Post by Mary on Jul 16, 2015 3:45:12 GMT
About Weapons & Weapons Skills
1h swords :
-1h sword extending the ATK at STR and DEX
- Gain +2 atk in str & dex
2h sword :
-Extend the ATK at STR ,despite the fact that harm of the pass up's more prominent than one-gave sword, come (high adversary is less existing conditions shirking rate) that out may not be presented to assault by avoidance.
-Gains 3 ATK from STR Might also get 1 ATK from DEX, not entirely sure on the DEX
Bow:
-Attack force in DEX (dexterity) is growing.
-It is possible to safely attack from a distance.
-Further more attack power is increased when equipped with an arrow.
-Weapons ATK is extended in the STR and DEX for bows
-Gain +4 atk from dex
Bowgun:
-4 ATK from DEX, weapons ATK is extended in DEX
Wand:
-Attack force INT (intelligence) to grow larger.
-Gain +3 atk from str , +1 atk from int
-Because it will fail to be damaged when you are chanting magic fighting is important.:
Magic device:
-Gain 2 ATK from INT, 2 ATK from AGI
-Note:this is a ranged weapon as well, and does multiple attacks like Knuckles do as well.
Knuckle:
-Get ATK from DEX
-Useful skills are many, it is easy to grow in the offense and defense both, but the final attack power is low.
-Gain +2 atk from agi & +1 from Int
1h swords :
-1h sword extending the ATK at STR and DEX
- Gain +2 atk in str & dex
2h sword :
-Extend the ATK at STR ,despite the fact that harm of the pass up's more prominent than one-gave sword, come (high adversary is less existing conditions shirking rate) that out may not be presented to assault by avoidance.
-Gains 3 ATK from STR Might also get 1 ATK from DEX, not entirely sure on the DEX
{Blade skills }
Blade Skills for 1h & 2h swords
-Hard Hit:
Brutally hit the target with the weapon. You have a chance to make the target Flinch.
MP 100
-Astute:
Strongly hit the target in rapid motion. Critical Rate +25% when this skill is activated.
MP 200
*Need to learn hard hit lv5 in order to learn this skill
-Trigger Slash:
Put power while slashing the target. Enhance Attack MP Heal until the next skill. The motion speeds up one time by this skill.
MP 400
*Need to learn astute lv5 in order to learn this skill
- Sonic Blade:
Thrust enemies quickly moving toward them. Range and Critical Rate increase as the skill levels up.
MP 200
*Need to learn hard hit lv5 in order to learn this skill
-Spiral Air:
Sharply thrust the target causing wind slashes. Continue dealing damage after using the skill.
MP 300
*Need to learn sonic blade lv5 in order to learn this skill
-Sword Mastery:
ATK of One/Two-Handed Swords increases.
-Quick Slash:
Shorten the Attack Intervals of One/Two-Handed Swords.
*Need to learn sword mastery lv5 in order to learn this skill
-Sword Techniques:
Learn the mastership of swords. The damage dealt of Sword Skills increases.
*Need to learn quick slash lv5 in order to learn this skill
Blade Skills for 1h & 2h swords
-Hard Hit:
Brutally hit the target with the weapon. You have a chance to make the target Flinch.
MP 100
-Astute:
Strongly hit the target in rapid motion. Critical Rate +25% when this skill is activated.
MP 200
*Need to learn hard hit lv5 in order to learn this skill
-Trigger Slash:
Put power while slashing the target. Enhance Attack MP Heal until the next skill. The motion speeds up one time by this skill.
MP 400
*Need to learn astute lv5 in order to learn this skill
- Sonic Blade:
Thrust enemies quickly moving toward them. Range and Critical Rate increase as the skill levels up.
MP 200
*Need to learn hard hit lv5 in order to learn this skill
-Spiral Air:
Sharply thrust the target causing wind slashes. Continue dealing damage after using the skill.
MP 300
*Need to learn sonic blade lv5 in order to learn this skill
-Sword Mastery:
ATK of One/Two-Handed Swords increases.
-Quick Slash:
Shorten the Attack Intervals of One/Two-Handed Swords.
