Meyzer on Oct 9, 2019 1:30:25 GMT
I got striver ability on armor drop from merario
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°Malice°
Member
Do you breath in dreams?
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Post by °Malice° on Oct 9, 2019 2:11:35 GMT
It would be cool to have a damage calculator if even possible. So u can choose level, class, gears, xtals, and see what the damage would be without spending tons of spina or time farming things that don't offer much in return xD in iruna jp wiki there is formula for white damage. Its pretty accurate but the main problem is the rng involved based on 0~max weapon atk (refinement value involved?). The formula is like this ((rng 0~max weapon atk-1)/5). I think with a weapon that have only 1 atk such as toy glove, we can completely removed the rng from the calculation. Example rng from toy glove is 0~1. Lets pick 1 then minus 1 equal to zero. Plus with this rng involvement is removed, we can do more accurate damage and figure out how much the target defense have.
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