HaT®eD
Member
Justice in this world is just a bunch of principles made by those with power just to suit them
|
Post by HaT®eD on Jan 23, 2017 13:10:27 GMT
Enchies need more firepower on Magic Blade and Minstrels need more survival and more ways to deal dmg apart from auto atk and using Dragonewt Song..... Enchies Magic Blade still hving soft cap by which I Hv 4.7k+ matk I still do only 120k+ wit full buff to nommar... Also ench needs dark and light origin as seemingly hw,pally and ninja sk Hv been op quite lately.So only fair If we enchies can Hv our own dark and light origin right? Meh, hw no need elemental boost on zero already so op. Why not a spellburst rate for m.blade and it is raised by Dex using double base value of spellburst on hw?If u say it is op then know ur place fella hw that zero is already op when spellbursted and M.blade cant spellburst even If u Hv spellburst rate eqs Minstrel songs need hp and they r hard to survive without decent party or tankability. Mins's Dragonewt Song is still dependant on Atk of party member...And also judging on how Minstrels hard of survivality or firepower at before 150 seems to be not so fair. In the end I Hope Asobimo can help more on this 2 classes cus their firepower is somehow lacking to be balanced ingame. Mins survivality issue also need to be taken into consideration. Eh...that's cuz you build your mins squishy... Vit-int-dex-RL mins is tanky enough then add hp equips+life song=instant 200k hp... Then overcap the def of equips for more survivability Altho it's solo capabilities is a bit lacking it caries the best buffs on town... It's buff shouts OP... Come on, all vaccs in a single buff, increase magic and physical, 1mp cost, max atkspd, 100% hp natural recov...Although, -10%hp/song hurts a lot Then comes the enchanter... In which... It needs a lot of love... Making their autoskills AOE looks fun... Then the spellburst for m.blade looks good too... And more dmg is also welcome Assassins... they've been lost in the shadows after sk nin came out ... Welp only area they're lacking is dmg I guess... Or maybe give em AOE? Servant, bk, alche still got some unreleased skills so they've still got a lot of hidden potential
|
|
|
Post by 'AhSaN' on Jan 27, 2017 13:41:39 GMT
Did everyone forgot monks? ;-;
|
|
Yukina
Member
「諸君ら、我は帰ってきた!」とは言ってないぞ!
|
Post by Yukina on Jan 27, 2017 14:01:28 GMT
Did everyone forgot monks? ;-; Monk will get skill adjustment (both) and new skill (JP only) this February.
|
|
|
Post by nic123 on Jan 27, 2017 14:23:04 GMT
they adjusting monk, ench and hw
|
|
|
Post by 'AhSaN' on Jan 27, 2017 15:44:48 GMT
really? yaaay!! Can i get the link of where did u find about the skill? i'm curious to see!
|
|
|
Post by NightBreeze on Jan 27, 2017 15:51:03 GMT
really? yaaay!! Can i get the link of where did u find about the skill? i'm curious to see! Here they announce who is getting skills in what order, the first being monk and bishop: irunablog.iruna.jp/?p=38484
|
|
|
Post by rahovart on Feb 2, 2017 15:48:51 GMT
With you on that cause I'd love to see a new monk atk skill.
|
|
|
Post by raichant on Feb 2, 2017 16:47:38 GMT
Enchies need more firepower on Magic Blade and Minstrels need more survival and more ways to deal dmg apart from auto atk and using Dragonewt Song..... Enchies Magic Blade still hving soft cap by which I Hv 4.7k+ matk I still do only 120k+ wit full buff to nommar... Also ench needs dark and light origin as seemingly hw,pally and ninja sk Hv been op quite lately.So only fair If we enchies can Hv our own dark and light origin right? Meh, hw no need elemental boost on zero already so op. Why not a spellburst rate for m.blade and it is raised by Dex using double base value of spellburst on hw?If u say it is op then know ur place fella hw that zero is already op when spellbursted and M.blade cant spellburst even If u Hv spellburst rate eqs Minstrel songs need hp and they r hard to survive without decent party or tankability. Mins's Dragonewt Song is still dependant on Atk of party member...And also judging on how Minstrels hard of survivality or firepower at before 150 seems to be not so fair. In the end I Hope Asobimo can help more on this 2 classes cus their firepower is somehow lacking to be balanced ingame. Mins survivality issue also need to be taken into consideration. I hope magic blade can be critical on melee part and spellburst on magic at same time o.o
|
|
Kamisama
Member
The Omnipotent God And Goddess Are Above&Precedes All To Exist
|
Post by Kamisama on Feb 6, 2017 18:07:39 GMT