*Need to learn sword mastery lv5 in order to learn this skill
-Sword Techniques:
Learn the mastership of swords. The damage dealt of Sword Skills increases.
*Need to learn quick slash lv5 in order to learn this skill
Bow:
-Attack force in DEX (dexterity) is growing.
-It is possible to safely attack from a distance.
-Further more attack power is increased when equipped with an arrow.
-Weapons ATK is extended in the STR and DEX for bows
-Gain +4 atk from dex
Bowgun:
-4 ATK from DEX, weapons ATK is extended in DEX
{Shoot Skills }
Shoot skills for bows & bowguns
-Power Shot:
Shoot the target with stronger power. The charging time reduces as the skill levels up.
You have a chance to make the target Fall Down.
MP 100
-Bullseye:
Consecutively shoot at a point.
The damage dealt increases attack by attack.
MP 200
-Arrow Rain-
Shoot a lot of arrows to the sky.
The arrows fall down at intervals and deal damage.
MP 300
-Moeba Shot:
Shoot with sticky liquid
You have a chance to Slow Down the target.
MP 100
-Paralysis Shot:
Shoot with poison of paralysis.
You have a chance to Paralyze the target.
MP 300
-Shot Mastery:
Get better at using bows and bowguns.
ATK of Bows and Bowguns increases.
-Sneak Attack:
Hide yourself and turn Aggro away.
Certain attacks don't get Aggro after this skill.
MP 200
-Long Range:
Get better at attacking from a distance.
The damage increases by attacking 8m or more far from enemies.
Shoot skills for bows & bowguns
-Power Shot:
Shoot the target with stronger power. The charging time reduces as the skill levels up.
You have a chance to make the target Fall Down.
MP 100
-Bullseye:
Consecutively shoot at a point.
The damage dealt increases attack by attack.
MP 200
-Arrow Rain-
Shoot a lot of arrows to the sky.
The arrows fall down at intervals and deal damage.
MP 300
-Moeba Shot:
Shoot with sticky liquid
You have a chance to Slow Down the target.
MP 100
-Paralysis Shot:
Shoot with poison of paralysis.
You have a chance to Paralyze the target.
MP 300
-Shot Mastery:
Get better at using bows and bowguns.
ATK of Bows and Bowguns increases.
-Sneak Attack:
Hide yourself and turn Aggro away.
Certain attacks don't get Aggro after this skill.
MP 200
-Long Range:
Get better at attacking from a distance.
The damage increases by attacking 8m or more far from enemies.
Wand:
-Attack force INT (intelligence) to grow larger.
-Gain +3 atk from str , +1 atk from int
-Because it will fail to be damaged when you are chanting magic fighting is important.:
Magic device:
-Gain 2 ATK from INT, 2 ATK from AGI
-Note:this is a ranged weapon as well, and does multiple attacks like Knuckles do as well.
{Magic skills }
Magic skills for wands & magic device
-Magic Arrow :
Shoot small magic arrow.
The arrow increase as the skill levels up.
MP 100
-Magic Javelin:
Drop a large magic javelin on the target
You have a chance to inflict a status ailment.
The status ailment depends on the element.
MP 200
-Magic Lances:
Shoot magic lances one after another.
The lances increase as the skill levels up.
MP 300
-Magic Wall:
Create a magic wall at the feet.
Deal damage and knock back enemies.
-Magic Blast:
Set off a blast by concentrating magic power.
You have a chance to inflict a status ailment.
The status ailment depends on the element.
MP 300
-Magic Mastery:
Get better at using magic weapons.
ATK of Staffs and Magic Tools increases.
-MP Charge:
Restore MP by charging magic power.
The charging time reduces as the skill levels up.
Magic skills for wands & magic device
-Magic Arrow :
Shoot small magic arrow.
The arrow increase as the skill levels up.
MP 100
-Magic Javelin:
Drop a large magic javelin on the target
You have a chance to inflict a status ailment.
The status ailment depends on the element.
MP 200
-Magic Lances:
Shoot magic lances one after another.
