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Post by cheesvo on Apr 15, 2015 18:17:03 GMT
Hi, I was bored of claw ninja, so decided to turn my char into a magic ninja after learning Domination at 220 (currently 221). I have 787 stat points, and here's how I distribute them: - EXP: 100 pts - INT: 279 - VIT: 51 - DEX: 257 - CRT: 100 And my gears are: Fuma II slot Gerust, Shushiwa up slot Moldus, Ribbon of Resurrection slot Ushilt, and Ghost Candle ns. With this set and build, I have 2967 MATK and 394 CSPD. My HP is only 4506 though. It does seem that I have made a mistake somewhere, leading to me not able to kill anything that I used to be able to slay easily when I was still a claw user (Baum Warrior, Nommar, ...). The problem is that I usually runs out of clones before I can make new ones with Domination. I know Baum Warrior is a fast hitter, but even with a slower one like Nommar, I can't manage to stay for more than 10 seconds In total, my skill delay is -0.7s. I know that according to the magic ninja guide, I should have -1.2s skill delay set, but I was hoping high DEX and cast time - % would compensate for that. They don't, do they? >_< Please give me an advice on how to fix this. Thank you very much!
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Post by Jeancarlo on Apr 15, 2015 18:30:38 GMT
(Coming from someone who's never done Magic Nin)
Try lower level mobs ? Like High Ents. With no EVA to speak of, you may be expecting too much from your clones. Comparatively speaking, I still recall when I was basically loosing a clone every hit from Ents when my Nin was L150s.
Move around? Again, no clue on how Magic Nin works, but if you can move between casts Noms should be hitting you by accident only (using HW experience here, which may or may not apply to you)
Unless Magic Nin does it differently, Skill Delay is not affected by CSPD. CSPD affects your CAST time, not the Cool Down time. For NIN and DoC, Dex does not affect DoC SD. Don't know how that goes for the Nin spells.
Good luck!
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Post by cheesvo on Apr 15, 2015 18:39:31 GMT
Thank you for your reply, Jeancarlo. I will try High Ents tonight after I feel better (kinda down now, the rollback, and now this). From what I can see, I cast time slowly, and the cool down time is slow as well. This reminds me of when I was still a hw. I will try borrowing exe3 from a friend and try again, hopefully that answers the question. If so, probably I should save up for a Spirit Plume. Thanks again!
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Post by cheesvo on Apr 15, 2015 18:48:40 GMT
Actually, just went on to try, Jeancarlo. I can't kill High Ent fast enough! Running around isn't very useful when I only have 3 clones and 4500 HP. Nekkot is fine since they die after 1 hit of Domination. Well, will try to borrow exe3...
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Post by Jeancarlo on Apr 15, 2015 18:48:57 GMT
Thank you for your reply, Jeancarlo. I will try High Ents tonight after I feel better (kinda down now, the rollback, and now this). From what I can see, I cast time slowly, and the cool down time is slow as well. This reminds me of when I was still a hw. I will try borrowing exe3 from a friend and try again, hopefully that answers the question. If so, probably I should save up for a Spirit Plume. Thanks again! Just a reminder that Spirit Plume has +100% Melee Dmg. Especially since you're already having survival issues, I would not recommend this gear unless you're in a PT and someone else is taking aggro
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Post by cheesvo on Apr 15, 2015 18:50:12 GMT
Just a reminder that Spirit Plume has +100% Melee Dmg. Especially since you're already having survival issues, I would not recommend this gear unless you're in a PT and someone else is taking aggro Oops, I wasn't aware of this! Guess I'll try exe3 first and see how it goes...
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Post by Jeancarlo on Apr 15, 2015 19:02:10 GMT
Hi, I was bored of claw ninja, so decided to turn my char into a magic ninja after learning Domination at 220 (currently 221). I have 787 stat points, and here's how I distribute them: - EXP: 100 pts - INT: 279 - VIT: 51 - DEX: 257 - CRT: 100 Just took a quick look at the Magic Nin thread, as well as the Stat for Throw. Something to think about once you figure out your survivability: Consider dropping 100 CRT and putting it in Dex (ATK, MATK, CSPD, possible -SD) or INT (ATK, MATK, MP), or even VIT (HP, Def) Even assuming you get 50% CRT DMG from the 100 CRT (@ 2 Crt = 1 % formula), your ATK is pretty low since you only have INT + Dex on it and no Xtal for it (not to mention that your crt rate is only 39% (3 Crt = 1% rate and 5% base) or so). For now at least, I would say don't put more pts into CRT.
