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Post by quitted on Mar 9, 2015 18:29:53 GMT
Upcoming lv240+lv260 skills announced (but not implemented yet) on official japanese version blog here android.iruna.jp/blog/?p=26384Paladin,gladiator,assassin,high wizard will have brand new skills exist in android/ios version only.meanwhile ,enchanter,sniper,bishop and monk have same skills as in i-mode version (my guess) but have some adjustment.
UPDATE 1 Lv220+lv240 skills for samurai,ninja and minstrel announced android.iruna.jp/blog/?p=26474samurai will get 2 brand new skills. not sure about ninja and minstrel.
UPDATE 2 iruna team give new info about effect triggered by the new skills . android.iruna.jp/blog/?p=27676heres the translation from google translate
UPDATE 3 New info tells jp version will get skill update this month. and it also mention adjustment on damage calculation of hunter's venom attack lv1-3. and bishop's lv260 bright heal skill give short period of hate reduce??? android.iruna.jp/blog/?p=29146
UPDATE 4 New Lv240+Lv260 skills officially released on JP version 22nd April 2015 update. Their last mission before the skill update is first mission 竜の巫女と背信の重装騎兵 chapter of 8 and on lv300 cap. I create a public youtube playlist,I put all japanese videos related to newly releasd skills i found in it www.youtube.com/playlist?list=PLAA7dO5C36pUcBN03tQUM2YCA2Ul-PMEIhere are japanese words for each new skills that useful for info search on google: Paladin ナイトゲッシュ
Gladiator ロストコロッセオ
Sniper ヨアレグ
Assassin ベノムフィスト
High Wizard エグリゴリ
Enchanter エクステンド
Bishop ブライトヒール
Monk アシュラオーラ
Samurai 疾風迅雷 残心 一網打尽
Ninja 投修練 火遁の術 撒菱
Minstrel 歌知識 故里の歌 貫徹の歌
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Post by Deleted on Mar 9, 2015 18:35:07 GMT
Nice! too bad we're behind jp ;-;. Night geis sounds cool xD
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Post by quitted on Mar 9, 2015 19:40:08 GMT
im pretty sure that "night" is actually "knight", google translate have a lot messed translation. english name probaly will be "knight's geist". for gladiator's skill "lost colosseum" sounds kinda weird but epic. hwiz's egurigori sounds cool too, but i have no idea what its means. . no comment for other jobs
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Aki
Community Contributor
bleh..
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Post by Aki on Mar 9, 2015 20:53:01 GMT
Thank you for playing the always Iruna Senki.
Development is BP.
For skills added, it is not possible to tell the new information, did not excuse.
Will tell the update schedule in this blog about the skill additional tertiary occupation you are planning a delivery now.
It should be noted that the information at the time of publication become information in the development, Please note that there are times when it is different from the specification at the time of delivery.
- Occupational skills update schedule -PaladinGladiatorSniperAssassinHigh WizardEnchanterBijoppuMonk
- Paladin -Skill nameLearning levelUpdate scheduleDi Bo tionLv240In developmentParryLv260In developmentNight GeisLv260Change plans from "order pane" to the new skills
- Gladiator -Skill nameLearning levelUpdate scheduleDouble AttackLv240In developmentWalk RyeLv260In developmentLost ColosseumLv260Change plans from "Rampage" to the new skills
- Sniper -Skill nameLearning levelUpdate scheduleAnessisLv240implementation plan in the specifications of the i-mode versionArea RainLv260In developmentYoareguLv260implementation plan in the specifications of the i-mode version
- Assassin -Skill nameLearning levelUpdate scheduleFu~yunevu~indeLv240In developmentSukiaLv260In developmentVenom FistLv260Change plans from "Shadow Assault" to the new skills
- High Wizard -Skill nameLearning levelUpdate scheduleRoddomasutariLv240In developmentCast barrierLv260In developmentEgurigoriLv260Change plans from "Kronos shift" to the new skills
- Enchanter -Skill nameLearning levelUpdate scheduleIrunesuhittoLv240In developmentSkill weaponLv260In developmentExtendLv260Significantly change plans skills content
- Bishop -Skill nameLearning levelUpdate scheduleSanctuaryLv240In developmentPurieruLv260In developmentBright heelLv260Adjust plans skills effect
- Monk -Skill nameLearning levelUpdate scheduleShell BreakLv240In developmentRushLv260In developmentAshura auraLv260Adjust plans skills effect
※ The information is a thing of the under development, there are times when it is different from the specification at the time of delivery.
Tertiary vocational skills and special vocational skills, but we plan to concurrent updates, information on special vocational skills, you will be pleased to report at a later date as a special profession ed.
This time of announcement will be more.