The lances increase as the skill levels up.
MP 300
-Magic Wall:
Create a magic wall at the feet.
Deal damage and knock back enemies.
-Magic Blast:
Set off a blast by concentrating magic power.
You have a chance to inflict a status ailment.
The status ailment depends on the element.
MP 300
-Magic Mastery:
Get better at using magic weapons.
ATK of Staffs and Magic Tools increases.
-MP Charge:
Restore MP by charging magic power.
The charging time reduces as the skill levels up.
Knuckle:
-Get ATK from DEX
-Useful skills are many, it is easy to grow in the offense and defense both, but the final attack power is low.
-Gain +2 atk from agi & +1 from Int
{Martial Skills }
Martial Skills for knuckle
-Smash:
Strongly hit the target.
You have a chance to make the target Flinch.
MP 100
-bash:
Strike a heavy blow on the head.
You have a chance to Stun the target.
MP 200
-Shell Break:
A straight punch that penetrates hard armors.
The damage dealt increases as the target's DEF is higher.
Mp 300
-Sonic Wave:
Attack with an impulsive wave.
You have a chance to make the target Fall Down.
MP 100
-Earthbind:
Attack enemies around you by shaking the ground.
You have a chance to Stop the targets.
MP 100
-Martial Mastery:
Get better at using Knuckles.
ATK of Knuckles increases.
-Aggravate:
Keenly attack the target again.
You have a chance to deal additional damage by normal attacks of Knuckles.
-Strong Chase Attack:
Enhances the power of small attacks.
The additional damage of "Aggravate" increases.
Martial Skills for knuckle
-Smash:
Strongly hit the target.
You have a chance to make the target Flinch.
MP 100
-bash:
Strike a heavy blow on the head.
You have a chance to Stun the target.
MP 200
-Shell Break:
A straight punch that penetrates hard armors.
The damage dealt increases as the target's DEF is higher.
Mp 300
-Sonic Wave:
Attack with an impulsive wave.
You have a chance to make the target Fall Down.
MP 100
-Earthbind:
Attack enemies around you by shaking the ground.
You have a chance to Stop the targets.
MP 100
-Martial Mastery:
Get better at using Knuckles.
ATK of Knuckles increases.
-Aggravate:
Keenly attack the target again.
You have a chance to deal additional damage by normal attacks of Knuckles.
-Strong Chase Attack:
Enhances the power of small attacks.
The additional damage of "Aggravate" increases.
{Stats Points}
1h sword | HP | MP | ATK | MATK | DEF | MDEF | ASPD | CSPD | HIT | FLEE |
Str | +2 | |||||||||
Int | +3 | +1 | ||||||||
vit | +1 | |||||||||
dex | +2 | +1 | +3 | +1 | ||||||
agi | +2 | +1 | +1 |
2h sword | HP | MP | ATK | MATK | DEF | MDEF | ASPD | CSPD | HIT | FLEE |
Str | +3 | |||||||||
Int | +3 | +1 | ||||||||
vit | +1 | |||||||||
dex | +1 | +3 | +1 | |||||||
agi | +2 | +1 | +1 |
Bow | HP | MP | ATK | MATK | DEF | MDEF | ASPD | CSPD | HIT | FLEE |
Str | ||||||||||
Int | +3 | +1 | ||||||||
vit | +1 | +1 | ||||||||
dex | +4 | +1 | +3 | +1 | ||||||
agi | +2 | +1 | +1 |
Wand | HP | MP | ATK | MATK | DEF | MDEF | ASPD | CSPD | HIT | FLEE |
Str | +3 | |||||||||
Int | +1 | +4 | +1 | |||||||
vit | +4 | +1 | ||||||||
dex | ||||||||||
agi | +2 | +1 | +1 |
Knuckle | HP | MP | ATK | MATK | DEF | MDEF | ASPD | CSPD | HIT | FLEE |
Str | ||||||||||
Int | +1 | +4 | +1 | |||||||
vit | +11 | +1 | ||||||||
dex | ||||||||||
agi | +2 | +5 | +1 | +1 |
Credit: ManaKhe