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Post by cheesvo on Apr 15, 2015 19:12:00 GMT
Just took a quick look at the Magic Nin thread, as well as the Stat for Throw. Something to think about once you figure out your survivability: Consider dropping 100 CRT and putting it in Dex (ATK, MATK, CSPD, possible -SD) or INT (ATK, MATK, MP), or even VIT (HP, Def) Even assuming you get 50% CRT DMG from the 100 CRT (@ 2 Crt = 1 % formula), your ATK is pretty low since you only have INT + Dex on it and no Xtal for it (not to mention that your crt rate is only 39% (3 Crt = 1% rate and 5% base) or so). For now at least, I would say don't put more pts into CRT. Well, the reason for CRT was that Domination dmg depends on it. But for now, I'm doing 35k dmg by domination, so I won't be putting more into it for a while. I'll add more VIT to 90 or 100, then INT and DEX. With regards the additional replacement, I'm thinking Mecure as it as -0.6s skill delay, MPC-15% and MATK+7%. Hopefully it doesn't have any hidden stat that I'm not aware of.
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Post by Jeancarlo on Apr 15, 2015 19:19:49 GMT
Just took a quick look at the Magic Nin thread, as well as the Stat for Throw. Something to think about once you figure out your survivability: Consider dropping 100 CRT and putting it in Dex (ATK, MATK, CSPD, possible -SD) or INT (ATK, MATK, MP), or even VIT (HP, Def) Even assuming you get 50% CRT DMG from the 100 CRT (@ 2 Crt = 1 % formula), your ATK is pretty low since you only have INT + Dex on it and no Xtal for it (not to mention that your crt rate is only 39% (3 Crt = 1% rate and 5% base) or so). For now at least, I would say don't put more pts into CRT. Well, the reason for CRT was that Domination dmg depends on it. But for now, I'm doing 35k dmg by domination, so I won't be putting more into it for a while. I'll add more VIT to 90 or 100, then INT and DEX. With regards the additional replacement, I'm thinking Mecure as it as -0.6s skill delay, MPC-15% and MATK+7%. Hopefully it doesn't have any hidden stat that I'm not aware of. Mercure is -0.5. Aside from what you listed, there's also -20% Wind resistance which isnt a biggie Also look into Bunny Ear hat. 7% MATK, +CSPD (not sure on #) + 300HP since it sounds like you have SD and CSPD issues.
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Roxzen
Community Contributor
Goodbye :) Thanks for the memories Iruna, the Forums was an awesome place!
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Post by Roxzen on Apr 15, 2015 19:41:46 GMT
Are you only using Earthshaker and domination? I remember Elusion said he would use ES and dom together for fast hitting mobs. Bunny Ear Hat upgraded is like a staple for m.nin o-o . And yeah Im pretty sure reborner included high dex when he was calculating the skill delay needed o-o
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Post by cheesvo on Apr 15, 2015 20:01:05 GMT
Roxzen, Jeancarlo, yes, I just use ES and Dom combo (the full combo would be too long). With regards the bunny ear hat, the stat is Matk+7%, Cast time -15%, Spell Burst Rate+5%, Max HP+500. I don't see any skill delay being mentioned here, and after the test with exe3 (add -1.5s skill delay) I think I need more skill delay than cast time reduction. Also, Bunny ear hat slot is too expensive for me at the moment, so I think I'll go for Mercure slot (about 30m, right?) as it is more obtainable...
