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Post by Deleted on Aug 4, 2017 12:10:07 GMT
I see thats plan failed for me. But this works better with PT along with a pally, BK, or Gladi in your PT. Would be insane. Now am hesitating if I should switch from INT/DEX/VIT(100) To INT/VIT/AGI build and use eva Al page insteaf of MATK Al page or not... only have 1 stefly... My build is Int/Dex/Vit/Agi/BL xD and it seems to work fine.
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Aug 4, 2017 12:14:03 GMT
Now am hesitating if I should switch from INT/DEX/VIT(100) To INT/VIT/AGI build and use eva Al page insteaf of MATK Al page or not... only have 1 stefly... My build is Int/Dex/Vit/Agi/BL xD and it seems to work fine. Yeah but if you can loose the DEX and add more VIT & AGI it will be easier to poison/burn and run! especially with eva Al page (eva, magic eva & absolute eva )
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Post by NightBreeze on Aug 4, 2017 12:30:57 GMT
My build is Int/Dex/Vit/Agi/BL xD and it seems to work fine. Yeah but if you can loose the DEX and add more VIT & AGI it will be easier to poison/burn and run! especially with eva Al page (eva, magic eva & absolute eva ) DEX affects your poison DMG, so it's not good to get rid of it. For solo better use resistance set. Evasion is cool but alchemist has no skills to boost eva, so you won't have the necessary amount to evade a lot. Evasion is not as reliable as resistance. In my opinion AGI is a waste on alchemist.
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Aug 4, 2017 12:36:28 GMT
Yeah but if you can loose the DEX and add more VIT & AGI it will be easier to poison/burn and run! especially with eva Al page (eva, magic eva & absolute eva ) DEX affects your poison DMG, so it's not good to get rid of it. It doesn't affect it as per my tests it affects burn but even then by a very small amount... I need more tests
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Post by NightBreeze on Aug 4, 2017 12:38:23 GMT
DEX affects your poison DMG, so it's not good to get rid of it. It doesn't affect it as per my tests it affects burn but even then by a very small amount... I need more tests Oh then Krish is wrong? He said "Damage is affected by (INT+DEX)x(Skill Level x2)".
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Post by itoffee on Aug 4, 2017 12:51:05 GMT
Every pount of dex or int affects poison damage..around 500-600 per point. Try it with abis because it doesnt seem to work with gear additional stats. Matk also affects burn damage..from 5.5k matk to 4.7k reduced my burn damage from 185k to 183k.
Only mana bullet and meteor impact damage is affected. Only minimal with cursed rain.(5.5k=100k 4.7k=96-98k 3.9k = 87-90k)
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Post by Deleted on Aug 4, 2017 13:17:42 GMT
My build is Int/Dex/Vit/Agi/BL xD and it seems to work fine. Yeah but if you can loose the DEX and add more VIT & AGI it will be easier to poison/burn and run! especially with eva Al page (eva, magic eva & absolute eva ) My build was intentional for autoskills. This is not the case anymore since DOT is far better now. But if you will allocate points by restat I do suggest avoid AGI and just focus on INT DEX VIT and either max BL and GR unless you use the rod that raises MATK by agi (Was that R.Code?) then you put AGI and Vit to support Struggler's hidden. (My opinion only) Also with resist and rate cuts its pretty much good in surviving considering the balance High DEF/MDEF and HP not to mention we had high heal + drain
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Aug 4, 2017 13:27:39 GMT
Yeah but if you can loose the DEX and add more VIT & AGI it will be easier to poison/burn and run! especially with eva Al page (eva, magic eva & absolute eva ) My build was intentional for autoskills. This is not the case anymore since DOT is far better now. But if you will allocate points by restat I do suggest avoid AGI and just focus on INT DEX VIT and either max BL and GR unless you use the rod that raises MATK by agi (Was that R.Code?) then you put AGI and Vit to support Struggler's hidden. (My opinion only) Also with resist and rate cuts its pretty much good in surviving considering the balance High DEF/MDEF and HP not to mention we had high heal + drain I think you missed the fact that I will be using poison set which doesn't have resitances or rate cut nor it will have struggler or rod (ceduro is a claw) You should know that my current build is INT/DEX/VIT BL/GL which was made for max matk and stuff
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Aug 4, 2017 13:28:20 GMT
It doesn't affect it as per my tests it affects burn but even then by a very small amount... I need more tests Oh then Krish is wrong? He said "Damage is affected by (INT+DEX)x(Skill Level x2)". I will verify that asap Krish said that when poison was doing 6k damage not 180k...
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Post by Fierce! on Aug 4, 2017 14:04:56 GMT
Int 400+, Dex 400+, Vit 175, GLB 100, BLB 100, rest status points on Agi, use Magic Amp.
