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Post by zearth on May 25, 2015 8:10:01 GMT
so.. wat about the equip and xtal selection for the tanker build??thx and also..can u put 2h build..coz i cant seem to find any proper thread that tell us how to build 2h sword build..thxx againn
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Post by Sideward [Quit Iruna] on May 25, 2015 8:24:05 GMT
so.. wat about the equip and xtal selection for the tanker build??thx Sections like gears and xtals will be added after 28-5-15 when i will be free of my exams. ↖(^ω^)↗
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kaji
Member
Farming for crystal armor >.>
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Post by kaji on May 26, 2015 10:06:04 GMT
May be a stupid question, but i'll ask anyway because i'm curious. Would you start off as a mage for paladin build, because you don't put any points in blade skill tree?
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Post by Sideward [Quit Iruna] on May 26, 2015 10:32:34 GMT
May be a stupid question, but i'll ask anyway because i'm curious. Would you start off as a mage for paladin build, because you don't put any points in blade skill tree? I believe that you should start off as a warrior as I believe that that gives more base defence(my opinion.Could be wrong).Furthermore that 1 free point in hard hit will help in breaking breakable boss parts.
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Post by Sideward [Quit Iruna] on May 29, 2015 7:10:39 GMT
The guide will undergo major modifications tomorrow or maybe today. Things to be added: 1-Equipments 2-crysta 3-More builds Thanks you yet once again for your patience. PS. I might make a new thread as this one seems kinda messy ~T_T~
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Post by Juto on May 31, 2015 23:24:36 GMT
is my current build decent? its more of a solo build but idk... ------------ level 29 40 vit 40 str 0 int 0 dex 0 agi ----------- hp boost lv. 10 safe rest lv. 5 astute lv. 10 hard hit lv. 10 sonic blade lv. 10 heavy armor mastery lv. 10 -------------------------------------- don't know what armor to get either, any advice? IMHO no. 1 there are very few skills that you need lvl 10 for, especially atm. that 40 str, should be 40 dex. hard hit, should stay lvl 5. There is absolutely no point ever to have a hard hit past lvl 5 as, it's weaker than astute (which is the same mp usage). Hard hits only real benefit is that its a breaker skill. so you should use it as such. Sonic blade, great if your going dps, if you are not its not worth the hastle. heavy armor mastery is a good thing if you have the right shield rate/ guard power balance.
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Post by Regallion on Jun 5, 2015 14:51:17 GMT
Just wanna ask, what benefit does 1h paladin get by getting magic tree to lv 2? i'm new here so sorry for the nub question @_@
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Post by zombigrn on Jun 5, 2015 16:22:33 GMT
is my current build decent? its more of a solo build but idk... ------------ level 29 40 vit 40 str 0 int 0 dex 0 agi ----------- hp boost lv. 10 safe rest lv. 5 astute lv. 10 hard hit lv. 10 sonic blade lv. 10 heavy armor mastery lv. 10 -------------------------------------- don't know what armor to get either, any advice? IMHO no. 1 there are very few skills that you need lvl 10 for, especially atm. that 40 str, should be 40 dex. hard hit, should stay lvl 5. There is absolutely no point ever to have a hard hit past lvl 5 as, it's weaker than astute (which is the same mp usage). Hard hits only real benefit is that its a breaker skill. so you should use it as such. Sonic blade, great if your going dps, if you are not its not worth the hastle. heavy armor mastery is a good thing if you have the right shield rate/ guard power balance. Actually hard hit does as much damage as astute. Especially if you use it over again. Of course with hard hit you sometimes miss. I have both at level 10. I messed up by getting knight skills but im sure it will be useful later on. Spending skill points on mp regen and hp regen would be better. But this is my build. My stats are Vit 33 Str 28 Dex 21 So for me astute,hard hit and mp regen is all I need. I rarely loose much hp. Especially since I have pots that up my hp by alot. The armor you get from the goblin quest should be enough as it adds hp and mp. It is what I use.
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Post by Juto on Jun 6, 2015 2:22:50 GMT
Really? my Hard hit hits half of what my astute does at max. not to mention when it crits its double that. Well regardless just make what is comfortable to you.
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Post by Sideward [Quit Iruna] on Jun 6, 2015 6:32:34 GMT
Just wanna ask, what benefit does 1h paladin get by getting magic tree to lv 2? i'm new here so sorry for the nub question @_@ Sorry just realised my mistake. Magic skills level 1 is enough. Just max arrows+wall and add 1 sp in charge. Since you will be adding dex and int along with vit,your matk will increase a bit. So it would be good to use arrows and wall for more damage while raising aggro using rage sword. Hope I helped and if you still feel confused,by all means,tell me~
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Post by Regallion on Jun 6, 2015 6:59:31 GMT
Just wanna ask, what benefit does 1h paladin get by getting magic tree to lv 2? i'm new here so sorry for the nub question @_@ Sorry just realised my mistake. Magic skills level 1 is enough. Just max arrows+wall and add 1 sp in charge. Since you will be adding dex and int along with vit,your matk will increase a bit. So it would be good to use arrows and wall for more damage while raising aggro using rage sword. Hope I helped and if you still feel confused,by all means,tell me~ Yeah thanks, tbh i really like the concept of swordmage^^ but i scared that few skills might be useless(especially arrow since i don't see anything from it that outshine astute except the range) So if i max arrow, wall and rage sword, does it mean i won't be needing astute at all? And if possible, can you please state the usefullness of each skills above, thx.