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Post by Jeancarlo on Apr 15, 2015 20:37:03 GMT
Roxzen, Jeancarlo, yes, I just use ES and Dom combo (the full combo would be too long). With regards the bunny ear hat, the stat is Matk+7%, Cast time -15%, Spell Burst Rate+5%, Max HP+500. I don't see any skill delay being mentioned here, and after the test with exe3 (add -1.5s skill delay) I think I need more skill delay than cast time reduction. Also, Bunny ear hat slot is too expensive for me at the moment, so I think I'll go for Mercure slot (about 30m, right?) as it is more obtainable... No -SD on Bunny hat, but -cast time. Between Exe3 and Fuma, you already have -2SD, and another -.5 from Ushlit which I thought would be enough -SD and may be better to work on cast time instead
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Post by cheesvo on Apr 16, 2015 10:07:07 GMT
Roxzen, Jeancarlo, yes, I just use ES and Dom combo (the full combo would be too long). With regards the bunny ear hat, the stat is Matk+7%, Cast time -15%, Spell Burst Rate+5%, Max HP+500. I don't see any skill delay being mentioned here, and after the test with exe3 (add -1.5s skill delay) I think I need more skill delay than cast time reduction. Also, Bunny ear hat slot is too expensive for me at the moment, so I think I'll go for Mercure slot (about 30m, right?) as it is more obtainable... No -SD on Bunny hat, but -cast time. Between Exe3 and Fuma, you already have -2SD, and another -.5 from Ushlit which I thought would be enough -SD and may be better to work on cast time instead The exe3 is just a borrowing, and my Fuma has Gerust, so it's actually +0.5s SD (Gerust has +1s SD and Fuma has -0.5s SD). That makes the whole set -0.7s SD (0.5 - 0.7 - 0.5). As I stated in the first post, this set isn't fast enough. Anyway, bought Mercure now, currently the set is -1.2s SD and I can kill Baum Warriors with this. I'll build more DEX to compensate for the missing -cast time. Aiming to 300+. Thanks a lot for your advice, Jeancarlo, Roxzen!
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Post by Kirin。 on Apr 16, 2015 11:11:16 GMT
Actually -1is enough tho more is better a recommendation for armor is Hulam Nemes which gives +5%matk -1sd hp+1000 dex+10 and magic pierce+10%(not sure if this affects earthshaker, since from what i remember it already penetrates def/mdef) for addgear BunnyEarHatUp>Mercure but Noc also is good and is free hehehe as for dex i think you already have enough so instead focus on maxing crt since domination is based on matk/crt stat(still need to confirm if crt dmg xtal like cerbe will improve dmg output)
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Post by Tilt Is Queer on Apr 17, 2015 16:03:53 GMT
Hi, I was bored of claw ninja, so decided to turn my char into a magic ninja after learning Domination at 220 (currently 221). I have 787 stat points, and here's how I distribute them: - EXP: 100 pts - INT: 279 - VIT: 51 - DEX: 257 - CRT: 100 And my gears are: Fuma II slot Gerust, Shushiwa up slot Moldus, Ribbon of Resurrection slot Ushilt, and Ghost Candle ns. With this set and build, I have 2967 MATK and 394 CSPD. My HP is only 4506 though. It does seem that I have made a mistake somewhere, leading to me not able to kill anything that I used to be able to slay easily when I was still a claw user (Baum Warrior, Nommar, ...). The problem is that I usually runs out of clones before I can make new ones with Domination. I know Baum Warrior is a fast hitter, but even with a slower one like Nommar, I can't manage to stay for more than 10 seconds In total, my skill delay is -0.7s. I know that according to the magic ninja guide, I should have -1.2s skill delay set, but I was hoping high DEX and cast time - % would compensate for that. They don't, do they? >_< Please give me an advice on how to fix this. Thank you very much! I know of someone who is a magic ninja.. He uses Eventail/Schwarts(BlueOgre)/GhostRing/MagicalRing to create his 9 clones and then uses magic scroll and Matk set to deal the damage. Granted, it's an expensive set.. But most magic ninjas use Vit as a back-up for when their clones are down. Magic scroll will add 1 clone by chance, which should hopefully extend the period you're up for. The -100%hp set that allows you to make your 9 clones is roughly 10-12m total, so it's somewhat an easy buy. I'd also suggest using Eventail if you're worried about your cast time as it has -50% cast time so you should be able to cast a little faster. ^-^ Hope it helps.
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