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Post by Deleted on Aug 4, 2017 14:58:46 GMT
My build was intentional for autoskills. This is not the case anymore since DOT is far better now. But if you will allocate points by restat I do suggest avoid AGI and just focus on INT DEX VIT and either max BL and GR unless you use the rod that raises MATK by agi (Was that R.Code?) then you put AGI and Vit to support Struggler's hidden. (My opinion only) Also with resist and rate cuts its pretty much good in surviving considering the balance High DEF/MDEF and HP not to mention we had high heal + drain I think you missed the fact that I will be using poison set which doesn't have resitances or rate cut nor it will have struggler or rod (ceduro is a claw) You should know that my current build is INT/DEX/VIT BL/GL which was made for max matk and stuff Sorry if you misunderstood it and I did not forget about the poison set, it is coming directly from me who doesn't PT alot so that was kind of setup I might pursue with. Since it'll be depends on situation just like I said if I have a good tank beside me like Pally, BK, or a Gladiator then I can switch between gears specifically into the poison set which will give me more overall DOT. But again, setting up your Alchemist solely depends whats your playstyle so thats my opinion about it and I mostly stick into a mediocre yet versatile style :3 Still I'll be interested to see which path you will pursue since I cannot reset always.
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Aug 4, 2017 15:09:09 GMT
After some small tests I did, here are the numbers: Know that these tests were done using a level 229-230 Alchemist which means: Skill: - Venom Boom Lv.3 - Meteor Impact Lv.2 - Poison Mastery Lv.0 (Yes this is a level 260 skill) Equipment: - No Poison or Burn damage increase: Meaning +0% Now this is before and after adding 1 DEX And this is before and after adding 1 INT And this is before and after using Spell Boost: Calculations: +1 Dex = +63 poison damage & +146 burn damage +1 INT = +63 poison damage & +150 burn damage +X MATK (Spell Boost) = +0 poison damage & +2284 burn damage Which means: - Every 1 DEX or INT adds 21 poison damage for each Venom Bomb level - Burn is also affected by the increasing MATK when you add DEX or INT, and since INT adds more MATK you get more damage than DEX - MATK does not affect your poison I might stick with INT/DEX/VIT after all... removing +300 DEX will make me loose +18900 damage at Venom Bomb Lv3 which is too much to sacrifice especially that poison set will double that!
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Post by cyanrave1 on Aug 4, 2017 22:21:06 GMT
no equip but blood oni bean/upgraded type etc Those increases duration and not damage. Duration is good but you usually want to mob/boss to die asap so... however they are consumables so you can use them if you like it won't affect your build/gears Blood Oni Beans [Strengthening] Effect: Bleed +4sec and +1% damage for 1min Fire Oni Beans [Strengthening] Effect: Burn +4sec and +1% damage for 1min Poison Oni Beans [Strengthening] Effect: Poison +4sec and +1% damage for 1min and from event Super Blood Oni Beans [Strengthening] Effect: Bleed +7sec and +2% damage for 1min Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Blood Oni Beans x3 Super Fire Oni Beans [Strengthening] Effect: Burn +7sec and +2% damage for 1min Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Fire Oni beans x3 Super Poison Oni Beans [Strengthening] Effect: Poison +7sec and +2% damage for 1min Notes: Traded from Douin and Pole from Mt Oni on Valentines Event:Poison Oni beans x3
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Yazmat
Community Contributor
Pally Lv351 | Alchy Lv318
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Post by Yazmat on Aug 4, 2017 23:21:01 GMT
Those increases duration and not damage. Duration is good but you usually want to mob/boss to die asap so... however they are consumables so you can use them if you like it won't affect your build/gears Blood Oni Beans [Strengthening] Effect: Bleed +4sec and +1% damage for 1min Fire Oni Beans [Strengthening] Effect: Burn +4sec and +1% damage for 1min Poison Oni Beans [Strengthening] Effect: Poison +4sec and +1% damage for 1min and from event Super Blood Oni Beans [Strengthening] Effect: Bleed +7sec and +2% damage for 1min Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Blood Oni Beans x3 Super Fire Oni Beans [Strengthening] Effect: Burn +7sec and +2% damage for 1min Notes: Traded from Douin and Pole from Mt Oni on Valentines Event: Fire Oni beans x3 Super Poison Oni Beans [Strengthening] Effect: Poison +7sec and +2% damage for 1min Notes: Traded from Douin and Pole from Mt Oni on Valentines Event:Poison Oni beans x3 Oh guess I forgot about the second part... atill +2% is not match, can't remember if they are easy to get or not, if they are hard it wouldn't be worth it
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Post by Zensui_X on Aug 7, 2017 1:39:40 GMT
How about fire magic? Does it have impact on Meteor's Burn Damage?
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