Maybe magic decagram skill and dimension beam for high wizard magic decagram is a active skill buff that raises magical and physical resistance by 9.5% per 40 vit and 5%matk per 200 int and lasts 10 seconds per cast and the dimension beam skill would be a powerful neutral aoe magic instant cast skill that has the power of zero ray as long as magic decagram skill is active and to make it difficult to be too op it needs 5 second item delay and 3 second skill delay to spam it which means their al crystals and abilities must be optimized for both kinds of delay rather than matk with that said these skills might be useful for episode 6 bosses who hp might be extremely high about 15m+ XD
|
|
|
Post by nic123 on Feb 6, 2017 21:30:17 GMT
Maybe magic decagram skill and dimension beam for high wizard magic decagram is a active skill buff that raises magical and physical resistance by 9.5% per 40 vit and 5%matk per 200 int and lasts 10 seconds per cast and the dimension beam skill would be a powerful neutral aoe magic instant cast skill that has the power of zero ray as long as magic decagram skill is active and to make it difficult to be too op it needs 5 second item delay and 3 second skill delay to spam it which means their al crystals and abilities must be optimized for both kinds of delay rather than matk with that said these skills might be useful for episode 6 bosses who hp might be extremely high about 15m+ XD maybe next year xD, seem to op for this year, zero is enuf for me owo
|
|
|
Post by Yogurt on Feb 7, 2017 1:32:55 GMT
Hw could do something like an energy field that negates all area dmg and reflects it back to the attacker xD or it could be for enchies idk haha. I can imagine each time a boss or mob does area dmg, sparks would come at them in all directions xD
Im not complaining much on mins xD Its just that the way they do songs is just illogical irl xD
|
|
|
Post by pingrek on Feb 7, 2017 3:37:06 GMT
Hw could do something like an energy field that negates all area dmg and reflects it back to the attacker xD or it could be for enchies idk haha. I can imagine each time a boss or mob does area dmg, sparks would come at them in all directions xD Im not complaining much on mins xD Its just that the way they do songs is just illogical irl xD I always imagined that since minstrels don't have the time to actually sing the song in the middle of battle to give the effect they use a portion of their life force to forcefully produce the effect for those surrounding them
|
|
Kamisama
Member
The Omnipotent God And Goddess Are Above&Precedes All To Exist
|
Post by Kamisama on Feb 9, 2017 16:30:02 GMT
what about upper tier high wizard element skills like hypernova flare aqua razor pulse slicing winds and metallic explosion and powersteal a dark element skill that is basically an upgrade of drain but can steal the hp of enemy for mp upon casting and does hp drain over time and these skills are elements of fire water wind earth and dark to go along with the magic decagram skill and dimension beam skill mentioned earlier and then for bishop circle of trinity which gives total damage reduction of 9.5% for every 50 vit and then Deus Ray which means light of god a powerful light element skill that has the power of zero ray or dimension beam but has required circumstances like needing 500 int 500 dex and 500 vit to be able to cut its fixed 3 second skill delay to spammability ^^
|
|
|
Post by nic123 on Feb 9, 2017 18:00:43 GMT
what about upper tier high wizard element skills like hypernova flare aqua razor pulse slicing winds and metallic explosion and powersteal a dark element skill that is basically an upgrade of drain but can steal the hp of enemy for mp upon casting and does hp drain over time and these skills are elements of fire water wind earth and dark to go along with the magic decagram skill and dimension beam skill mentioned earlier and then for bishop circle of trinity which gives total damage reduction of 9.5% for every 50 vit and then Deus Ray which means light of god a powerful light element skill that has the power of zero ray or dimension beam but has required circumstances like needing 500 int 500 dex and 500 vit to be able to cut its fixed 3 second skill delay to spammability ^^ use punctuation, and 500 int 500dex and 500vit is impossible until apos cap is 244? meaning a lev cap of 244x2, 488.... which was not even in i mode....
|
|
Kamisama
Member
The Omnipotent God And Goddess Are Above&Precedes All To Exist
|
Post by Kamisama on Jun 21, 2017 3:21:21 GMT
What about cosmic annihilation beam skill for high wizard?^^
Skill description:a terrifying cosmological beam of darkness that has inconcievable power comparable to that of cosmological dark energy anomalies of the outer space cosmos capable of ripping through space and time and dimensions and possibly the very boundaries that holds all of existence together
Damage formula:your total matk X your mp at the time of use + dark magical power%
MP cost:7000
Casttime:instant if following conditions 420+int,350+vit,have 3 sec item delay
Skill delay reduction required:3 second
Skill effects on target:guaranteed stun if int 400+, Paralyze and fear and blind 80% if vit 300+
|
|