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Post by Sideward [Quit Iruna] on Jun 6, 2015 7:32:12 GMT
Sorry just realised my mistake. Magic skills level 1 is enough. Just max arrows+wall and add 1 sp in charge. Since you will be adding dex and int along with vit,your matk will increase a bit. So it would be good to use arrows and wall for more damage while raising aggro using rage sword. Hope I helped and if you still feel confused,by all means,tell me~ Yeah thanks, tbh i really like the concept of swordmage^^ but i scared that few skills might be useless(especially arrow since i don't see anything from it that outshine astute except the range) So if i max arrow, wall and rage sword, does it mean i won't be needing astute at all? And if possible, can you please state the usefullness of each skills above, thx. In my opinion,sword skills are not needed as a paladin focuses only on tanking. Rage sword has decent damage and also raises hate. Usefulness of arrows: Extra damage while doing physical hits. Usefulness of wall: stop mob/boss from advancing and dealing extra damage. Usefulness of Rage Sword: Decent damage and raises hate for efficient tanking. Hope I helped and quote if need more info~
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Post by Regallion on Jun 6, 2015 9:14:24 GMT
Yeah thanks, tbh i really like the concept of swordmage^^ but i scared that few skills might be useless(especially arrow since i don't see anything from it that outshine astute except the range) So if i max arrow, wall and rage sword, does it mean i won't be needing astute at all? And if possible, can you please state the usefullness of each skills above, thx. In my opinion,sword skills are not needed as a paladin focuses only on tanking. Rage sword has decent damage and also raises hate. Usefulness of arrows: Extra damage while doing physical hits. Usefulness of wall: stop mob/boss from advancing and dealing extra damage. Usefulness of Rage Sword: Decent damage and raises hate for efficient tanking. Hope I helped and quote if need more info~ Ah i get it, so rage sword is a better ver. of astute(at least for pally) and i still don't get it, in what condition will casting arrow will be more efficient than spamming rage sword, because when i go with the build above, my patk is still higher than matk(not to mention that arrow have cast time compared to rage sword), here's my stat : 25 INT 26 VIT 48 DEX 141 PATK 120 MATK And i don't understand the "stop mob/boss from advancing" part about wall. I can understand it if pally's are ranged char, but yeah we're not Regarding the ring, which one do you think is better? I'm thinking of getting both(magician ring and magic swordsman ring). Magician ring for the early burst and switch to M. Swordsman when my MP hits 100>, or is it a bad idea? Sorry if i'm asking too much, just want to be sure @_@
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Post by Sideward [Quit Iruna] on Jun 6, 2015 10:33:19 GMT
In my opinion,sword skills are not needed as a paladin focuses only on tanking. Rage sword has decent damage and also raises hate. Usefulness of arrows: Extra damage while doing physical hits. Usefulness of wall: stop mob/boss from advancing and dealing extra damage. Usefulness of Rage Sword: Decent damage and raises hate for efficient tanking. Hope I helped and quote if need more info~ Ah i get it, so rage sword is a better ver. of astute(at least for pally) and i still don't get it, in what condition will casting arrow will be more efficient than spamming rage sword, because when i go with the build above, my patk is still higher than matk(not to mention that arrow have cast time compared to rage sword), here's my stat : 25 INT 26 VIT 48 DEX 141 PATK 120 MATK And i don't understand the "stop mob/boss from advancing" part about wall. I can understand it if pally's are ranged char, but yeah we're not Regarding the ring, which one do you think is better? I'm thinking of getting both(magician ring and magic swordsman ring). Magician ring for the early burst and switch to M. Swordsman when my MP hits 100>, or is it a bad idea? Sorry if i'm asking too much, just want to be sure @_@ Hm, what i meant was that you should not actually 'spam' rage sword. Use at start of battle or only when a pt member gets more hate. Arrows are just for additional damage while you use normal attacks. What i meant by not allowing to advance was to give yourself sometime to use revita if hp low. I guess your idea of alternating between magician ring and magic swordsman ring is good as the -25% damage would not hurt a tank. If you need more help,quote~ ↖(^ω^)↗
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Post by Regallion on Jun 6, 2015 12:30:47 GMT
Ah i get it, so rage sword is a better ver. of astute(at least for pally) and i still don't get it, in what condition will casting arrow will be more efficient than spamming rage sword, because when i go with the build above, my patk is still higher than matk(not to mention that arrow have cast time compared to rage sword), here's my stat : 25 INT 26 VIT 48 DEX 141 PATK 120 MATK And i don't understand the "stop mob/boss from advancing" part about wall. I can understand it if pally's are ranged char, but yeah we're not Regarding the ring, which one do you think is better? I'm thinking of getting both(magician ring and magic swordsman ring). Magician ring for the early burst and switch to M. Swordsman when my MP hits 100>, or is it a bad idea? Sorry if i'm asking too much, just want to be sure @_@ Hm, what i meant was that you should not actually 'spam' rage sword. Use at start of battle or only when a pt member gets more hate. Arrows are just for additional damage while you use normal attacks. What i meant by not allowing to advance was to give yourself sometime to use revita if hp low. I guess your idea of alternating between magician ring and magic swordsman ring is good as the -25% damage would not hurt a tank. If you need more help,quote~ ↖(^ω^)↗ Also, can wall be used as typical AoE farming like we always seen in goblin? i'm not a mage main so sorry, i don't know the name of the skill that they always used.So arrow is our spam skill eh? guess i'll give it a try before i reset my toon :/ Can wall be used as the typical AoE farming that we always seen in goblin? sorry i don't own a mage so i don't know most of their skill :/ Also, this probably kind of irrelevant but when we start as warrior we get a 1 skill points automatically invested in hard hit, correct? if i reset my skill points will it automatically invested or every skill tree stays untouched?
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