※ The content of notice, you have become a content based on the specification of the time of publication. ※ There is no as far above us know if an unexpected failure occurs. ※ I am afraid that I can not respond to inquiries for more content. ※ The image is an image, the actual and there are times when it is different.
Please note.
Thank you please the Iruna Senki in the future.
Iruna Senki management team
Just google translated and copied and pasted from the blog. Seems like some skills getting replaced and some an overhaul of tweaks o.o
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Aki
Community Contributor
bleh..
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Post by Aki on Mar 9, 2015 20:54:42 GMT
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Post by ✧ on Mar 9, 2015 20:57:19 GMT
As far as I know, based on translations of the new skills,
Paladin gets Knight's Guise
High Wizard gets Grigori/Grigory
Other skills are hard to translate and/or self-explanatory.
Guise sounds more like a Buff whereas Grigori/Grigory sounds like an some OP-af spell e.e...
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Post by Rascally on Mar 9, 2015 22:10:38 GMT
Well I can't make out what those Enchanter skills are meant to be o.o
Ah wait, Draw upgrade -__-
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Post by Ardent Sakuro on Mar 10, 2015 13:53:57 GMT
Lost colosseum sounds like a wide range aoe. Name had more gladiator feel to it to
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Post by quitted on Mar 10, 2015 15:33:20 GMT
Lost colosseum sounds like a wide range aoe. Name had more gladiator feel to it to yep, that "colosseum" word is sounds like giving a hint its an aoe skill. it would be good if its actually special buff skill that greatly boost damage power and makes every single available previous released skills become aoe, including hard hit,astute,berserk,sword tempest,etc. my points is its mimicking lv240 sniper's crossfire. my theory sounds too good to be true ,but who knows?
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Post by ManaKhe on Mar 10, 2015 22:08:58 GMT
Well I can't make out what those Enchanter skills are meant to be o.o Ah wait, Draw upgrade -__- Illness Hit level 2, Enchant Weapon level 3, and Extend. My guess is they are gonna make Extend apply to Magic Blade as well in some way while still making auto builds better, maybe making it used for a bigger amount of time? As right now JP wiki says it lasts like 10 seconds lol. So basically it's just up in the air what they will do to Extend. I at least hope it's a significant damage increase for Auto builds as Magic Blade spam is in a really good place right now.
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Post by ManaKhe on Mar 10, 2015 22:25:54 GMT
Meh already figured out Enchanter skill names and stuff so might as well do the rest of the classes:
Paladin: Devotion lvl 2, Parry lvl 3, Night Geis(or Guise, we will figure out what they translate it as when it's out here probably) Gladiator: Double Attack lvl 5, Warcry lvl 4, Lost Coliseum(changed from Rampage) Sniper: Anessis(Freeze resist), Area Rain lvl 2, Yoaregu(Burn resist, I think they mean these won't be changed at all) Assassin: Death Blow lvl 2, Sukia lvl 2(sorry I don't know English name xD), Venom Fist(Changed from Shadow Assault, this worries me but probably still AOE, they suck at doing Poison status right though but we will see!) High Wizard: Rod Mastery lvl 3, Casting Barrier lvl 3, Egurigori(possibly Grigori as previously stated, changed from Chronos Shift. Interesting...) Enchanter: Illness Hit lvl 2(removes fire and freeze as well), Weapon Skills lvl 3, Extend(going to be changed from JP wiki description) Bishop: Sanctuary lvl 2, Priere lvl 4, Bright Heal(going to be changed from JP wiki possibly, was a status cure+heal) Monk: Shell Break lvl 2, Rush lvl 3, Asura Aura(going to be changed from JP wiki possibly)
Feel free to use this wherever lol. Corrections are also welcome.
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Post by Krish (Retired Player) on Mar 11, 2015 7:46:16 GMT
240-260 Skills will be released around the midpoint of the Parul Empire of EP3. They are on Kerubera already, so they have 5 more bosses to go before they finish that region.
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Post by quitted on Mar 11, 2015 8:46:33 GMT
mmm yea, probably there are some monsters/bosses required to slayed for skill quests not implemented yet. it would be good if asobimo implemented skill quests immediately as soon as monsters/bosses required for particular job quests are released. if im not mistaken,back in beta days, they implemented apprentice wizard and cleric sooner than apprentice knight and hunter.
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Post by syerin on Mar 12, 2015 1:36:19 GMT
you cant simply translate Egurigori as grigory and neglecting the letter E. but i understand its just an early guess. just sharing what i think i know.
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Post by quitted on Mar 19, 2015 7:09:21 GMT
UPDATE 1 lv220+lv240 skills for samurai,ninja and minstrel announced android.iruna.jp/blog/?p=26474samurai will get 2 brand new skills. not sure about ninja and minstrel. that page says all minstrel skill is for lv200,idk maybe typo.
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