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Post by Capicuo on May 21, 2015 12:12:46 GMT
Cant remember atm but there are some skill based on aspd value and i think thats why u can keep boosting it after cap atk frame.
EDIT: It wasnt a skill, it is a weapon. IIRC description said something like atk/crt dmg based on aspd? Dam... cant remember wich one was it...
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Post by Jeancarlo on May 21, 2015 13:47:52 GMT
Question is: what exactly does that mean? Put simply, @ 300 AGI (more than enough to hit max aspd for all weapons) does a sword hit X number of times per minute? How about nail, cane, etc? Or does a max aspd sword hit 60 x per minute, while a max aspd cane hits 45x, and bow is 50x per minute? Ok, I think that if "max aspd" means your atk has capped at 60 times per minute, then any weapon regardless of type will be at "max aspd" and be hitting 60 times per minute. So even though different types take different amounts of AGI to reach that cap, the cap is still the cap, period. ...Right? As I understand it, yes: cap is cap. To clarify though, the question is: What does cap mean? I.e. Is that 60 hits per second? And is that the same for all weapons? Some people seem to think staff is slower than swords for example
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